nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.
Those aren't developers. One is a designer and one is a producer. If you're waiting for a building to be built, would you be upset that the architect isn't picking up a hammer and helping with the actual construction?nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
Maverick827 wrote: »Those aren't developers. One is a designer and one is a producer. If you're waiting for a building to be built, would you be upset that the architect isn't picking up a hammer and helping with the actual construction?nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.
Bad news for you: I'm one of the casuals.
Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.
The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.
amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.
Bad news for you: I'm one of the casuals.
Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.
The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.
Except here you are, contradicting that entire point.
nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.
Bad news for you: I'm one of the casuals.
Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.
The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.
Except here you are, contradicting that entire point.
I'm the exception that proves the rule.
Most players do not come on these forums, period. Most players get all their information about the game from the game itself.
amber_picchiottino_ESO wrote: »
Except here you are, contradicting that entire point.
Arsenic_Touch wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »
Except here you are, contradicting that entire point.
5 stars and casual, kind of funny
Believe me, that gem did not go unnoticed.
amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.
Bad news for you: I'm one of the casuals.
Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.
The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.
Except here you are, contradicting that entire point.
I'm the exception that proves the rule.
Most players do not come on these forums, period. Most players get all their information about the game from the game itself.
You're generalizing in the most subjective of manner. No one named you speaker of the 'casuals', my dear.
nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.
Bad news for you: I'm one of the casuals.
Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.
The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.
Except here you are, contradicting that entire point.
I'm the exception that proves the rule.
Most players do not come on these forums, period. Most players get all their information about the game from the game itself.
You're generalizing in the most subjective of manner. No one named you speaker of the 'casuals', my dear.
I'm not serving as any kind of spokesperson, but thanks for the unnecessary condescension in lieu of any kind of point.
Most players don't use the forums. That is true for every single game ever. It's not some kind of bold conjecture. It's the way that forums and sites function. Most people don't use/read forums, Youtube comments, Disqus boards, etc. Welcome to the internet.
nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
The problem is the game is not making people feel any good in many areas (stamina builds, vr trash mobs hitting harder than crag bosses, lack of any endgame content or reward..) and yet there are no flashy videos and no dev action.
[Moderator Note: Edited/Removed moderated quote]
amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.
Bad news for you: I'm one of the casuals.
Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.
The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.
Except here you are, contradicting that entire point.
I'm the exception that proves the rule.
Most players do not come on these forums, period. Most players get all their information about the game from the game itself.
You're generalizing in the most subjective of manner. No one named you speaker of the 'casuals', my dear.
I'm not serving as any kind of spokesperson, but thanks for the unnecessary condescension in lieu of any kind of point.
Most players don't use the forums. That is true for every single game ever. It's not some kind of bold conjecture. It's the way that forums and sites function. Most people don't use/read forums, Youtube comments, Disqus boards, etc. Welcome to the internet.
You completely underestimate an entire shift to the internet, and in the same post, happily contradict yourself in every way possible. Kudos. Have you been to said internet? Because there is a very small population of people that don't know about these things. And there are thousands upon thousands that do use them. FFS, you used Youtube as an example like a derp. Apparently, you rarely glance at the comments. People do use them, they do read them, and they do sound off on the topic when it appeals to them. Again, stop trying to project your overly inflated value of self onto the topic.
nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »amber_picchiottino_ESO wrote: »nerevarine1138 wrote: »Hey, look! It's a bunch of developers not working on their game!
I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.
Bad news for you: I'm one of the casuals.
Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.
The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.
Except here you are, contradicting that entire point.
I'm the exception that proves the rule.
Most players do not come on these forums, period. Most players get all their information about the game from the game itself.
You're generalizing in the most subjective of manner. No one named you speaker of the 'casuals', my dear.
I'm not serving as any kind of spokesperson, but thanks for the unnecessary condescension in lieu of any kind of point.
Most players don't use the forums. That is true for every single game ever. It's not some kind of bold conjecture. It's the way that forums and sites function. Most people don't use/read forums, Youtube comments, Disqus boards, etc. Welcome to the internet.
You completely underestimate an entire shift to the internet, and in the same post, happily contradict yourself in every way possible. Kudos. Have you been to said internet? Because there is a very small population of people that don't know about these things. And there are thousands upon thousands that do use them. FFS, you used Youtube as an example like a derp. Apparently, you rarely glance at the comments. People do use them, they do read them, and they do sound off on the topic when it appeals to them. Again, stop trying to project your overly inflated value of self onto the topic.
I think you may not be reading what I'm typing, so I'm going to go ahead and highlight for emphasis:
Most people don't use these things. Most. Most. Not all. Most.
For reference, let's look at Youtube. Some videos have billions of views. They have a fraction of a percent of that in comments. And WoW. At its height, over 10 million subscribers. If all of them posted on the forums, the website would have crashed.
I'm not saying all people never use these features. I'm saying most people never use them. Just like most people don't theorycraft. And most people just enjoy the game they're playing instead of spending all their time online asking why the developers aren't validating their posts about how they'd change things.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »I wonder why Wildstar has had to invest so much in advertising already?
ruze84b14_ESO wrote: »I wonder why Wildstar has had to invest so much in advertising already?
Ragnar_Lodbrok wrote: »ruze84b14_ESO wrote: »I wonder why Wildstar has had to invest so much in advertising already?
Because advertising works. Where is ESO's advertising?
.
That said, something like this would be great back 6 months ago, when I was wondering what the game would be like and interested to know the vision the developers have for it. I usually watch streams from developers of indie games that are still in development.
But, once a product has shipped, I can just play the game myself and form my own opinions, essentially the devs job of selling their vision is done. I don't take a Porsche for a test drive and then ask to speak with the designer, because I've just experienced it first hand.
Breg_Magol wrote: ».
That said, something like this would be great back 6 months ago, when I was wondering what the game would be like and interested to know the vision the developers have for it. I usually watch streams from developers of indie games that are still in development.
Other people will be at this place now .. when deciding to purchase the game.But, once a product has shipped, I can just play the game myself and form my own opinions, essentially the devs job of selling their vision is done. I don't take a Porsche for a test drive and then ask to speak with the designer, because I've just experienced it first hand.
I normally like to get all the information I can get before spending my money.