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you will not see this type of interaction with the dev and players in eso

  • Akhratos
    Akhratos
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    Ive seen better dev-playerbase interaction in everysingle p2p mmorpg Ive played, and the list is not short (and the older ones didnt have the great help that social networks are now).

    I have my doubts about Warhammer (r.i.p), but there devs would listen to the playerbase and even talk to us more than zos does. Its simply they would do whatever they wanted afterwards no matter what they were told, so lets be it on par.

    Anyway, whats the current esodev-playerbase interaction to make a proper comparison? I have seen nothing this far besides a CM who tries her best but is only given scraps by the devs to throw at us from time to time. I cant blame her, it must be really hard to try establish a healthy relation with the community when you can not give them any info or make any promises 99% of the time.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    The devs only appear to care about the $$$ signs around here
  • nerevarine1138
    nerevarine1138
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
    ----
    Murray?
  • KleanZlate
    KleanZlate
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    I just really don't like the whole toon look. I could never play a game like that no matter how efficient the devs are.
  • Akhratos
    Akhratos
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.

    The problem is the game is not making people feel any good in many areas (stamina builds, vr trash mobs hitting harder than crag bosses, lack of any endgame content or reward..) and yet there are no flashy videos and no dev action.

    [Moderator Note: Edited per our rules on Spamming]
    Edited by ZOS_ShannonM on June 22, 2014 5:12AM
  • stevedubz5
    stevedubz5
    Soul Shriven
    I wouldn't be surprised if they were working on a major content delivery or even a different game.
  • Moiskormoimi
    Moiskormoimi
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.

    The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.
  • Eivar
    Eivar
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    As much as I would like to i just can't muster any interest in wildstar, the goofy over the top in your face humor style annoys me, as well as the cartoony art style, as I understand it it's a good game but I just can't bring myself to care when i'd have my senses assaulted all the time.
  • nerevarine1138
    nerevarine1138
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.

    The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.

    Bad news for you: I'm one of the casuals.

    Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.

    The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.
    ----
    Murray?
  • Maverick827
    Maverick827
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
    Those aren't developers. One is a designer and one is a producer. If you're waiting for a building to be built, would you be upset that the architect isn't picking up a hammer and helping with the actual construction?
  • Arsenic_Touch
    Arsenic_Touch
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.
    Those aren't developers. One is a designer and one is a producer. If you're waiting for a building to be built, would you be upset that the architect isn't picking up a hammer and helping with the actual construction?

    The other day we had someone whining about the Bethesda store as if the developers are the ones working on it
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Moiskormoimi
    Moiskormoimi
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.

    The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.

    Bad news for you: I'm one of the casuals.

    Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.

    The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.

    Except here you are, contradicting that entire point.

  • nerevarine1138
    nerevarine1138
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.

    The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.

    Bad news for you: I'm one of the casuals.

    Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.

    The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.

    Except here you are, contradicting that entire point.

    I'm the exception that proves the rule.

    Most players do not come on these forums, period. Most players get all their information about the game from the game itself.
    ----
    Murray?
  • Moiskormoimi
    Moiskormoimi
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.

    The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.

    Bad news for you: I'm one of the casuals.

    Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.

    The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.

    Except here you are, contradicting that entire point.

    I'm the exception that proves the rule.

    Most players do not come on these forums, period. Most players get all their information about the game from the game itself.

    You're generalizing in the most subjective of manner. No one named you speaker of the 'casuals', my dear.
  • Arsenic_Touch
    Arsenic_Touch
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    Except here you are, contradicting that entire point.

    5 stars and casual, kind of funny
    Edited by Arsenic_Touch on June 20, 2014 11:01PM
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Moiskormoimi
    Moiskormoimi
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    Except here you are, contradicting that entire point.

    5 stars and casual, kind of funny

    Believe me, that gem did not go unnoticed.
  • nerevarine1138
    nerevarine1138
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.

    The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.

    Bad news for you: I'm one of the casuals.

    Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.

    The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.

    Except here you are, contradicting that entire point.

    I'm the exception that proves the rule.

    Most players do not come on these forums, period. Most players get all their information about the game from the game itself.

    You're generalizing in the most subjective of manner. No one named you speaker of the 'casuals', my dear.

    I'm not serving as any kind of spokesperson, but thanks for the unnecessary condescension in lieu of any kind of point.

    Most players don't use the forums. That is true for every single game ever. It's not some kind of bold conjecture. It's the way that forums and sites function. Most people don't use/read forums, Youtube comments, Disqus boards, etc. Welcome to the internet.
    ----
    Murray?
  • badmojo
    badmojo
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    I don't get upset if I never get a chance to crack a beer with my citys planners and architects, but I still appreciate their hard work and enjoy the fruits of their labor.

    Point being, I don't see the need to interact with the developers, especially not in the form of a podcast/stream type situation. I'm fine with a developer plopping down new content without a word. Because frankly if the content doesn't impress me, I couldn't care less what they have to say, and if I do like it, it also doesn't matter what they say or think.

    That said, something like this would be great back 6 months ago, when I was wondering what the game would be like and interested to know the vision the developers have for it. I usually watch streams from developers of indie games that are still in development. But, once a product has shipped, I can just play the game myself and form my own opinions, essentially the devs job of selling their vision is done. I don't take a Porsche for a test drive and then ask to speak with the designer, because I've just experienced it first hand.
    [DC/NA]
  • Moiskormoimi
    Moiskormoimi
    ✭✭✭✭
    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.

    The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.

    Bad news for you: I'm one of the casuals.

    Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.

    The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.

    Except here you are, contradicting that entire point.

    I'm the exception that proves the rule.

    Most players do not come on these forums, period. Most players get all their information about the game from the game itself.

    You're generalizing in the most subjective of manner. No one named you speaker of the 'casuals', my dear.

    I'm not serving as any kind of spokesperson, but thanks for the unnecessary condescension in lieu of any kind of point.

    Most players don't use the forums. That is true for every single game ever. It's not some kind of bold conjecture. It's the way that forums and sites function. Most people don't use/read forums, Youtube comments, Disqus boards, etc. Welcome to the internet.

    You completely underestimate an entire shift to the internet, and in the same post, happily contradict yourself in every way possible. Kudos. Have you been to said internet? Because there is a very small population of people that don't know about these things. And there are thousands upon thousands that do use them. FFS, you used Youtube as an example like a derp. Apparently, you rarely glance at the comments. People do use them, they do read them, and they do sound off on the topic when it appeals to them. Again, stop trying to project your overly inflated value of self onto the topic.
  • born2beagator
    born2beagator
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    Archaon wrote: »
    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.

    The problem is the game is not making people feel any good in many areas (stamina builds, vr trash mobs hitting harder than crag bosses, lack of any endgame content or reward..) and yet there are no flashy videos and no dev action.

    [Moderator Note: Edited/Removed moderated quote]

    That youtube video is an ad for wildstar
    Edited by ZOS_ShannonM on June 22, 2014 5:21AM
  • nerevarine1138
    nerevarine1138
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.

    The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.

    Bad news for you: I'm one of the casuals.

    Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.

    The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.

    Except here you are, contradicting that entire point.

    I'm the exception that proves the rule.

    Most players do not come on these forums, period. Most players get all their information about the game from the game itself.

    You're generalizing in the most subjective of manner. No one named you speaker of the 'casuals', my dear.

    I'm not serving as any kind of spokesperson, but thanks for the unnecessary condescension in lieu of any kind of point.

    Most players don't use the forums. That is true for every single game ever. It's not some kind of bold conjecture. It's the way that forums and sites function. Most people don't use/read forums, Youtube comments, Disqus boards, etc. Welcome to the internet.

    You completely underestimate an entire shift to the internet, and in the same post, happily contradict yourself in every way possible. Kudos. Have you been to said internet? Because there is a very small population of people that don't know about these things. And there are thousands upon thousands that do use them. FFS, you used Youtube as an example like a derp. Apparently, you rarely glance at the comments. People do use them, they do read them, and they do sound off on the topic when it appeals to them. Again, stop trying to project your overly inflated value of self onto the topic.

    I think you may not be reading what I'm typing, so I'm going to go ahead and highlight for emphasis:

    Most people don't use these things. Most. Most. Not all. Most.

    For reference, let's look at Youtube. Some videos have billions of views. They have a fraction of a percent of that in comments. And WoW. At its height, over 10 million subscribers. If all of them posted on the forums, the website would have crashed.

    I'm not saying all people never use these features. I'm saying most people never use them. Just like most people don't theorycraft. And most people just enjoy the game they're playing instead of spending all their time online asking why the developers aren't validating their posts about how they'd change things.
    ----
    Murray?
  • Moiskormoimi
    Moiskormoimi
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    Hey, look! It's a bunch of developers not working on their game!

    I don't understand this fetishization of flashy Youtube videos and constant validation from the developers. Their job is to make the game. Not to make you feel better about it.

    The issue lies with building a community that is loyal and trusts the company enough to defend it. You see die hard 'insert this mmo title here' types for each game but it's the casuals that will decide a game's fate in the end. When the majority of casuals are 'meh' or moving on to other titles in a very short release, it's telling. Having some feedback from the devs themselves, not mods posting script, helps to engage the community so that they know they are in fact being heard and their voices aren't falling on deaf ears. MMOs are a completely different beast than single player games, and they require a huge effort of large groups of people (well, most do, apparently ESO never learned that) and that's why the devs interaction with the paying clients matters. Especially in the beginning stages of building a strong fan base.

    Bad news for you: I'm one of the casuals.

    Casuals don't go to the website. They don't read the forums. They don't spend an hour watching gameplay videos.

    The type of players you're referring to are the "hardcore" players, who feel that they need to directly influence the development of the game on some level.

    Except here you are, contradicting that entire point.

    I'm the exception that proves the rule.

    Most players do not come on these forums, period. Most players get all their information about the game from the game itself.

    You're generalizing in the most subjective of manner. No one named you speaker of the 'casuals', my dear.

    I'm not serving as any kind of spokesperson, but thanks for the unnecessary condescension in lieu of any kind of point.

    Most players don't use the forums. That is true for every single game ever. It's not some kind of bold conjecture. It's the way that forums and sites function. Most people don't use/read forums, Youtube comments, Disqus boards, etc. Welcome to the internet.

    You completely underestimate an entire shift to the internet, and in the same post, happily contradict yourself in every way possible. Kudos. Have you been to said internet? Because there is a very small population of people that don't know about these things. And there are thousands upon thousands that do use them. FFS, you used Youtube as an example like a derp. Apparently, you rarely glance at the comments. People do use them, they do read them, and they do sound off on the topic when it appeals to them. Again, stop trying to project your overly inflated value of self onto the topic.

    I think you may not be reading what I'm typing, so I'm going to go ahead and highlight for emphasis:

    Most people don't use these things. Most. Most. Not all. Most.

    For reference, let's look at Youtube. Some videos have billions of views. They have a fraction of a percent of that in comments. And WoW. At its height, over 10 million subscribers. If all of them posted on the forums, the website would have crashed.

    I'm not saying all people never use these features. I'm saying most people never use them. Just like most people don't theorycraft. And most people just enjoy the game they're playing instead of spending all their time online asking why the developers aren't validating their posts about how they'd change things.

    To be honest, I dismissed your entire posts as blatant trolling for kicks up until this post.

    I agree that most are not going to look for validation from the devs in regards to whether or not they like something. People are fickle and we're very much 'in the now' mindset as a society. I do think you're dismissing that people read the forums more than they post in them, and there is far more activity on Reddit and Tamriel Foundry than there ever has here on the official forums. However, you've under estimated the trickle down effect of the dev involvement with the game. This is an mmo, and mmos have a 'we're all in this together' mentality. If people think that this is a quality game with a promising community, they would be advertising. This affects the bottom line and attrition and it starts with the actions of the company and devs. Engaging with the community means that people will talk. Word of mouth is a very powerful advertising tool.
    Edited by Moiskormoimi on June 20, 2014 11:18PM
  • Ser Lobo
    Ser Lobo
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    I wonder why Wildstar has had to invest so much in advertising already?
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    I wonder why Wildstar has had to invest so much in advertising already?

    Because advertising works. Where is ESO's advertising?
  • Moiskormoimi
    Moiskormoimi
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    I wonder why Wildstar has had to invest so much in advertising already?

    WoW still advertises. Most games do advertise shamelessly. Why wouldn't they? That's just silly. Attrition= money. Word of mouth cannot do it all.
  • badmojo
    badmojo
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    I wonder why Wildstar has had to invest so much in advertising already?

    Because advertising works. Where is ESO's advertising?

    Just about every youtube video I watch has an ESO banner...
    [DC/NA]
  • ZOS_AlexD
    Improving communication is certainly one of our goals. As such, we welcome your suggestions about how you'd like to see our team communicate in the future. That said, please keep the conversation focused on ESO and not other titles.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | ESO Knowledge Base
    Staff Post
  • Breg_Magol
    Breg_Magol
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    badmojo wrote: »
    .
    That said, something like this would be great back 6 months ago, when I was wondering what the game would be like and interested to know the vision the developers have for it. I usually watch streams from developers of indie games that are still in development.

    Other people will be at this place now .. when deciding to purchase the game.
    badmojo wrote: »
    But, once a product has shipped, I can just play the game myself and form my own opinions, essentially the devs job of selling their vision is done. I don't take a Porsche for a test drive and then ask to speak with the designer, because I've just experienced it first hand.

    I normally like to get all the information I can get before spending my money.
  • badmojo
    badmojo
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    Breg_Magol wrote: »
    badmojo wrote: »
    .
    That said, something like this would be great back 6 months ago, when I was wondering what the game would be like and interested to know the vision the developers have for it. I usually watch streams from developers of indie games that are still in development.

    Other people will be at this place now .. when deciding to purchase the game.
    badmojo wrote: »
    But, once a product has shipped, I can just play the game myself and form my own opinions, essentially the devs job of selling their vision is done. I don't take a Porsche for a test drive and then ask to speak with the designer, because I've just experienced it first hand.

    I normally like to get all the information I can get before spending my money.

    Of course people should get all the information they can to make their decision. I'm just saying that I personally have already spent the money(after a lot of research), so I personally don't really care about a developer livestream.

    I'm also pretty sure that people who hate on this game, will continue to hate on the game even with weekly livestreams by the developers. No point in putting a cherry on your ice cream sundae if you don't like the ice cream.

    Don't get me wrong, I'm not saying they shouldn't do this, I'm just saying it wouldn't mean anything to me.
    [DC/NA]
  • Wifeaggro13
    Wifeaggro13
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    tuckerpb2 wrote: »

    I cant wait till the cash shop hit that game and starts . Hi NC soft
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