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Careful where you point that thing

Leafmint
Leafmint
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Just noticed something with restoration staff.
When you are in an area where you have NPCs bashing away at each other, the following can happen if you cast healing:
If you happen to heal a friendly NPC (and your range is rather big) you will draw the ire of the other NPC and it will come at you.
Had an area where I was just swamped by enemy dremora. The cause was my inadvertent healing of friendly NPCs within range of the staff.
Using a different heal solved it for me in the end.
Moral of the story... Careful where you point that healing staff.
  • Yam_of_the_Center
    Yam_of_the_Center
    ✭✭✭
    I had this problem in some city in VR Auridon, hahahaah.

    I would use Regeneration/Mutagen as a type of buff before launching into a group of enemies, only it kept doing as you say, healing some NPC that is scripted to instantly die when a player character interacts with that group.

    So I'd buff up and kill off my targets while the enemy NPCs would take down their friendly-to-me NPC target then come racing after me. For a while I thought it was some kind of triggered event happening after I killed a group, which was annoying as the second group often killed me since I was out of resources from killing the group I was actually after.

    Eventually I learned the lesson as you did.
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