You can simple block it to mitigate literally half of the damage from crystals.
Crystals is not something spammed, and it can be interrupted, w/ Venom arrow from bow skill line, or force shock from desto staff.
If they morph it into crystal fragments, and you have crystal fragments on your skill bar, anytime you use a magicka skill, it has a 33% chance of it proc'ing, and being a instant cast along w/ half the magicka to cast it.
That's right, I was on a mount and got knocked off, I couldn't break from the stun of being knocked offBut looking at the death recap, you got hit 3 times in a row. They all did the exact same damage. That means,
-You got hit on a mount
-You don't know how to block
-Your just terrible at PvP
You can even dodge roll to avoid getting hit.
You cant.
You need to realize that once you get attacked while on a horse, 99% of the time your dead. This isn't just for sorcerers, it's for every class. (NB's can do it hella better than any class)
You and I both know of the delay that happens when you get forcefully dismounted by a attack. There's a period where your literally standing there taking hits and cannot do anything.
Instead blaming it on a sorcerer, you should be channeling that to ZoS for implementing the "got-hit-on-mount-cant-move-for-6-seconds" feature.
If that feature didn't exist, you would have used dragon blood, and spared us the time having to read your multiple threads.
alexandru987eb17_ESO wrote: »This guy again... he made a dozen threads trying to get sorcerers nerfed. Don`t buy into his trolling...
alexandru987eb17_ESO wrote: »He won`t get it nerfed anyway as its not that OP... you can do a lot more damage with a bow or DW and animation cancelling... a 1.3s cast can`t compete with that even with the high damage - damage that is perfectly balanced by the high magicka cost.
Sometimes pigs fly...alexandru987eb17_ESO wrote: »He won`t get it nerfed anyway as its not that OP... you can do a lot more damage with a bow or DW and animation cancelling... a 1.3s cast can`t compete with that even with the high damage - damage that is perfectly balanced by the high magicka cost.
It's quite high damage, sometimes more than double the damage of the stamina abilities
alexandru987eb17_ESO wrote: »Sometimes pigs fly...alexandru987eb17_ESO wrote: »He won`t get it nerfed anyway as its not that OP... you can do a lot more damage with a bow or DW and animation cancelling... a 1.3s cast can`t compete with that even with the high damage - damage that is perfectly balanced by the high magicka cost.
It's quite high damage, sometimes more than double the damage of the stamina abilities
In the time you cast it you can get 2 flying blades or bow attacks + other light attacks doing the same damage as a Crystal Shard.... yey for animation cancelling.
This will be my last reply here.
Dude, these are literally the same screens you posted in your other thread about being knocked off your horse and killed.
You died cuz you were ganked on your horse, get over it. If you don't want that to happen, learn to avoid the gank spots between keeps, don't constantly sprint so you have time to dismount when attacked, ride with other ppl, or stealth through. If those options are too much of a hassle, then there is nothing anyone can do for you because everyone else is subject to the same issues in Cyrodiil.
You died in 3 seconds, so what? If that is the case, then the sorc got the second 2 shards to proc + got the disintegrate passive to proc at the end w/ his light attack. You are aware of how lucky the sorc was, considering the chances of this happening? The chance for all of this to happen one after the other is literally 1.1%.
And you are nowhere near capped in spell resist, the hard cap is 2500 which gives 50% mitigation.
Comparing Shards to Dragon Leap is ridiculous. Shards only hits 1 target, w/ a 33% chance to proc and a high cost, Dragon Leap is a low cost, instant AoE gap closer.
I have a SOR and my spelldmg is 136 and crits are at 60%.
So yes im going to do some dmg. Thats what SOR do.
But there are ways to stop it, try doing some home work on it.
Who knows i just might save your life......than again it might not
On death recap I always see crystal fragments hitting around 600 damage, sometimes even more. This screenshot I posted in a different thread shows me getting owned in around 3 seconds after being knocked off my horse.
Now I've chosen a silly choice of doing a full stamina build, but I'm determined to try and make it work, changing around glyphs, experimenting with different set bonuses and that (though not many suit the needs of stamina builds). Right now I've got these stats (thoughts?)
Crystal fragments does more damage than my ultimate (though the ultimate is an aoe, you can't cast it that often)
Is ZOS aware that crystal fragments can hit harder than any stamina ability/take flight, and is this issue (if it's an issue at all) going to be addressed in the near future?
When will stamina builds be buffed?
On death recap I always see crystal fragments hitting around 600 damage, sometimes even more. This screenshot I posted in a different thread shows me getting owned in around 3 seconds after being knocked off my horse.
Now I've chosen a silly choice of doing a full stamina build, but I'm determined to try and make it work, changing around glyphs, experimenting with different set bonuses and that (though not many suit the needs of stamina builds). Right now I've got these stats (thoughts?)
Crystal fragments does more damage than my ultimate (though the ultimate is an aoe, you can't cast it that often)
Is ZOS aware that crystal fragments can hit harder than any stamina ability/take flight, and is this issue (if it's an issue at all) going to be addressed in the near future?
When will stamina builds be buffed?
You cannot get owned in 3 seconds by a single person using Crystal Fragments...
Can you please change that? It adds bad blood for people who do not understand how the game works.