I will not comment on VR difficulty or the whole veteran premise and I ask others to refrain from such comments themselves. I do however have an idea on how to make VR leveling/questing more enjoyable, especially more immersive.
It has been stated many times that players, myself included, do not like the idea of quests making them fight their own faction's soldiers i.e. a Daggerfall Covenant player fighting DC soldiers in AD veteran areas.
My proposal is to remove those quests, much like the main storyline has been removed, and to replace them with more appropriate ones.
You know that Daggerfall Covenant army camp that you were supposed to clear? Why not make those mobs friendly instead and have them hand out quests like spying in AD cities, or scouting for the troops, or any generic task you would normally get?
You could even go further and make other factions' guards hostile. Then, of course, your own faction's camps would need to fulfill the hub role.
I have no problem with helping "enemy" citizens, it even makes sense to do so, as this might lessen their hatred and will to fight against your faction.
EDIT: I know it's an "alternate reality" premise, but that does not make it feel any better to me. The whole premise could be changed to one of subterfuge.
e.g. "If you will accept the challenge, I'm sending you on a secrect mission to act as a spy and usurper in enemy terretory. Help their people while sabotaging their war efforts.
Word will spread that the hero of [insert faction name] is roaming their lands, but if you win the people's hearts, [insert enemy faction leader] won't be able to stop you."
Edited by Rodario on October 7, 2014 9:06PM
Victoria Lux - Templar Tank
{EU/DC}