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Holster that weapon

badmojo
badmojo
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I really dislike how most of the abilities cause your character to draw their weapon. I think only the weapon abilities should cause this to happen.

An example of an ability that doesn't force your weapon out is 'Expert Hunter' in the Fighters Guild line. But, others like NB shadow and most of the templar healing skills make you draw.

The reason I wish it worked this way is because the stamina boosts that some of these abilities give you. It looks all awkward sprinting along, going to a jog, pulling out some daggers, throwing them both in one hand, then raising the other hand in the air, then holstering them again. Also, with the shadowy disguise, if I use it to bypass some enemies, there's no point in pulling out a weapon.
[DC/NA]
Make Purge Great Again! Revert the group only nerf of purge!
  • Thunderchief
    Thunderchief
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    Yeah. No need to draw my weapon when I summon my familiar.
  • phaneub17_ESO
    phaneub17_ESO
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    I have the opposite effect when trying to use abilities like Shielded Assault while my weapon is sheathed. I can't charge at anything unless its combat ready, while other spells just cast with no problem whether or not its out.
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