So the bow skill tree sucks, I love my bow and the passives are great but it just doesn't compare to other weapons when it comes to abilities, especially when used with certain classes such as oh I don't know maybe freaking nightblades!! As is well known the bow/nightblade/medium armour combo is currently very painful to play, now I like my medium armour and bow but it is just damn near impossible to quest in veteran content with that build due to lack of crowd control, interrupts and damage. It is though a lot of classes/weapons weren't designed to be used outside of grouping. The following may be a bit of a read but I feel it only right to specify what my problem with which ability is and how I would fix it, I will try to make it as easy as possible.
Interrupts
Problem:
First off the biggest problem I have with bow (especially when it comes to questing) is interrupts, the only way for me to interrupt a spell cast is to either be at melee range (making the long shots passive redundant) or to morph poison arrow. Even with the venom arrow morph however interrupting can still be difficult due to poor resource management with certain classes, Nightblade specifically.
To often I have gone up against a quest boss that I need to interrupt that also summons adds and even with stamina well overcharged trying to block, use scatter shot and interrupt will burn through stamina much faster than the boss and adds die not only leaving me defenceless but also unable to attack. On top of that having the only ranged interrupt in a morph for the poison arrow skill more or less forces players into selecting it which renders the other morph of poison injection obsolete.
Fix:
Its simple, we kill the batm.... wait sorry no, try that again *Ahem* Its simple, just like melee hitting both mouse buttons interrupts, can make it so you shoot a blunt arrow that smacks the caster in the face or something, this would not give bow any kind of special advantage that melee uses don't already have but would both make interrupts easier and free up poison arrow for some better morph options, speaking of...
Poison Arrow
Problem:
As pointed out players are pretty much forced into using the Venom Arrow morph which is probably why no one bothered making Poison Injection less useless. Don't get me wrong an extra bit of DoT damage is nice but only effecting targets under 35% health makes it pointless on anything other than bosses. Trash mobs and other players in PvP are only a move or two away from death at 35% health so in reality that little bit of extra DoT isn't going to do a whole lot.
Fix:
Now there is a couple of things here that could be done, first off with giving bow an interrupt Venom Arrow can be changed, what I would LOVE to see is an option to make it use mana instead of stamina to help with better recourse management but even just something like having it do fire/burning damage instead would still be OK. As for poison injection just remove the 35% thing, make the DoT last longer or even make it shorter in exchange for more damage.
Volley
Problem:
The mobs don't stay in the circle, the low damage this move does would be bearable if the mobs would at least stay in it. Is fine when you are in a group with a tank but then the low damage becomes and issue and your butt gets dumped for a DK or Sorc.
Fix:
Make this the bow wielders dark talons, mobs are stunned for a second or two when first hit, this would make questing, especially in vet content much, much more doable.
Arrow Spray
Problem:
For the moderate damage it does the stamina cost is insane, this would be the best move for fighting multiple mobs while questing solo with the slow and all but even with overcharged stamina you can only get a couple of shots off before you are potting and recharging resulting in not being able to dodge and block the very unhappy mobs now charging towards you.
Fix:
Reduce the stamina cost.
Snipe
Problem:
It take to damn long, 3 seconds + arrow travel time renders this move only useful for an opening attack or shooting jerks on keep walls.
Fix:
Reduce the cast time, 2 seconds at the most,
That is it, if you are reading this part then good for you, you made it. I don't expect to see these exact things implemented but something similar would be great, just so long as the issues raised here are addressed in some form because right now my love for archery hurts.
Edited by Dan_Miathail on June 13, 2014 11:35PM "Fear leads to anger. Anger leads to hate. Hate leads to suffering" - Yoda
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