While I understand the intent behind threads like these it is a futile effort to want the developers to drastically change the game in a way such as this.
The time and money invested with planning and creating the game is not something they are just going to throw out the window and that is essentially what people suggest when creating these types of topics.
Essentially what is being asked for is a new game because with the programming that is involved to get to the point we are at now and then to change classes as drastically as being suggested the only way to do so is to start from scratch.
Bryong9ub17_ESO wrote: »Sorry, but in my opinion its a horrible idea. I like the class system, especially in a mmo. I would leave the game if they got rid of classes. But I guess I don't have to worry about that because its never going to happen. You are pretty much asking to re-work the entire game. Not going to happen.
While I understand the intent behind threads like these it is a futile effort to want the developers to drastically change the game in a way such as this.
The time and money invested with planning and creating the game is not something they are just going to throw out the window and that is essentially what people suggest when creating these types of topics.
Essentially what is being asked for is a new game because with the programming that is involved to get to the point we are at now and then to change classes as drastically as being suggested the only way to do so is to start from scratch.
how is having access to all class skill lines, both current and future, on a single toon a drastic change? are you a programmer, or have experience with it?
While I understand the intent behind threads like these it is a futile effort to want the developers to drastically change the game in a way such as this.
The time and money invested with planning and creating the game is not something they are just going to throw out the window and that is essentially what people suggest when creating these types of topics.
Essentially what is being asked for is a new game because with the programming that is involved to get to the point we are at now and then to change classes as drastically as being suggested the only way to do so is to start from scratch.
how is having access to all class skill lines, both current and future, on a single toon a drastic change? are you a programmer, or have experience with it?
I have experience with leading programming teams. It is a huge change and would require more work than what you visually are seeing. As an end user (what gamers are) we tend to view things in a more simplistic, easily fixed sort of way. As someone who has seen what coding/programming entails on the back end we are asking for the Cubs to win the world series. Doable. Not probable.
The work would require an entirely separate team to begin something like this and then they would have to be coordinating with anyone working on new features, content and patches. It would be far simpler to create a new game imo.
While I understand the intent behind threads like these it is a futile effort to want the developers to drastically change the game in a way such as this.
The time and money invested with planning and creating the game is not something they are just going to throw out the window and that is essentially what people suggest when creating these types of topics.
Essentially what is being asked for is a new game because with the programming that is involved to get to the point we are at now and then to change classes as drastically as being suggested the only way to do so is to start from scratch.
how is having access to all class skill lines, both current and future, on a single toon a drastic change? are you a programmer, or have experience with it?
Agreed... Should have never had classes in an Elder Scrolls game...
Skyrim did away with the class names. Prior to that, you could chose a "class" that has a higher starting values in certain skills and that favored certain attributes like strength or willpower. However, your character still had access to all skill lines and could level any or all of them up to the max. They were more of a starting point.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Rev Rielle wrote: »I can't help but feel this is just another example of players these days selfishly wanting to be able to do/have everything.
If it's such a big issue for people, why on earth did you buy the game in the first place?
Wow, what a cynical and pessimistic view. Not everyone is motivated by self-interest you know. People just have certain expectations from games set in a certain universe. You wouldn't expect druids in a star wars games. You wouldn't expect people to carry a machine gun in a medieval fantasy game. And people that have been playing Elder Scrolls games for over a decade do not expect classes that limit their skill choices. One of the game's most beloved features is the fact that you can have access to all the skills on one character. It is basically intrinsic to the franchise.
If having no classes were impossible in an MMO, that would be one thing. It's not. It has been done already by many other MMOs. Take ArcheAge for example... it has what amounts to a classless system where you select skill lines a la Elder Scrolls.
I bought the game because I have been waiting for an Elder Scrolls MMO since Morrowind. I enjoy the game, but like many, I am shocked at how horrible the balance is and that something as important as stamina based weapons and skills are not even viable at end game. These are fundamental flaws... which is why you are seeing people post more radical suggestions to correct it.
If the classes were properly balances and stamina was viable things would be different.
Rev Rielle wrote: »I can't help but feel this is just another example of players these days selfishly wanting to be able to do/have everything.
If it's such a big issue for people, why on earth did you buy the game in the first place?
Wow, what a cynical and pessimistic view. Not everyone is motivated by self-interest you know. People just have certain expectations from games set in a certain universe. You wouldn't expect druids in a star wars games. You wouldn't expect people to carry a machine gun in a medieval fantasy game. And people that have been playing Elder Scrolls games for over a decade do not expect classes that limit their skill choices. One of the game's most beloved features is the fact that you can have access to all the skills on one character. It is basically intrinsic to the franchise.
If having no classes were impossible in an MMO, that would be one thing. It's not. It has been done already by many other MMOs. Take ArcheAge for example... it has what amounts to a classless system where you select skill lines a la Elder Scrolls.
I bought the game because I have been waiting for an Elder Scrolls MMO since Morrowind. I enjoy the game, but like many, I am shocked at how horrible the balance is and that something as important as stamina based weapons and skills are not even viable at end game. These are fundamental flaws... which is why you are seeing people post more radical suggestions to correct it.
If the classes were properly balanced and stamina was viable things would be different.
Instead of asking to get rid of classes, maybe we all should just ask for skyrim online. That is really what we all want right?
Instead of asking to get rid of classes, maybe we all should just ask for skyrim online. That is really what we all want right?
Instead of asking to get rid of classes, maybe we all should just ask for skyrim online. That is really what we all want right?
Most of the skills are classless, but the skills that aren't are constantly being adjusted (and will be for years to come as long as there are classes). This should tell anyone with a brain that classes need to go now, before even the hardcore players flip Zen the bird and leave.
Instead of asking to get rid of classes, maybe we all should just ask for skyrim online. That is really what we all want right?
Most of the skills are classless, but the skills that aren't are constantly being adjusted (and will be for years to come as long as there are classes). This should tell anyone with a brain that classes need to go now, before even the hardcore players flip Zen the bird and leave.