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Werewolf update idea

NutellaBacon
NutellaBacon
Soul Shriven
So I got an idea since the werewolfs are very inferior skill wise to vampires, that we should start posting ideas for the werewolf skill lines and hopefully Zenimax hears us out!
One of my ideas was a passive perk that prevents wolfs from attacking werewolves.
Sandor Fireborn Clegane, Ebonheart Pact
  • Arsenic_Touch
    Arsenic_Touch
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    Waste of a passive. It should be similar vampirism where the passives and skills mirror each other. Like a health and stamina combat regen, disease resistance, non transformed abilities such as increased melee power on a roar, increased sprint speed, et cetera.
    Edited by Arsenic_Touch on June 12, 2014 5:10PM
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Aett_Thorn
    Aett_Thorn
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    1) Each passive needs to have an effect when you're in human form, even if it's smaller than the effect you'd get in werewolf form.

    2) Get rid of the poison weakness.

    3) Lower ultimate cost or increase base duration.
  • ScardyFox
    ScardyFox
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    So I got an idea since the werewolfs are very inferior skill wise to vampires, that we should start posting ideas for the werewolf skill lines and hopefully Zenimax hears us out!
    One of my ideas was a passive perk that prevents wolfs from attacking werewolves.

    Horrible idea for a passive....

    That said, this: http://forums.elderscrollsonline.com/categories/EN-world

    is where you will find all the werewolf ideas, queries, and pleas for them to treat us like customers are posted. Unfortunately, they don't seem to care at all for what we're asking as werewolf players.



  • NobleX35
    NobleX35
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    "Only the dead have seen the end of war."
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    My best idea is simply a par of new Active Skills.

    Bite: Deals 2 attacks and heals for %% of the damage done.
    -> Feast: Adds additonal healing over time
    -> Blood Rage: Grands armor and spell resistance.


    Howl: Summons 2 wolfs to fight alongside you.
    -> Lunar Howl: Wolfs restore time in Werewolf if killed.
    -> Pack Howl: Summon an additonal Wolf.
    I play every class in every situation. I love them all.
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