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targeting has gone pear shaped
I'm a NB. I fight close up and personal. My screen is full of my opponent. So how can I miss when I'm almost standing on top of him? Since the last patch I find myself swinging through my opponent without doing damage. Animation plays but no sound effect and n damage. Kind of makes me wonder if someone didn't try to adjust something to counter the ability delay complaints but now its actually triggering before the game engine can calculate the damage. Whatever it is it needs fixed.
Edited by Hilgara on June 12, 2014 11:59AM