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A cure for the itch? Future VR content idea... keep leveling in your own faction.

Arionic
Arionic
So we are all aware that Zenimax has content updates planned for the long run. With the release of Craglorn, we get to see a leveling zone that all factions can access, but the zone itself doesn't specifically tie into the questlines of DC.

What if it had?

Many people have come to the conclusion that leveling 1-50 in your own faction is great, but then having to repeat the equivalent questing experiencetwice over to hit VR 10 + without obviously grinding... that seems to dishearten many players.

So what can be done about it? Lets imagine if you had two other zones similar to Craglorn, but they where specifically tied to AD and EP. When a person hits Vr1, they get an option.

a. Go play another faction like you do presently.
b. Continue leveling in this new zone that was faction specific.

Many people are also bummed about how Molag Bal was the end of the main quest but not considered end game content. Expand on the main quest. Make some end game content specific per faction. Deepen the lore with specific zones. These zones CAN be accessed by other opposing factions in the same way they are now. They players will simply HAVE to complete the other factions content before entering this new endgame zone.


Example... Leveling an AD character
Admeri Domion:
Auridon 1-15
Grahtwood 15-25
Greenshade25-33
Molabal Tor33-40
Reapers March40-45
Coldharbour45-50
**New Zone** vr1-??
**New Zone **vr5-??

Craglorn - vr10-vr15

Repeat for other factions.

If players of DC or EP wanted to access these two new zones, they could, but only by playing through the rest of the content like they do now. If Ebonheart pact players finally reach AD content and these two new zones, they will be fighting vr13-15 mobs.

More lore, more faction independence so-to-speak, more depth.
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