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Heavy Armor : Unstoppable -Except, Not Really- Suggestion/Discuss

RoCoL
RoCoL
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Unstoppable: Heavy armor skill tree, active skill.

I suggest Unstoppable make the user truly 'unstoppable' for the entire 8-10 seconds.

Its a 400+ point stamina suck that lasts 8-10 seconds and the user is not truly unstoppable, just mostly so. (Talons)

The duration is short enough and the cost high enough I believe that being truly 'unstoppable' would be justified.


  • Valn
    Valn
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    yeah its completely useless, stamina based builds are really not good
  • RoCoL
    RoCoL
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    My success with it has mostly been defending a keep, pvp. I can keep it up and fire down with magika and not be yanked from the wall. But even then, the duration and cost = not 100% safe bet. Draining so much stamina to remove snares and such leave little left for defense.
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