Itemization – we’ll add gear that’s harder to acquire but more worthwhile. We're looking at gear that will make others envious when you’re wearing or wielding it—both in appearance and in stat boosts. To do this, we’ll adjust soft caps so that they don't kick in quite as quickly. We have to be very careful about how much we adjust numbers, because the greater the variance, the more people can hurt their intended builds.
This really makes me happy seeing that unique items will be brought back from the PTS beta. For those that don't know, originally in the beta there was artifacts that could be acquire from VR dungeons that had double enchantments on them with unique appearance.
Some example were Trueflame, Hopesfire, Volendrung, Auriel's Shield, and etc.
Unfortunately they were taken out right before release for unknown reasons and were replace by generic daedric weapons such as Flamedancer aka Hopesfire once and others as well.
So I would like to hear others opinion about artifacts coming back into the game!