I'm fine with group content as long asCraglorn was designed for groups; there was never any confusion about this. I'm not sure why anyone would be surprised or disappointed that you need a group for its content. Ever since it was announced, it was 100% stated that this would be the case. Even during its development, it was constantly mentioned that the content would be for groups of 4-12.
For solo / duo content, there is already a pretty hefty amount of content in the faction+ and faction++ zones, as well as Cyrodiil if you choose to play that way there. There's also skyshard / lorebook hunting and solo / group delves.
I feel they have tried to design a fair amount of solo / duo content for the game, but Craglorn was not created to fill that role. There was a large dearth of group content at endgame, and that is the role that Craglorn fulfills.
Complaining that group content is for groups just seems a bit... silly to me. It is a MMO and makes no bones about that; the vast majority of the game's content can be done solo / duo, however it isn't exactly unheard of for a MMO to have content that can only be seen in a group. That is sort of the entire point of having a massive multiplayer game; to utilize teamwork in order to overcome obstacles that would otherwise overwhelm a single player.
I agree that the end game and upcoming annoucments only appear to be directed at raiding / dungeons runs. In other words it is WoW without the wow factor.
This game was great for the story line during the questing and that alone kept my interest to Veteran 12. I cannot stand Craglorn and yes like the others we all avoided the dungeons and used the anomolys to level up. Sadly ESO stated in an interview at E3 they did not expect players to ignore these dungeons. It just shows how they are not in tough with the modern player.
Like others I have cancelled my subscription and currently watching to see if they wake up or continue to follow other online games into F2P models due to lack of vision.
As a Vet 12 you can only do so much zerging PvP and crafting until you have nothing left but PvP daily quests. Can you say WoW?
PS Allowing players bellow V10 at Craglorn is a big big mistake