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Come Closer Vestige...

Haxer
Haxer
✭✭✭
for I am the Prophet.

ESO is the groundhog. The entire industry is watching to see if it sees its shadow or not. If it fails, regardless of reason, it means another decade of WoW clones. Yes that game that came out in 1872, that still haunts the MMO industry to this day and forever ruined the genre by instilling that it was the model for an MMO to succeed.

Remove all community, all horizontal content, all combat from the game, and give people a tab-targeting straight vertical afk quest grind and keep moving the finish line farther back every few months, and they will love you for it for years. So much so, that it is to the point that you cannot succeed without it, and if you do not do it, they will clamor for it.

ESO has major major problems: class balance, grouping/phasing issues, PvP, complete lack of horizontal content (anything to do besides quest grind), no guild halls or viable way for guilds to meet up in game, and the list goes on. But love it or hate it, we need ESO to succeed. Not for ourselves, but for our children, and our children's children. If it fails, it won't matter why, publishers will only see that once again, a WoW clone is the only viable way to make a successful MMO, and will go back to pumping them out for another generation.

I implore you, to rally behind ESO, to not give up, and I beseech Zenimax to address these issues as quickly as possible, for the hour grows late, and there is more at stake here than you know. May Akatosh have mercy on our souls...

-Hax
Edited by Haxer on June 9, 2014 1:03PM
www.dragontears.boards.net
  • JaJaLuka
    JaJaLuka
    ✭✭✭✭
    LOL love it...
    Krojick, DC Sorc PC NA
    Milámber, EP Sorc PC NA
    Brunack, EP DK PC NA
    General Mark Shephard, EP Temp PC NA (Worst temp NA XD )
    Krojick Nightblade, DC NB PC NA
    Others...
  • theyancey
    theyancey
    ✭✭✭✭✭
    Holy skeevers, Ratman! I'm in with you!
  • david271749
    david271749
    ✭✭✭✭✭
    que theme music and glossy eyes
  • Gern_Verkheart
    Gern_Verkheart
    ✭✭✭✭
    You have my sword!
  • Electus
    Electus
    ✭✭✭
    and my bow!
  • Necronomicon
    Necronomicon
    ✭✭✭
    You have my sword!

    And my staff, since all MMO casters are op.
  • Haxer
    Haxer
    ✭✭✭
    You have my sword!

    And my staff, since all MMO casters are op.

    I literally lol'd at that, very clever/funny sir :)
    Edited by Haxer on June 9, 2014 1:42PM
    www.dragontears.boards.net
  • Tabbycat
    Tabbycat
    ✭✭✭✭✭
    ✭✭✭
    Considering the following WildStar has..... I think you might be on to something.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Krycek89
    Krycek89
    ✭✭✭
    and my stamina medium armour build; oh wait :wink:
  • Mud_Puppy
    Mud_Puppy
    ✭✭✭
    You have my sword!

    Electus wrote: »
    and my bow!

    You have my sword!

    And my staff, since all MMO casters are op.



    Looks like you'll need my inventory space.


    Edited by Mud_Puppy on June 9, 2014 1:45PM
    /kill
  • daneyulebub17_ESO
    daneyulebub17_ESO
    ✭✭✭✭✭
    Skjlvald wrote: »
    Why was there no notification of servers being taken down early? Why is there no ETA of the servers being back up? Why is this behavior being tolerated? Why the **** did the servers get taken down early?

    Why are you asking this on a completely unrelated thread???
    This message confirms that you have successfully cancelled your subscription to The Elder Scrolls Online. You will no longer be charged for a subscription on a recurring basis, and your access to the game will expire at the end of your current subscription cycle.

    We're sad to see you go now, but we'll be happy to welcome you back at any time! Whenever you're ready to come back, your characters will be waiting for you, just like you left them. You can return anytime by resubscribing on the Manage Subscription page on your Elder Scrolls Online account.

    Please print this email and keep it for your records.
  • Robocles
    Robocles
    ✭✭✭✭✭
    LOL!

    Very well done... and, beneath the veiled levity (is veiled levity an actual thing?)... very true.
  • AEnoch
    AEnoch
    Soul Shriven
    FWIW Guild Wars 2 has been successful for some years before ESO was released, and ESO is very similar to GW2.
  • Haxer
    Haxer
    ✭✭✭
    Skjlvald wrote: »
    Why was there no notification of servers being taken down early? Why is there no ETA of the servers being back up? Why is this behavior being tolerated? Why the **** did the servers get taken down early?

    This is unrelated to this thread. Please take that somewhere else.

    We have more important things to worry about than your precious servers.
    www.dragontears.boards.net
  • Gedalya
    Gedalya
    ✭✭✭✭✭
    Haxer wrote: »
    Yes that game that came out in 1872, that still haunts the MMO industry to this day and forever ruined the genre by instilling that it was the model for an MMO to succeed.

    Stopped reading after ripping on WoW.
    Edited by Gedalya on June 9, 2014 1:54PM
    Baskin Robbins always finds out.

    Check out my ESO name generator: eso.tamriel.org
  • Haxer
    Haxer
    ✭✭✭
    Gedalya wrote: »
    Haxer wrote: »
    Yes that game that came out in 1872, that still haunts the MMO industry to this day and forever ruined the genre by instilling that it was the model for an MMO to succeed.

    Stopped reading after ripping in WoW.

    Your loss, the prophecy is still true, regardless of our willingness to believe.
    www.dragontears.boards.net
  • Robocles
    Robocles
    ✭✭✭✭✭
    Haxer wrote: »
    Skjlvald wrote: »
    Why was there no notification of servers being taken down early? Why is there no ETA of the servers being back up? Why is this behavior being tolerated? Why the **** did the servers get taken down early?

    This is unrelated to this thread. Please take that somewhere else.

    We have more important things to worry about than your precious servers.

    Yes.... like who is going to carry my inventory bags to Coldharbour.
  • daneyulebub17_ESO
    daneyulebub17_ESO
    ✭✭✭✭✭
    Haxer wrote: »
    for I am the Prophet.

    ...

    I implore you, to rally behind ESO, to not give up, and I beseech Zenimax to address these issues as quickly as possible, for the hour grows late, and there is more at stake here than you know. May Akatosh have mercy on our souls...

    -Hax

    Yeah!!

    I feel like its Independence Day, and I've just listened to President Bill Pullman.

    We're fighting for our right to live, to exist.

    "We will not go quietly into the night!
    We will not vanish without a fight!
    We're going to live on!
    We're going to survive!"

    Today, we celebrate our Independence Day!


    Edited by daneyulebub17_ESO on June 9, 2014 1:52PM
    This message confirms that you have successfully cancelled your subscription to The Elder Scrolls Online. You will no longer be charged for a subscription on a recurring basis, and your access to the game will expire at the end of your current subscription cycle.

    We're sad to see you go now, but we'll be happy to welcome you back at any time! Whenever you're ready to come back, your characters will be waiting for you, just like you left them. You can return anytime by resubscribing on the Manage Subscription page on your Elder Scrolls Online account.

    Please print this email and keep it for your records.
  • garett.leopardb14_ESO
    garett.leopardb14_ESO
    Soul Shriven
    /cheer
  • Nazon_Katts
    Nazon_Katts
    ✭✭✭✭✭
    Ah, nothing to worry here. Wether ESO dominates, goes the FTP route or away, the industry won't care. Rather have your fingers crossed for all the Indy titles, as that's how innovation enters the mainstream, though often in perverted ways, mind you.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • daneyulebub17_ESO
    daneyulebub17_ESO
    ✭✭✭✭✭
    Ah, nothing to worry here. Wether ESO dominates, goes the FTP route or away, the industry won't care. Rather have your fingers crossed for all the Indy titles, as that's how innovation enters the mainstream, though often in perverted ways, mind you.

    Disagree. Mounting an Indy MMO is tough to say the least. And the industry WILL care how a major MMO that costs lots to make, has been hotly anticipated for years, and does a substantial number of non-standard things, fares. I think they will care a great deal, in fact.
    Edited by daneyulebub17_ESO on June 9, 2014 3:55PM
    This message confirms that you have successfully cancelled your subscription to The Elder Scrolls Online. You will no longer be charged for a subscription on a recurring basis, and your access to the game will expire at the end of your current subscription cycle.

    We're sad to see you go now, but we'll be happy to welcome you back at any time! Whenever you're ready to come back, your characters will be waiting for you, just like you left them. You can return anytime by resubscribing on the Manage Subscription page on your Elder Scrolls Online account.

    Please print this email and keep it for your records.
  • hk11
    hk11
    ✭✭✭✭
    I have no problem with WoW clones, as long as they are full featured, fleshed out games. What better system to clone? It has something for every player from the casual to the powergamer. Considering that it "cloned" EQ and added upon it countless features and has players that have been in their game for 9 years I would say it is probably the industry leader. I feel like any game that doesn't include the core of its features doesn't live up to standards. Some MMOs try to "not be like wow". That's sort of like trying to put square wheels on a car to "not be like Ford".

    Rift is a clone, and a decent game, but it didn't work out as planned somehow.
    Wildstar is a clone, and my experience has been positive so far. I have no idea how the devs got so many features into the game and have it all working at launch. I guess experience, but whatever it is kudos.

    People dump on the cartoony graphics. But cartoony graphics have longevity. How would WoW look today if it had used the "realistic" graphics available at it's release?
    Edited by hk11 on June 9, 2014 4:03PM
  • Haxer
    Haxer
    ✭✭✭
    Ah, nothing to worry here. Wether ESO dominates, goes the FTP route or away, the industry won't care. Rather have your fingers crossed for all the Indy titles, as that's how innovation enters the mainstream, though often in perverted ways, mind you.

    Disagree. Mounting an Indy MMO is tough to say the least. And the industry WILL care how a major MMO that costs lots to make, has been hotly anticipated for years, and does a substantial number of non-standard things, fares. I think they will care a great deal, in fact.

    You are correct sir. With MMOrpgs in particular, it matters very much.

    When MMOrpg's deviate from the one-mmo to rule them all, and fail, it only encourages developers to continue the same trend. WoW was great 10 years ago, and we accepted it willingly, but we were all of us deceived, for in the fires of Mount Blizzard a rule was formed. The game was so successful, too successful, that it would bind the industry to its will (and model) preventing any significant innovation or progress for years and years.

    All other gaming genre's have progressed, with all our technology and internet innovations, MMOrpg's have pretty much stayed the same, for too long.

    They need to know we are ready (by the gods are we ever so ready) for something different. ESO must endure.
    www.dragontears.boards.net
  • Gern_Verkheart
    Gern_Verkheart
    ✭✭✭✭
    hk11 wrote: »
    I have no problem with WoW clones, as long as they are full featured, fleshed out games. What better system to clone? It has something for every player from the casual to the powergamer. Considering that it "cloned" EQ and added upon it countless features and has players that have been in their game for 9 years I would say it is probably the industry leader. I feel like any game that doesn't include the core of its features doesn't live up to standards. Some MMOs try to "not be like wow". That's sort of like trying to put square wheels on a car to "not be like Ford".

    Rift is a clone, and a decent game, but it didn't work out as planned somehow.
    Wildstar is a clone, and my experience has been positive so far. I have no idea how the devs got so many features into the game and have it all working at launch. I guess experience, but whatever it is kudos.

    People dump on the cartoony graphics. But cartoony graphics have longevity. How would WoW look today if it had used the "realistic" graphics available at it's release?

    Go play WoW then. Most of us are here because we don't want to play more WoW clones.
  • danreckerpreub18_ESO
    Haxer wrote: »

    Remove all community, all horizontal content, all combat from the game, and give people a tab-targeting straight vertical afk quest grind and keep moving the finish line farther back every few months, and they will love you for it for years. So much so, that it is to the point that you cannot succeed without it, and if you do not do it, they will clamor for it.

    I agree with most of your points to a degree, save for this one. MMO's need to maintain appearances for the sake of believability - people want to play a game, even if it isn't all that much fun, MMO's need to appear to be something people will enjoy.

    Also, these days - Community involves epeen measurements, and some manner of arena in which achievement / number grinders can attempt to bludgeon each other into submission with their respective epeens.

    There's a joke somewhere in here about Molag Bal... Molag Balls? Molagsticles?

    Eh, i'm too lazy :P
  • hk11
    hk11
    ✭✭✭✭
    Haxer wrote: »

    Remove all community, all horizontal content, all combat from the game, and give people a tab-targeting straight vertical afk quest grind and keep moving the finish line farther back every few months, and they will love you for it for years. So much so, that it is to the point that you cannot succeed without it, and if you do not do it, they will clamor for it.

    That's true. But that's all ESO offers. A questing treadmill. When you get to the end you just unsub I guess? There is crafting which is outclassed by lvl15/vr1 drops, and Cyrodil which is sort of mess really.

    Edited by hk11 on June 9, 2014 4:27PM
  • Haxer
    Haxer
    ✭✭✭
    Haxer wrote: »

    Remove all community, all horizontal content, all combat from the game, and give people a tab-targeting straight vertical afk quest grind and keep moving the finish line farther back every few months, and they will love you for it for years. So much so, that it is to the point that you cannot succeed without it, and if you do not do it, they will clamor for it.

    I agree with most of your points to a degree, save for this one. MMO's need to maintain appearances for the sake of believability - people want to play a game, even if it isn't all that much fun, MMO's need to appear to be something people will enjoy.

    Also, these days - Community involves epeen measurements, and some manner of arena in which achievement / number grinders can attempt to bludgeon each other into submission with their respective epeens.

    There's a joke somewhere in here about Molag Bal... Molag Balls? Molagsticles?

    Eh, i'm too lazy :P

    Haha I think maybe there was a communication disconnect there, as I'm not sure what point you disagree with. What I'm saying in the quoted text is that rather than change the formula, we have had a lot of MMOrpg's that followed those steps in order to try and be successful. And the result is that we got a lot of the same thing, for a very long time. Stagnation in the mmorpg genre.

    I'm not saying they should do that, I'm saying the opposite.
    www.dragontears.boards.net
  • Haxer
    Haxer
    ✭✭✭
    hk11 wrote: »
    That's true. But that's all ESO offers. A questing treadmill. When you get to the end you just unsub I guess?
    I agree, and that's something they need to change REAL fast by offering more content, things to do, all throughout the game (housing, solve grouping issues, guild functions, more crafting options) rather than just add X more VR levels and a new area to the end of the road.
    Edited by Haxer on June 9, 2014 4:33PM
    www.dragontears.boards.net
  • Lynnessa
    Lynnessa
    ✭✭✭✭
    Haxer wrote: »
    no guild halls or viable way for guilds to meet up in game, and the list goes on

    Wait.... then who were those people I met in the tavern???

    Edit: Ohai Haxer! I know you!
    Edited by Lynnessa on June 9, 2014 4:30PM
  • kaosodin
    kaosodin
    ✭✭✭✭
    Wow should never be a model of mmos.
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