I went to prove a point the other day with the "tanking" and it turned out that I was able to tank better with magic than with stamina... That skill
Inner fire is not only range, but was also more efficient tanking than having to hug the boss. We ended up smoking the dungeon with mostly only using Inner Fire on my tank.
Stamina's problem:
- The Stamina does not effect Class based Ultimates. IE: DK, SORC,NB, TP Ultimates.
- Stamina is slower in the terms of DPS because everything is incredibly weak against magic.
- Stamina moves for weapon's need a careful review because some of the skills under the tree do not change from level 1 to V12 in favor of your character. (80 armor for a two handed mace is laughable at V12)
So I went to test out dps in one area and was running tests to find out that I was killing faster with (
Max magic Attributes) WHITE resto staff 5 levels lower than a (
Maxed stamina Attributes) PURPLE Two-handed sword and was killing faster with the staff (Yes, I was using the sword properly and it even had executioner on it.) So after this, I was pretty demotivated at stamina.
So my question now is, what do I do with stamina in terms of DPS? Should I be forsaking this completely or is stamina fair at the moment even though numerically it is significantly worse than magic at the moment?
Ultimately I ask, is this system fair at the moment, or is there something that needs to be changed?
Edited by Paladin_echo1 on June 8, 2014 10:30PM