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An Idea: About Bags

JJDrakken
JJDrakken
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Curious, what folks thought about this idea.

Was thinking, this could offer Zenimax another form of time/money sink. Since Dev's love those ideas for MMOs.

Offer Material Bags either for Character or for Banks. But basically, Alchemy Bag, Rune Bag, Ore/Processed Ore Bag, etc.. etc... Then add money sinks to them to increase bag size. So when you collect or deposit in the bank they automatically go to those bags.

Could help with inventory management. Thoughts?
Leader of Oblivion Crisis. Bunch of Daedric Worshiping MF's. We'll Bang Ok.
  • AlexDougherty
    AlexDougherty
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    So you want more space in the bank for materials.
    Nice idea, but it won't happen.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • JJDrakken
    JJDrakken
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    So you want more space in the bank for materials.
    Nice idea, but it won't happen.

    Or person, like you can have 1-2 those bags on yourself.
    Leader of Oblivion Crisis. Bunch of Daedric Worshiping MF's. We'll Bang Ok.
  • Hamfast
    Hamfast
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    Personally, I think the idea has some merit, I agree it will not happen, but the idea has Merit...

    Crafters... Wood, Blacksmith and Clothing can make different "Unique" items,

    Wood crafters make Wooden Crates, Wooden Crates come in 2 varieties, Wood and Enchanting, each wood type makes a different size crate, Start with 4 or 6 spaces, add 2 or 3 spaces for each wood type upgrade, 1 space for each temper upgrade...

    Blacksmiths make Ore Bins and Alchemy Bins, with the same property's as the wooden crates...

    Clothing makers can make Cloth and Leather Sacks, Cloth holds Clothing Materials, Leather holds Provisioning Materials... or vice versa...

    An Argument could be made that Provisioning, Alchemy and Enchanting should be in other materials then I have stated, that's fine, I just tried to have 2 per smith type craft

    If a player replaces say a maple or Oak Crate with say a Beech Crate (say 12 spaces replaces 6 Spaces) then there would need to be a way to automatically take the items from the smaller container, transfer them to the Larger Container, then destroy the smaller container... perhaps empty the small one, remove it from the bank, place the new one in the bank and fill it... the small one could then be scrapped, recycled or otherwise disposed of... used containers could be bound to the account

    Due to Weight, size or whatever reason, players can not use them in their personal pack, but they are stored empty in with the Quest items until transferred to the bank, once in the bank, each container would be able to however many stacks of Raw and Processed items as the container has slots...

    nope, it will never happen...
    Of all the things I have lost, I miss my mind the most...
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