Dark Anchors in Cyrodill - Far To Easy

Siliconhobbit_ESO
Siliconhobbit_ESO
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I posted this in the Alliance War section because this post is specifically about the Dark Anchors in Cyrodil. This is technically PvE content related so if this should be moved somewhere else, please do so.

The Dark Anchors in Cyrodil are WAY to easy.

I run a weekly event with my guild where-in we travel from Dark Anchor to Dark Anchor for approximately 2 hours and we complete them. While the loot rewards are nil, everyone likes the achievements and the occasional named boss that can appear at the end for an extra achievement.

Yesterday, after our guild meeting, we went into Cyrodil to complete all of the Dark Anchors there. We were greeted with a very rude surprise.

While all of the Mobs in Cyrodil are now Vet Rank 5, all of the Daedra that come from the Dark Anchors are still set to the difficulty of level 50, DESPITE their name tags displaying Vet 5.

In essence, we were able to one-shot every single mob at the Dark Anchors in Cyrodil. On top of that, the anchor would only drop 1 Daedra at a time. This created no challenge at all. On top of that, no chest every dropped when the anchor was complete.

Now mind you, we took in approximately 25 guild members on this endeavor, but after 3 Dark Anchors, we gave up because it was to BORING and went on to do some normal PvP.

Some suggestions for Dark Anchors in Cyrodil:
  • Revert the Worm Cult Battlemages and ALL Daedra that drop from Dark Anchors BACK to a true Vet level 5 state thus increasing the overall difficulty of the anchor in Cyrodil.
  • Cyrodil Dark Anchors should drop more Daedra based upon the number of players in the area. For example: 1-5 players in area, 1 mob PER pinion drop at the same time. 5-10 players in the area, 2 mobs per pinion drop at the same time. 10-15 players in the area, 3 mobs per pinion drop at the same time. etc etc.
  • The variety of mobs that drop at Cyrodil Dark Anchors needs to be 'less common' and 'more demon', Meaning, skip the zombies and skeletons and bloodfiends. Have the Cyrodil Dark Anchors drop actual Daedric Mobs; Spider Daedra, Harvesters, Atronachs, etc etc. Any of the higher difficulty daedric enemies. Seems more fitting in an area that is hotly contested by 3 factions.
  • When a Cyrodil Dark Anchor 'drops', meaning when the actual ANCHOR itself comes down from the sky, there needs to be a more noticeable indication. Something that gets the attention of all players nearby and brings them to investigate. No one really pays attention to Dark Anchors in Cyrodil right now and the difficulty of said anchors needs to have a larger possibility of PvP involved.
  • Cyrodil Dark Anchors needs to have a dropped chest at the end. There are no loot rewards for these anchors at this time.
Sinister Swarm
15 Years of Gaming Excellence
  • zaria
    zaria
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    Think its a bug, they are stated as VR5 but feels more like level 50 mob.
    To make things worse you usually go into Cyrodil in groups larger than 4.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Siliconhobbit_ESO
    Siliconhobbit_ESO
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    @zaria‌

    Agreed with you on both accounts. It was quite a let-down yesterday. We rolled into Cyrodil, as I said, with 25+. We were all pumped and were ready for a good fight and some possible PvP while doing it.

    It was an extreme let-down to say the least. I could have soloed the Dark Anchors in Cyrodil myself at Vet 8.

    I hope these change, and I hope they change some time soon. I really enjoy dark anchors and would love to see some changes made to them to make them more challenging overall. Not just in Cyrodil.

    For posterity sake, here is another post of mine regarding Dark Anchors: http://forums.elderscrollsonline.com/discussion/comment/780168/#Comment_780168

    The origianal thread by @Blackwidow is here: http://forums.elderscrollsonline.com/discussion/92986/what-dark-anchors-should-have-been
    Edited by Siliconhobbit_ESO on June 8, 2014 6:32PM
    Sinister Swarm
    15 Years of Gaming Excellence
  • CoUsT
    CoUsT
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    These mobs aren't even Level 25. Dark Anchors are harder in second zone. Mobs have higher HP and higher DMG in anchors from second zone.

    It's probably some kind of bug while they nerfed veteran mobs or something.
  • Natjur
    Natjur
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    When the zone was increased to V5, the Dark Anchors were set wrong. They appear to do the same damage and HP as a L25 mob.

    Good for farming the 'rare' Dark Anchors bosses tho for achivements
  • frwinters_ESO
    frwinters_ESO
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    Dark anchors are all to easy because you do them with groups larger than 4. I believe they were deigned for 4 but like a guild group of 10 or more can stand there, all tag the enemies and easy as pie.
  • killedbyping
    killedbyping
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    Cant you wait with creating that thread ? i didnt finished all the anchors yet.
  • HazardousNovex
    HazardousNovex
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    Step 1 - Place oil pot
    Step 2 - Use oil pot
    Step 3 - Profit???
    Novexus - VR12 Dragonknight

    DiE - Oceanic PvP
    www.dieguild.com.au
  • lathbury
    lathbury
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    Shhh need those generals lol.
  • Morticielle
    Morticielle
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    The Dark Anchors in Cyrodil are WAY to easy.
    Well, your '14 years of game excellence' didn't provide you with the insight, that the dark anchors in Cyrodiil are not made that way, but they are buggy for quite some time now. Instead of your lengthy posting you could just have written: 'Please fix dark anchors in Cyrodiil.' ;)
    Lady Morticielle d'Aragòn |VR12| Sorcerer | PvP Rank 21 (Major Grade I) | EU-Megaserver | AD

    Subscription cancelled due to the following facts:

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