but it will cost 2X magicka if there is a enemy affected by TalonThis ability no longer cost magicka if no enemy got damaged.
Balance is good, but its important to not continue breaking a class completely piece by piece until there are no roles left to fill for that class.
The Dragonknight is still a bit stronger than intended, and we’ll be making some small changes over time to the class. Our intent—no matter what you read on the internet—is not to nerf DKs into Oblivion (so to speak), but to continue tweaking them until they are in line with the survivability of the other classes.
hahha. what a sad story. you have to keep on focusing one class!!Lets see.. I played my Nightblade until I realized it was weak. Then I played my Templar till they nerfed it. Then I played my DK until ZOS nerfed it. I can hardly wait till they nerf my Sorceror down to the quick............
Lets see.. I played my Nightblade until I realized it was weak. Then I played my Templar till they nerfed it. Then I played my DK until ZOS nerfed it. I can hardly wait till they nerf my Sorceror down to the quick............
thats basically what i think now. cuz many of my NB & TEMPLAR friends also deals great dpsDKs basicly were nerfed because a lot of people weren't skilled enough to combat their mechanics. They then took their frustration to the forums where they let their estrogen flow freely - and here we are.
Granted, some changes were warranted by Zenimax went completely overkill with the nerfs.
DKs basicly were nerfed because a lot of people weren't skilled enough to combat their mechanics. They then took their frustration to the forums where they let their estrogen flow freely - and here we are.
Granted, some changes were warranted by Zenimax went completely overkill with the nerfs.
Unsanctified wrote: »DKs basicly were nerfed because a lot of people weren't skilled enough to combat their mechanics. They then took their frustration to the forums where they let their estrogen flow freely - and here we are.
Granted, some changes were warranted by Zenimax went completely overkill with the nerfs.
So the thinking then is that DKs weren't OP at all, it's just that everyone else sucks at the game and doesn't know how to play their class?
Unsanctified wrote: »DKs basicly were nerfed because a lot of people weren't skilled enough to combat their mechanics. They then took their frustration to the forums where they let their estrogen flow freely - and here we are.
Granted, some changes were warranted by Zenimax went completely overkill with the nerfs.
So the thinking then is that DKs weren't OP at all, it's just that everyone else sucks at the game and doesn't know how to play their class?
Unsanctified wrote: »DKs basicly were nerfed because a lot of people weren't skilled enough to combat their mechanics. They then took their frustration to the forums where they let their estrogen flow freely - and here we are.
Granted, some changes were warranted by Zenimax went completely overkill with the nerfs.
So the thinking then is that DKs weren't OP at all, it's just that everyone else sucks at the game and doesn't know how to play their class?
you totally misunderstood what we are talking about.
YES ! DK was too OP when it was still gaining 3 ult. But for 1 ult points ? not at all for now. what we are talking about is nerf too much on DK.
I've seen so many NB & Templar complaining about they can't do over 500 DPS but the fact is many of my friends do.
they are doing a stellar job post launch. soon the only active subs will be sorc's now.welcome to Sorcerer scrolls online.I have almost same thinking with Monkeymystic. Here is the link:
http://forums.elderscrollsonline.com/discussion/106429/dks-once-again-get-4th-nerfhammer-rip-non-staff-non-light-armor-dks-will-be-useless-reroll-sorc
DKs with staff and 7/7 light armor do deal a lot DPS before nerf, and make people believe this is how "all DKs do it", when its not.
And all people think NightBlade & Templar deals less DPS comparing with DK & Sorc, when its not. Some of my NB & Templar friends also can do 600~800 dps while I am doing the same DPS with Molten Whip build.
Molten Whip build
Unstable flame
engulfing flame
molten whip
spell symmetry
inner light
As far as I know, those who can't do Above-500 DPS mostly are using weapon skills such as bow, dual wield skills as main Dps skills, when we all know that class skill doing better job on dps than weapon skills.
let's see how DK got nerfed into pieces.
Ardent Flame
-- Ult
---Standard of Might: Reduced the damage bonus and damage reduction of this ability.(From 35% to 20%)
---Shifting Standard: The ult points you gained will be disappeared after you move the standard to a new location.
-- Inferno
---the magicka recovery will be locked to 0 while its activated.
-- Molten whip
---slightly increased the post global cooldown.(And there is no announcement about it.)
Dragonic power
-- Ult
--- USELESS
-- Inhale
--- Useless after nerfed.
-- Talon
--- nerfed twice. It saysbut it will cost 2X magicka if there is a enemy affected by TalonThis ability no longer cost magicka if no enemy got damaged.
-- Others?
--- simply Tank based skills, and it's quite useless.
Earthen Heart
-- Ult
--- I have to say its still very useful after nerf.
-- Others
--- useless.
What I have to say is the Earthen Heart skill line is totally useless except ult. Molten weapons & Obsidian Shield can only BUFF 4 allies, including yourself where trials have 12 members. And most important problem is that it will buff one ally twice.Balance is good, but its important to not continue breaking a class completely piece by piece until there are no roles left to fill for that class.
Also, your argument is stupid because even if we were pulling the same DPS that shouldn't be the case. Dk's were tanky. The tankiest class should not be matching the dps of the dps squishy classes.
nerevarine1138 wrote: »Lets see.. I played my Nightblade until I realized it was weak. Then I played my Templar till they nerfed it. Then I played my DK until ZOS nerfed it. I can hardly wait till they nerf my Sorceror down to the quick............
So you only play classes that are so overtuned that they can solo 12-man content?
Nickhead420 wrote: »
Unsanctified wrote: »Unsanctified wrote: »DKs basicly were nerfed because a lot of people weren't skilled enough to combat their mechanics. They then took their frustration to the forums where they let their estrogen flow freely - and here we are.
Granted, some changes were warranted by Zenimax went completely overkill with the nerfs.
So the thinking then is that DKs weren't OP at all, it's just that everyone else sucks at the game and doesn't know how to play their class?
you totally misunderstood what we are talking about.
YES ! DK was too OP when it was still gaining 3 ult. But for 1 ult points ? not at all for now. what we are talking about is nerf too much on DK.
I've seen so many NB & Templar complaining about they can't do over 500 DPS but the fact is many of my friends do.
The guy blamed all DK nerfs on others not being skilled, then called them a bunch of women (? ok...) because they raised concerns. How did I misunderstand?
I fail to see the appeal in simply walking through content then complaining when you can't do it as easily anymore, even though you can see firsthand that others are struggling with the things you can do easily. Your NB and Temp friends, I would be willing to bet, are only able to accomplish good DPS by using only "specific builds." Seems a bit antithetical to the notion of "play the way you want."
? DK is using "specific build" too to get higher dps.Your NB and Temp friends, I would be willing to bet, are only able to accomplish good DPS by using only "specific builds." Seems a bit antithetical to the notion of "play the way you want."
can't believe the whining since an OP class was nerfed from 1000% OP to 800% OP, and now is BUFFED again in 1.2.
In what? PVP.... PVE not even that light armor build is soloing group content. and any DK in heavy in end game PVE has had his utility gutted. People like you see people killing four mobs in a VR quest zone and wet their pants because you still have not figured out how to play your class. unless your a NB then not a thing is going to fix you but an across the board melee revamp and armor passive fix.They are still the most OP class by a long shot, in this game. Period. A good DK will never lose a 1v1, or even a 3v1 in PVP unless its against another DK.
They are way overboard, and there is no answer to them. You can't attack them from range due to reflect, and you SURELY cant attack them in melee range. So what do you do? You need 5+ people to kill them. This is the very definition of OP, sorry.
the.dzeneralb16_ESO wrote: »Also, please stop crying about DK's being bad/uselss/etc... because the fact is that they're still the strongest class.
Yet another DK crying thread about how his/her OP character is getting "nerfed into the ground" when it's STILL superior to the other 3 classes even AFTER the class balances.