Welp, I did level 1 to VR12 as a Nightblade and...

drowned.thought_ESO
I'm having a hard time enjoying this game anymore.

Nothing to due with the difficulty of Veteran mobs or anything like loot or adjustments or even the fact the Nightblade is gimped and the werewolf still is a joke.

My main complaint is the game is not Elder Scrolls enough.
"In a game like Skyrim or Fallout 3 we give the player alot of credit.
We trust him.
He is the director of his experience."
- Todd Howard

A few features that have always been present in Elder Scrolls are;

- The ability to complete go off the beaten path and make the adventure the player wants and not what the developers originally designed for the player.

- A complete sandbox world. I can go from the farthest end of Vvarderfell to the other end of Vvarderfell without a loading screen.

- It is completely allowed in the game mechanics to kill Joe Shmoe cause he looked at the player funny.

Those 3 features are what players love and crave from Bethesda and it's games, especially me.

However, Elder Scrolls Online does not have any of those features. The closest thing this game has to a sandbox world is Cyrodiil and that's so void of NPCs and players it's no fun.

When I heard about this game 8 years ago around the time Oblivion was released, I was as gitty as a school girl and held high hopes for it.
Being a World of Warcraft fan and an Elder Scrolls fan and Elder Scrolls MMO sounded like a dream come true.
8 years later, I feel very disappointed.

People... I... wanted a Elder Scrolls MMO, not an MMO with Elder Scrolls paint job.

By making the decision to not stick to their guns of the Elder Scrolls series of sandbox games, ZeniMax has alienated the majority of their audience and are now catering to MMO junkies that move to whatever MMO is the newest. (Wildstar)


How I came upon my decision

I was waiting for everyone to get ready for a Trial and one of my fellow officers showed me a game called the Stomping Lands.
We were in this world of dinosaurs surviving, building our Teepees, cooking our meat and ducking for cover when a Carnasour ran on by.
While my buddy was making himself a spear, I pressed "e" and on him and saw the option "rope legs."
So why not click it?
The instant I did this a rope was cast around my buddy's legs and I had the other end of the rope in my hand dragging him around as I please, even renaming him Reek.

It was then in that moment, I realize why Elder Scrolls Online is not fun for me.

I mean c'mon, I can't even duel.
Edited by drowned.thought_ESO on June 5, 2014 2:29AM
  • MasterSpatula
    MasterSpatula
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    Don't let the door hit ya where the good Lord split ya.

    TES series includes Battlespire and Redguard. The Elder Scrolls is a rich storytelling world, not a playstyle. Yes, the main chapters in the series are open-world sandbox games. The side games are not. This is a side-game, but like the other side games, it explores and further develops the world.

    You may not have gotten the sandbox you wanted, but you got a perfectly good Elder Scrolls game.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • SFBryan18
    SFBryan18
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    It seems like the three things you listed were not what made my thousands of hours in Oblivion and Skyrim fun. I would say the number one thing that always made TES fun was role playing. Being able to create a unique character and take them through an epic storyline, where you might not always make the same choices. And after all of it, have some never ending jobs to do for guilds like the Dark Brotherhood and Fighters Guild. Along the way, you could stop at an inn and have a drink, or head home and organize your loot. So I guess you were playing a different game than me? Wasn't that the point? But seriously, if you got to the top rank, then you obviously played the game to death. That's your fault.
    Edited by SFBryan18 on June 5, 2014 1:04AM
  • drowned.thought_ESO
    Don't let the door hit ya where the good Lord split ya.

    TES series includes Battlespire and Redguard. The Elder Scrolls is a rich storytelling world, not a playstyle. Yes, the main chapters in the series are open-world sandbox games. The side games are not. This is a side-game, but like the other side games, it explores and further develops the world.

    You may not have gotten the sandbox you wanted, but you got a perfectly good Elder Scrolls game.
    The game was advertised and claimed to be "the next chapter in the award winning series" so it is only fair I hold it up to that standard, rather than the standards of a "side-game."

    SFBryan18 wrote: »
    It seems like the three things you listed were not what made my thousands of hours in Oblivion and Skyrim fun. I would say the number one thing that always made TES fun was role playing. Being able to create a unique character and take them through an epic storyline, where you might not always make the same choices. And after all of it, have some never ending jobs to do for guilds like the Dark Brotherhood and Fighters Guild. Along the way, you could stop at an inn and have a drink, or head home and organize your loot. So I guess you were playing a different game than me? Wasn't that the point? But seriously, if you got to the top rank, then you obviously played the game to death. That's your fault.

    Well there wasn't much roleplaying in it for me unfornutately, even though I had a back story for my character and all, there was no way for me to express that.
    Gave it my best but all hopes of that faded when I was in Auridon killing Daggerfall Covenant as a Daggerfall Covenant player.


    When I reached veteran 12, it didn't feel like I accomplished much of anything.
    That's not the feeling an Elder Scrolls game is suppose to give you.
    youtu.be/GhL9ZN0ldKg?t=4m5s

    The feeling I had was, "Thank god this immersion breaking mess is over."

    When I got to max level in WoW, it felt like I accomplished something and I was a part of that world. There was a point to it. (Opening up endgame.)
    The only point to being veteran 12 is slightly better gear.

    In ESO, I felt more like a hamster on a wheel than a Nord Werewolf Hunter from the Wolfsbane family in Skyrim that had been bitten while hunting a great white werewolf in the misty peaks of Solstheim.
    Edited by drowned.thought_ESO on June 5, 2014 2:20AM
  • ZOS_SilviaS
    We understand and respect that sometimes people will leave The Elder Scrolls Online community. @drowned.thought_ESO, we thank you for taking the time to share your feedback with us and we wish you the very best. We're closing this thread now per our Code of Conduct policy on quitting/goodbye threads.
    The Elder Scrolls Online Social Team - ZeniMax Online Studios
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