captain_awesome wrote: »As the title suggests can we have better patch notes please.
Giving vague non-committal notes isn't very helpful. It can lead to a lack of understanding and/or confusion. We need detail, percentages, figures and reasoning. Please!
@ZOS_GinaBruno
@ZOS_JessicaFolsom
captain_awesome wrote: »With regards to my Original post.
If you wont or cant do as requested can you tell us why not please?
Yes, it makes it easier to find that changes is intended or bugs.captain_awesome wrote: »As the title suggests can we have better patch notes please.
Giving vague non-committal notes isn't very helpful. It can lead to a lack of understanding and/or confusion. We need detail, percentages, figures and reasoning. Please!
@ZOS_GinaBruno
@ZOS_JessicaFolsom
Cough. Biting Jabs Nerf. Cough.
Arsenic_Touch wrote: »While I would love for them to actually post accurate patch notes instead of vague ones, it's never going to happen. It gives them leeway when they make changes and helps them slip in stealth nerfs.
nerevarine1138 wrote: »1. All numerical values for abilities change as you level (both your character and the ability). So there's no way for them to give an accurate number on that.
2. If you can read in-game, you can see what the change was. Does it really matter that you couldn't read it right before the servers came up again?
And for the love of Talos people, stop creating these ridiculous "You'd better respond, or I'm taking my ball and going home," threads. The moderators on this forum are not here to post in a thread every time some genius figures out that they can tag them in it.
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SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
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Depechenova wrote: »Just fix Bolt ffs
Depechenova wrote: »Just fix Bolt ffs
- changed Bolt Escape, also did something to its morphs
- Crystal Fragments is different now
- Stamina based Weapons now do a bit more damage but also cost some more stamina
Also for the mathematically impaired, this is how you communicate changes for Skills that change numbers while you level:
A: does 10x(Level+(VR*10)) damage
change to 15x(Level+(VR*10)) damage
Patch Notes
- A now does 50% more damage across all Levels
Incredible, isnt it?
(Because i think this will be needed: This can be done with very difficult formulas too... If you can not, it is because you dont know what you do.)
If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
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rawne1980b16_ESO wrote: »They keep getting shorter and less detailed.
I expect patch notes for patch 2.0 to read "We changed some stuff".