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Berserker Werewolf?

Maou
Maou
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Yay able to use forums now. Anyways, while there are ALOT of awesome werewolf overhaul threads going about (with some ideas that I absolutely LOVE) I'm more curious about a much smaller topic that really has no impact unless viewed from an aesthetic/rp standpoint:

Aren't berserkers supposed to be black?

We all know that the pack leader morph of the transformation ability makes your ww form white, but for whatever reason, when you choose to morph into the berserker, you remain the default brown. I'm curious as to if there is any specifically intended reasoning behind this, as the berserker morph icon displays a black werewolf with red eyes, which we know for a fact the texture exists for based upon it being the model for the werewolf npc who introduces you to Hircine in the quest to gain the skill line. (I've also found an image released pre-launch that shows such a texture: http://img2.wikia.nocookie.net/__cb20131203190744/elderscrolls/images/0/09/Two_Werewolves.jpg , note the werewolf on the left)

I know this is kind of a pointless thing to complain about as well as a bit childish, but I think the black werewolf looks awesome and if one morph changes the color of the form, I believe it's fair for the other to as well. Also, it'd be a nice way to separate berserkers from fresh werewolves, as well as add some more variation to distinguish ourselves in the werewolf community (which actually exists, awesomely :D)

Anyways, thanks for reading, feel free to comment as I'd like to hear your opinions on this as well, and maybe even hear a developer leave a comment or two
Edited by Maou on June 2, 2014 9:22PM
  • Valaska
    Valaska
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    I thought so to be honest, but whats really important is to FIX THE ENTIRE SKILL LINE because it is crap, absolute crap right now.
  • Maou
    Maou
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    Valaska wrote: »
    I thought so to be honest, but whats really important is to FIX THE ENTIRE SKILL LINE because it is crap, absolute crap right now.

    As a fellow werewolf I too must admit I feel somewhat unsatisfied with the current version, but I do not think we should demand any drastic changes that are unlikely to happen. As I stated in my previous posts, I too am a fan of some of the "overhaul" suggestions, particularly the ones that employ progression into a semi-permanent wolf by RP-favorable means, but I also believe we must think realistically here. This is still a newly-released MMO; it has many bugs and balance issues that the devs are trying their best to attend to, but we simply can't expect them to immediately take the time to focus on one skill line that does not have a significant effect on the majority of the player base.

    Once more I would very much love to see some sort of drastic change or overhaul of the current werewolf skill line, but at the same time it probably isn't necessary. As it stands, there are two outstanding issues that I've noticed have contributed to a majority of the dissatisfaction among werewolves, mainly the ultimate cost vs. time spent as a werewolf and survivability while in form. These problems can be very easily fixed through more subtle means and I have no doubt in my mind that they eventually will be, when the more outstanding issues have been solved.

    As much as I'd like to see a complete overhaul for werewolves, I believe it would be best and overall more fair to the devs if we all stopped screaming for drastic changes to everything and asked for more reasonable and considerate changes. (I apologize if I sound like I'm brown-nosing or anything, it's not my intent)
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