PvP - WingedTwilight visible during stealth

jasonleitch1_ESO
jasonleitch1_ESO
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I had a guild member (on a different faction) ask me to test if his winged twilight was visible when he went into stealth during PvP. The winged twilight did remain visible and revealed his current location.

The concern is that for most players engaging in PvP, stealth is a major advantage and necessity. If summoned pets remain visible, then the player must dismiss their pet or their current location will be revealed, and the location of other alliance members around them. This makes the use of a summoned pet a hindrance.

Is it by design for summoned pets to remain visible and reveal the players current location? Was the design meant that the player had to choose: Either a summoned pet or stealth? A player could always stealth without the pet, then prior to starting combat they would need to summon their pet, wasting valuable time and magicka.

Also, his concern was that he would not only need to give up the pet based on its current hindrance while in stealth, but that all the skill points spent in the summoning passive abilities were also wasted.
PC/NA: Pentar Stonedrake (mag sorc) - Undefined (technically my main)
PC/NA: Pentora Stonedrake (stam sorc) - Death Huntress (NB hunter / speed build)
  • joshisanonymous
    joshisanonymous
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    Think this was designed. I was disappointed when I discovered this in beta, too.

    However, it's not much of a problem if you use the familiar since it's an instant cast. There's actually a pretty cool video of someone who focuses on rapidly summoning and destroying the volatile familiar.

    http://youtu.be/YTJPoQe7v70
    Fedrals: PC / NA / EP / NB

  • Redwyrm
    Redwyrm
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    Think this was designed. I was disappointed when I discovered this in beta, too.
    Agree, they could make it invisible easily, but likely was designed to be visible why 'master' is in sneak.
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Hey folks, just letting you know that this is something we're working on and we plan to fix in a future patch.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • jasonleitch1_ESO
    jasonleitch1_ESO
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    I thank everyone for the replies and I will show the video to my guild member as well.

    @ZOS_GinaBruno Thank you for the rapid response. I will inform the guilds I am in, and I am certain that my guild member that initially asked about the issue will be thrilled to hear that a fix is planned for a future patch.
    PC/NA: Pentar Stonedrake (mag sorc) - Undefined (technically my main)
    PC/NA: Pentora Stonedrake (stam sorc) - Death Huntress (NB hunter / speed build)
  • driosketch
    driosketch
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    On a somewhat related note, vanity pets were disabled in PvP sometime between patches 1.1.2 and 1.1.3. I don't remember seeing that in the notes. Vanity pets were also visible in stealth to the other side. So at least there you no longer have to worry about group members with those giving away your position.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • zaria
    zaria
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    Hey folks, just letting you know that this is something we're working on and we plan to fix in a future patch.
    Ok, found summons pretty hopeless in PvP anyway, they work well enough in PvE but the clanfear has problems tanking players :)

    Please let vanity pets be visible while sneaking for the fun factor.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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