Bit of explanation needed I think.Mac Client
General
Fixed an issue that was causing blurry textures.
Fixed an issue where switching between fullscreen mode and windowed mode was not working properly.
Fixed an issue where the game would sometimes crash once you logged into the game.
When they refer to Cyrodiil in notes;The Elder Scrolls Online v1.1.3 features fixes to quests and blockers, in addition to skill line fixes and improvements. You will also see improved performance in Cyrodiil, and several fixed issues with the Mac client.
I'm not quite sure what they refer to to here. I don't think it's necessarily client side though I may be wrong but server side or at least more general changes but we will see. I actually don't think it means to be specific on the Mac client in that sentence but general memory improvement. Hopefully that will help Mac client also but not sure on this. Maybe some textures or effects have been optimised or fixed that impact memory in PvP.Implemented some memory fixes which will improve performance (decrease latency) in Cyrodiil.
Both clients are 32-bit and can only address up to 4GB of physical RAM so while so 8GB allows plenty of room for margin, more really wont make any difference with this issue.tttopperub17_ESO wrote: »Last week I upgraded to 32 GB ram on my 2010 Mac Pro quad core. Before with 6GB RAM I was crashing too often due to insufficient physical RAM to be able to see what was going on with ESO. Last evening I ran into the blurry textures thing. That was horrid, was worse than trying to play Arena on DOS Box.
I'm crashing less often, but still seeing a huge memory leak. I haven't been in game long enough to crash since the patch, but I will track it. I've taken to purging inactive RAM after quitting ESO. Mostly the inactive RAM seems to be in the memory File Cache. Will update after a longer playing session.
Both clients are 32-bit and can only address up to 4GB of physical RAM so while so 8GB allows plenty of room for margin, more really wont make any difference with this issue.tttopperub17_ESO wrote: »Last week I upgraded to 32 GB ram on my 2010 Mac Pro quad core. Before with 6GB RAM I was crashing too often due to insufficient physical RAM to be able to see what was going on with ESO. Last evening I ran into the blurry textures thing. That was horrid, was worse than trying to play Arena on DOS Box.
I'm crashing less often, but still seeing a huge memory leak. I haven't been in game long enough to crash since the patch, but I will track it. I've taken to purging inactive RAM after quitting ESO. Mostly the inactive RAM seems to be in the memory File Cache. Will update after a longer playing session.
Inactive Memory is efficient memory usage and how it supposed to be (not inactive really but ready to be used much faster by the same application) and normal. Free Memory is not working so inefficient. Free up memory in that way only slows it down unless perhaps you have minimum memory which you don't.
Hopefully this patch dies fix the blurry image as it noted it was intended.
Thanks for the feedback @tttopperub17_ESO.tttopperub17_ESO wrote: »I crashed this evening after 3 + hours of play. Most of this was exploration, though there was a lot of logging mules in and out in banks in various cities. I did not get the blurry textures as I did before the patch.
I will probably go back to pre-emptively relaunching ESO at convenient times, ie: when I want to take a break. Then perhaps I won't crash in combat or in a group.
On the regular patch day. Currently that's early morning on Monday for NA and Tuesday for EU. So both should be updated now.so when is 1.1.3 being deployed? patch notes promise improvement. looking forward to it
It's going to take time and there's not much anyone could do to change that. I just hope that we continue to see work and fixes go into upcoming patches that help to improve it further, especially for PvP.curlyqloub14_ESO wrote: »Yeah, blurry textures are gone here - back to just crashing now. Crashing seems to happen just as often as it did before - no improvement in duration of playtime before a crash. It seems like they just reverted whatever changes they made to make the blurry texture, and we're now back to how it was pre 1.1.2. I see no indication that any actual fix has been made, or progress towards a real fix.
I did say I preferred the crashing over the crap textures so I guess I got my wish. Now I wish the crashing to go away completely and just be able to play the game with good graphics and all that jazz, ya know, like a normal game (/crossfingers).
Since beta there is noticeable performance hit from weather effects but then that is for both clients and expected, especially in lower end computers as it demands more from the graphics card when it rains to draw in all the additional data. But it is around 3-4 FPS drop maybe for me so not such a big difference._subjectnamehere_ wrote: »I am getting INTENSE LAG now with rain effects....AND I am still getting a memory leak/crash every four hours or so. I KNOW this has nothing to do with my graphics settings because this is the first time I have had intense graphical lag since beta...
They are gone because it was adjusted in the last patch specifically for thatPost-patch muddy textures have gone.
Not sure why.
But I can tell you one thing for sure...
it's not your rig,
because I am thoroughly enjoying the game w/ meager hardware!
MacMini mid-2011 with 6GSSD & 8Gb ram
Thunderbolt Display.