Player1: WTB Elegant Lining 50/ea!
Player2: WTB Barbaric Motiff 10k!
Player3: WTB all Denata 50/ea!
Player1: WTS Elegant Lining 800/ea!
Player2: WTS Barbaric Motiff 35k!
Player3: WTB Denata 1500/ea!
In a Closed Market system, you have a wall that prevents direct buyer to seller commerce. Buyers and Sellers alike have to Join Clubs (trade guilds) and go through barriers to finally buy or sell items. This creates a System where the prices are always high when buying and low when selling. Most of the offers are Garbage Offers that can become your only option.
Your only option is jumping in and out of Trade Guilds, wasting time spamming Zone. But there is a price: every trade guild joined prevents you from instead joining an endgame, fun, roleplaying, hunting, pvp, -focused guild.
Person One has a large abundance of Materials but no customers and 8/10 of the offers received are garbage offers. Person 2 has total scarcity and 8/10 of the offers received are garbage offers.
These 2 people cannot come together: Either they are in different zones, are online at different times, in different guilds, et al. The ideal solution is these 2 will find one another and strike a deal.But, we have a Closed Market!
Open Markets supported with Public Auction Houses would solve this problem by allowing any person to attempt to sell an item to every potential buyer instead of fighting through barriers and garbage offers.
Edited by Soloeus on May 28, 2014 5:43PM
Within; Without.