Firstly ESO doesn't officially support dual CPU Macs as it says in the Known Issues;Hi,
I recently installed a GeForce GTX 660 in my Mac Pro to play ESO, and have been running smoothly on Ultra-High graphics settings with no problems at all, until recently.
Since the 1.1.2 update I've been experiencing serious drops in frame rate as low as 20fps, particularly in outside areas and cities. The game feels very laggy compared to how it performed before the update. It runs smoother on Medium settings (40-60fps), but still drops below 25fps every 10-20 seconds.
I have 20 GB of RAM and 2 x 2.26 Quad-Core Intel Xeon processors. Latest version of OSX Mavericks (10.9.3) installed.
I'm only using 3 add-ons - MiniMap, HarvestMap and Skyshards - which I've tried disabling with no improvement, and have tried the Repair function in Launcher. I also don't run any other applications while playing ESO.
Is this a known Mac client issue that's being looked into? I'd be very grateful for any advice on how to improve the performance.
Thanks!
sourceI can't get ESO to run on my Dual-CPU Mac Pro
Currently, ESO does not officially support dual-CPU Mac Pros.
It's fairly typical for your FPS to drop in populated zones with more NPCs and players which have to be constantly loaded and updated into/ out of memory.When walking around near the lighthouse in Daggerfall it's running at around 60-80 fps, but as soon as I walk into the city and see other players and NPCs it quickly spikes down to around 15-25 fps.
Could this be a memory leak or server issue rather than graphics related? I'm playing on the EU server from the UK and have seen a lot of people complaining about latency, so wondering if this is the same problem.
I should point out again, that you are using an unsupported Mac for ESO, so just to bear that in mind when forming opinion on just how the client performs for your Mac. Add to that the fact you are using a PC graphics card unsupported by Apple it adds further layers of potential issues.Same exact issues as above,
It's safe to say that something has changed in the patch. Honestly for a subscription based game, I would expect more support on their Mac client. If you ask me their client seems to more a beta then a release candidate.
MacPro early 2008 3.1
Processor 2 x 2.8 GHz Quad-Core Intel Xeon
Memory 10 GB 800 MHz DDR2 FB-DIMM
Graphics NVIDIA GeForce GTX 760 4096 MB
Software OS X 10.9.3 (13D65)
Sounds like it is unable to connect to the support sites. When I connect (works fine here just tested) it connects to some rightnowtech.com servers, RightNow being the CRM system ZOS use for support, like;Good to know, let's hope they see this post.
I've tried using the in-game Customer Support function but can't get past the loading screen..
TCP 192.168.1.10:49496->zosen-ssl.rightnowtech.com:https (ESTABLISHED) TCP 192.168.1.10:49502->vipacsgb01.rightnowtech.com:https (ESTABLISHED)
sourceWHAT PORTS DO I NEED TO OPEN TO ACCESS THE GAME?
Updated 04/30/2014 10:08 PM Published 02/15/2013 07:46 PM
To best access The Elder Scrolls Online, players should configure their routers to open the following outbound ports:
TCP / UDP Ports 24100 through 24131
TCP / UDP Ports 24500 through 24507
TCP / UDP Ports 49100 through 54000
I should point out again, that you are using an unsupported Mac for ESO, so just to bear that in mind when forming opinion on just how the client performs for your Mac.
I keep saying it because it is plain that ZOS do not currently support dual CPU Macs as they state. So whether it can work or not, doesn't mean that they will work correctly and without issue due to specific problems related to using a dual CPU computer and several of the reports related to this do use them. Hence why I post to remind players of that.I should point out again, that you are using an unsupported Mac for ESO, so just to bear that in mind when forming opinion on just how the client performs for your Mac.
You say this on a regular basis when anyone mentions they have a dual-cpu Mac. I'm not sure if you have read statement: "I can't get ESO to run on my Dual-CPU Mac Pro". All of us here are not having that issue; especially considering the issue effects machines with more than 8 cores.
The fact of the matter is that, as of the v1.1.2 patch, multiple people in this thread have had issues with dropping FPS. There are also people with similar issues.