NB tank with shield . 5 heavy+2 light
Bracing is great if you block a lot.
Armor and spell resist
Health recovery so I cap health with Lamea
5% weapon damage not bad but not that useful
5% healing received is great for me since i live by siphoning.
Also heavy can easily soft cap armor without any reinforced traits so i can put Infused on most items.
Two light pieces for reduced cost,recovery and resist and penetration.
The light armor does not offer extra magicka so It does not make a huge difference in the end.
I still cap magicka,magicka regen,health regen and armor without food. With food the only thing that isn't capped is stamina which i just siphon and use only for blocks and rolls.
I think I could actually cap everything but i prefer to have my magicka over the cap and use spell cost reduction enchants on my rings so I can siphon even more.
thomas.k.grayb14_ESO wrote: »NB tank with shield . 5 heavy+2 light
Bracing is great if you block a lot.
Armor and spell resist
Health recovery so I cap health with Lamea
5% weapon damage not bad but not that useful
5% healing received is great for me since i live by siphoning.
Also heavy can easily soft cap armor without any reinforced traits so i can put Infused on most items.
Two light pieces for reduced cost,recovery and resist and penetration.
The light armor does not offer extra magicka so It does not make a huge difference in the end.
I still cap magicka,magicka regen,health regen and armor without food. With food the only thing that isn't capped is stamina which i just siphon and use only for blocks and rolls.
I think I could actually cap everything but i prefer to have my magicka over the cap and use spell cost reduction enchants on my rings so I can siphon even more.
10% spell crit from Prodigy is better than 20% block cost redux.
Can soft cap both Spell Resistance and Armor without buffs in 7 Light. (I do this and use all Divines/Infused traits.)
21% reduced cost of spells
28% magicka recovery
42% spell penetration
It does make a huge difference. 7 pieces of light armor is far superior to any other combination.
fyendiarb16_ESO wrote: »Considering the fact that it will take a while, if ever, that this problem does get a decent fix:
If you were to pick a class/weapon build that has the most benefit from heavy armor and this is least dependent on either light or medium armor, which would you choose? Or is a focus heavily on weapon skill lines gimping yourself too much to be viable in both pve and pvp?
I don't wear heavy armor on either of my main characters. 5M/2L or 5L/2M on both. The passives for heavy armor are poor, especially when compared to light armor. I can always spam immovable if need be. Working as intended!
fyendiarb16_ESO wrote: »Heavy armor does look much better while you are doing it though, especially with a big 2-hander.
He doesnt even seem to know the passives from Heavy Armor. One time seen, all time teaching.
+0,5% Weapon POWER (not DAMAGE) per piece = 3,5% MAX
+0,5% Incoming heals per piece = 3,5% MAX
And hes wearing 2 light pieces, so I dont even know wtf he takes the 5% from.
Armor, Health or Health Regen, in a game where 75% of races have either one or some of those as racials, or you can get them from traits/glyphs/defensiveskills(raw armor)/food/drink/statdistribution.... basically from any other place in the game.
While in Light, you get some rarer to find stats like:
Magicka cost reduction
Spell penetration
Spell Crit
Then simply keep Immovable up and you are magically hitting all caps in armor/spell resist with Light.
So, to the OP, no. You dont wear Heavy Armor except for the looks and the stupid though that ZOS would look into it instead of simply watching how ESO turns into Elder Sorcerors Online.
fyendiarb16_ESO wrote: »Heavy armor does look much better while you are doing it though, especially with a big 2-hander.
My Nord agrees wholeheartedly With you, and says that if you're ever in Windhelm, pop over for a mead.
He doesnt even seem to know the passives from Heavy Armor. One time seen, all time teaching.
+0,5% Weapon POWER (not DAMAGE) per piece = 3,5% MAX
+0,5% Incoming heals per piece = 3,5% MAX
And hes wearing 2 light pieces, so I dont even know wtf he takes the 5% from.
I'm a Nord 2h DK. I wear all heavy armor, mostly because of OCD and I like to match, plus I'm big into Blacksmithing.
With the all the heavy armor and Nord health-regen buffs, plus health-oriented rings and necklaces, I can withstand 2-3 mobs fairly easy. Although, I am only lvl 30 so that will probably change once I hit veteran.
With that in mind, I've never played any MMOs except ESO, so maybe I'm doing it " wrong"/not efficiently.