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Death Recap seems almost pointless (PvE)

phaneub17_ESO
phaneub17_ESO
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When you die to enemy NPC mobs, it shows a list of abilities used to kill you; however, all it shows you is the Ability name, the Icon, and damage done. If you were to hover your mouse over the Icons of what did damage and killed you, it leaves out the most useful information you want to know such as the tooltips or a description of what its doing to you and how it affects you. There's no details whether the ability used to kill you was Melee, Range, Damage of Time effect, maybe it was drain life healing the mob, dealing poison damage, or if its reducing your armor/spell resists. You might as well say Melee attack, Melee attack, Range attack, Spell attack killed you. Having all these elaborate names and icons is pointless.

At least in PvP you can look up other class or weapon skills, in PvE mobs have unique attacks that players don't have, needing to know beyond just the name and damage is something that would make Death Recap actually useful.

I hate referring back to World of Warcraft, but at least in their combat logs even for regular trash mobs, you can click on the ability name in the Combat window and it gives you a brief description of what that ability does, what if any debuffs it applies, and the amount of damage was dealt.
Edited by phaneub17_ESO on May 25, 2014 5:40AM
  • Mablung
    Mablung
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    The 'helpful hints' are the best part. All that they basically say is L2P noob.
  • PBpsy
    PBpsy
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    Is there a way to remove that. I think it is annoying as hell. I have much better combat logs and much less unobtrusive.
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  • Utherix
    Utherix
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    Yeah, the death cap was really underwhelming. The tips are really good though, for people new to MMOs.
  • RangerChad
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    I like to see trash mobs hit me for almost 100% of my max hp, it's invigorating.
  • Mablung
    Mablung
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    Utherix wrote: »
    Yeah, the death cap was really underwhelming. The tips are really good though, for people new to MMOs.

    There are people new to MMOs?
  • ckf12b14_ESO
    ckf12b14_ESO
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    Yeah, I was really excited to see just what exactly mobs were doing to send me from 100% to 0% before a healer can blink, and all I get is "GROUND POUND 4K DAMAGE". Well gee, thanks. Is it melee? Magic? What mob in a pack of mobs? DoT? Instant hit? Cast time? Anything?
  • Singular
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    PBpsy wrote: »
    Is there a way to remove that. I think it is annoying as hell. I have much better combat logs and much less unobtrusive.

    Pretty sure you can just turn it off - doesn't it offer this option at the death box itself?
    War, give me war, give me war.
  • PBpsy
    PBpsy
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    Singular wrote: »
    PBpsy wrote: »
    Is there a way to remove that. I think it is annoying as hell. I have much better combat logs and much less unobtrusive.

    Pretty sure you can just turn it off - doesn't it offer this option at the death box itself?
    Pressing Y will just remove it until the next death. I can't seem to find anything in options to remove it completely.
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  • Bromburak
    Bromburak
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    When you die to enemy NPC mobs, it shows a list of abilities used to kill you; however, all it shows you is the Ability name, the Icon, and damage done. If you were to hover your mouse over the Icons of what did damage and killed you, it leaves out the most useful information you want to know such as the tooltips or a description of what its doing to you and how it affects you. There's no details whether the ability used to kill you was Melee, Range, Damage of Time effect, maybe it was drain life healing the mob, dealing poison damage, or if its reducing your armor/spell resists. You might as well say Melee attack, Melee attack, Range attack, Spell attack killed you. Having all these elaborate names and icons is pointless.

    In most cases the damage source is obvious (icon and name) and most of those abilities are available to players as well. Shortly you can look them up in the skill lines.

    Edited by Bromburak on May 25, 2014 7:12AM
  • Chirru
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    The thing is a joke and adds insult to injury.
    It just tells you what you know anyhow and yet can not do because you are out of Magicka or Stamina, or both.

    block, roll, sprint, great.... as NB I need stamina to dual-wield. I can not waste this resource on silly moves like the ones suggested. and Magicka... I need it for Siphoning and Shadow..the only skills that gives me a chance at all.

    No, I am not a Vampire.
  • PBpsy
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    Chirru wrote: »
    The thing is a joke and adds insult to injury.
    It just tells you what you know anyhow and yet can not do because you are out of Magicka or Stamina, or both.

    block, roll, sprint, great.... as NB I need stamina to dual-wield. I can not waste this resource on silly moves like the ones suggested. and Magicka... I need it for Siphoning and Shadow..the only skills that gives me a chance at all.

    No, I am not a Vampire.

    I know and I am NB tank and use stamina only for block.
    I should have blocked the uppercut spam?
    Really?
    Why didn't I think about that?
    Maybe If I didn't have to use a few simple attacks to leach some stamina I could have blocked it.
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  • Bromburak
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    What has the death recap todo with Chirrus bad resource management?
  • Winterstrife
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    Yeah... the lack of a tool tip describing what the ability that killed you does is extremely unhelpful, if nothing the death recap seems to only serves as mockery of your failure.

    Doesn't help people who truly wants to l2p their classes.
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  • Dagus
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    When you die to enemy NPC mobs, it shows a list of abilities used to kill you; however, all it shows you is the Ability name, the Icon, and damage done. If you were to hover your mouse over the Icons of what did damage and killed you, it leaves out the most useful information you want to know such as the tooltips or a description of what its doing to you and how it affects you. There's no details whether the ability used to kill you was Melee, Range, Damage of Time effect, maybe it was drain life healing the mob, dealing poison damage, or if its reducing your armor/spell resists. You might as well say Melee attack, Melee attack, Range attack, Spell attack killed you. Having all these elaborate names and icons is pointless.

    At least in PvP you can look up other class or weapon skills, in PvE mobs have unique attacks that players don't have, needing to know beyond just the name and damage is something that would make Death Recap actually useful.

    I hate referring back to World of Warcraft, but at least in their combat logs even for regular trash mobs, you can click on the ability name in the Combat window and it gives you a brief description of what that ability does, what if any debuffs it applies, and the amount of damage was dealt.

    There are so many things in this game that are just tiny little tweaks like you have mentioned that I feel the game needs to be a solid respectable MMO.

    I feel that they focused a bit to heavily on making an Elder Scrolls game and seemed misguided from time to time on the whole MMO portion of it. I'd love to ramble on in detail about my dislike of : no search in guild stores, no consolidation of guild stores, no scrolling damage/healing text, no accurate way to see buffs/debuffs on you (FTC mod guesses, it is not 100% accurate), the lack of information in the Character Stats screen, no arena/battleground, etc etc etc

    The game is very enjoyable, I'm not trying to say it sucks, but if we don't point out to the Devs what we want, then they won't know what we want :stuck_out_tongue:

    so yes, to get back on track with phaneub's original topic, detail is key, it is how we learn the game, basic understanding of what is killing us and how helps is not get killed so damn much and the less we get killed the happier we are and the happier we are the more we play and the more we play the more we sub and the more we sub the more money they make, see, everyone's happy


    tl;dr
    yeah! I want more detailed info in every aspect of the game
    RAWR!!!
  • Bromburak
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    Yeah... the lack of a tool tip describing what the ability that killed you does is extremely unhelpful, if nothing the death recap seems to only serves as mockery of your failure.

    Doesn't help people who truly wants to l2p their classes.

    It just gives a short overview what happened last and some hints for beginners.

    The death recap is not a replacement for player skills ...
  • Anvos
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    I have to agree that it isn't that useful from what I've seen as well. A lot of times it gives me information that is either useless as I only died due to lag in a heal applying or pointless due to I've already been doing what it suggests but its because its a group of three or a couple new mobs jump in at the end of the fight.

    Also its somewhat bad advice to tell people when your killed by slaughter fish that using potions, abilities, and rolling would help.
  • F7sus4
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    PBpsy wrote: »
    Is there a way to remove that. I think it is annoying as hell. I have much better combat logs and much less unobtrusive.
    Yes, just press T when screen pops-up to disable (toggle) it.
  • Turelus
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    I was pretty sure other games just listed in the chat window "You were killed by x with 7 damage" this seems a little more information than that.
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  • AreoHotah
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    Mablung wrote: »
    Utherix wrote: »
    Yeah, the death cap was really underwhelming. The tips are really good though, for people new to MMOs.

    There are people new to MMOs?

    This is my 1st mmo :p
    Hota'h, Dual-wield/bow full medium armor NB Khajiit from day 1.

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  • phaneub17_ESO
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    Bromburak wrote: »
    When you die to enemy NPC mobs, it shows a list of abilities used to kill you; however, all it shows you is the Ability name, the Icon, and damage done. If you were to hover your mouse over the Icons of what did damage and killed you, it leaves out the most useful information you want to know such as the tooltips or a description of what its doing to you and how it affects you. There's no details whether the ability used to kill you was Melee, Range, Damage of Time effect, maybe it was drain life healing the mob, dealing poison damage, or if its reducing your armor/spell resists. You might as well say Melee attack, Melee attack, Range attack, Spell attack killed you. Having all these elaborate names and icons is pointless.

    In most cases the damage source is obvious (icon and name) and most of those abilities are available to players as well. Shortly you can look them up in the skill lines.

    Really, so players also have access to the Lich spear chain attack or the Harvester's 5-wave lightning attack? Please show me where.

  • mlecho74
    mlecho74
    I'll be honest, I find it annoying. I really don't need to know what killed me - I know it was the mob I was fighting. Either it was too high level, or I didn't see the one behind me, or I didn't get out of the way fast enough. Like someone else said, it could be useful for people new to MMOs, but for veterans, there needs to be a way to shut it off.
  • frwinters_ESO
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    Great for PvP.
  • zgrssd
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    The 100004 API fully supports to intercept and customise the death recap. Inlcuding showing skill information.
    So maybe make an addon request? This kind of stuff is exactly what they gave us the Addon functionality for!

    About Turning it off:
    It might be tied to the Toutorial Checkbox, but not tested.
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  • zeuseason
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    I'm not really sure why they implemented this 'feature' to the game myself.

    For PvE, I know why I died. Either I didn't get out of the fire fast enough or I got mobbed by 20 some-odd mobs that the tank couldn't hold.

    I don't PvP but I could see how this could help there, but a death is a death.
  • NerfEverything
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    DoT damage is combined into one single number. This is confusing.
  • F7sus4
    F7sus4
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    They advice me to eat food and drink potions while being in lava.

    Imagine, just sitting there, chilling in the lava with a finest drink and a great nordic food. What a vacation!

    rO06OOO.jpg
  • glak
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    DoT damage is combined into one single number. This is confusing.
    case in point:
    Just becasue death recap shows you 24k fire balista does not mean it hit you for 24000, it hit you for 12k and then the dot ticks from 12k aswell, same with radiant destruction and all other dots
    The death recap is summarizing each player activity but gets confusing beyond burst.

    Death Recap could be changed to show dots vs burst vs channel and label as such. Show RD as a channel (huge issue in death recap). Show half of fire ballista as a separate dot summary or use control breaks in output. Death Recap is supposed to be a learning tool.
  • Mountain_Dewed
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    PBpsy wrote: »
    Is there a way to remove that. I think it is annoying as hell. I have much better combat logs and much less unobtrusive.

    T
  • Tomg999
    Tomg999
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    My favorite is "For challenging monsters, bring a friend"......in a solo dungeon.
  • Keron
    Keron
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    *Tips hat at a 10-month-post-necro with the game out just 11.5* >:)

    Other than that:
    Mablung wrote: »
    The 'helpful hints' are the best part. All that they basically say is L2P noob.
    It's more like "If you do these completely unrelated things it will not change anything, but at least you did try". Here in Switzerland, we have a brilliant commercial for a cocoa-drink kind of stuff called Ovomaltine that reminds me very much of the combat tips:

    The text at the end roughly translates to: "With Ovomaltine you can't do it better - but longer!"

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