I am a NB who uses a resto staff and sword/shield, and I just got to the point in my character progression where I can put enough abilities on both bars to make effective use of swapping between weapons. Upon getting to this point, combat is beginning to feel pretty uncomfortable (not smooth-flowing at all) as I try to get the abilities off on my resto staff bar, then switch to my sword/shield bar and get those abilities going.
There are times when I get up to a second or two delay before an ability goes off, and other times when I go to swap weapons and the command doesn't register - I feel like I have to back up from my target just to not get hit until I finally swap weapons, and when I do, the swap occurs twice and I get nowhere fast. I am used to playing games where I get an immediate response the moment a key is pressed, despite animation or the need to swap weapons/bars.
I don't know if it's just me, or that's just how it is. I don't even know if it's a known issue, let alone an issue at all. At this point, I feel better off not swapping weapons at all just so I can have at least 5 of my abilities at my disposal with a small response gap due to the lengthy animation (GCD), rather than waste what feels like much more time swapping weapons and casting said ability.
Maybe it's the combat system's coding? Maybe it's just long animations? Maybe it's server-side related? Either way, quick, fast, and responsive combat is the heartbeat of any game, and I'm just not feeling it now that I am able to take full advantage of weapon swap and having more ability slots.
Edited by Talemire on May 25, 2014 5:26AM