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Eso needs Battle Grounds and DR style dungeon!

terryammon
terryammon
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Eso Pvp/AvA is great but it could be better!
You have taken the RvR from daoc and added to ESO! LOVE IT! But you missed out 2 important parts, we need lower level battle grounds with small group caps, just like daoc and we need a Darkness Falls style dungeon added! Ask any try MMO player and im not talking about poff craft or what ever that little child's cartoon game was called ;) we need this in ESO :)
  • Cogo
    Cogo
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    I like your very positive and to the point suggestion, but I am sad t say I dont want any battlegrounds, and especially with low numbers!

    You can enter Cyro at level 10. The NPCs are quite hard now so thats your battleground right there. Bring some friend and try to take an enemy resourse?

    Howcome you feel we need this in ESO?
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Arreyanne
    Arreyanne
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    The one thing or the only reason I still play ToR from time to time is the 10-49 Warzones, there fun there not time consuming and I can play for two to three hours advance my character and they are somewhat balanced in the low levels with the bolster.

    Did Cryodiil almost exclusively in early access and the first two weeks until the vr3-7 started showing up and at 18-20 figured why play getting facerolled, as the group I played with seldom hung around the zerg fest.

    been back once since some ole same ole 95% zerg and the random VR leveled toons running gank groups which is cool for them not so cool at 45. While i loved the RvR in Warhammer this game is just missing something to me.

    If you loose all your stuff out there so what no penalties for loosing just buffs for winning.
  • Aaklor
    Aaklor
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    terryammon wrote: »
    Eso Pvp/AvA is great but it could be better!
    You have taken the RvR from daoc and added to ESO! LOVE IT! But you missed out 2 important parts, we need lower level battle grounds with small group caps, just like daoc and we need a Darkness Falls style dungeon added! Ask any try MMO player and im not talking about poff craft or what ever that little child's cartoon game was called ;) we need this in ESO :)

    I too, would love to have battlegrounds like daoc had, why go to cyro at lvl 10 and just get stomped when bgs are so much more fun and you wont be able to stay if you are above "x" lvl or pvp rank.

    I like my options
  • eliisra
    eliisra
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    You need a lot more class balancing for Battle Grounds or similar instanced type of PvP. So I don't think it's possible right now, would cause way to much nerdrage.

    Kill the healer! It's the number one rule in instanced PvP. That works in games where healers have some sort of extra survivability. In Eso they're just as squishy as the rest of us.

    How long do we think a main healing Templar would stay alive in 10 v.s 10 warzone or battle ground with pugs? My guess is 3 seconds.

    The sorc's would never die or kill anything for that matter, just Bolt Escape around being useless. The Nightblade would crouch for life and never take his cloak of. In the middle a few DK's would bump at each other spamming Talon and Banner.

    I like instanced PvP, but I don't think we have the tools for it yet. Might possible work with pre-made groups fighting each other, but not with a pug/queue system.
  • terryammon
    terryammon
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    eliisra wrote: »
    You need a lot more class balancing for Battle Grounds or similar instanced type of PvP. So I don't think it's possible right now, would cause way to much nerdrage.

    Kill the healer! It's the number one rule in instanced PvP. That works in games where healers have some sort of extra survivability. In Eso they're just as squishy as the rest of us.

    How long do we think a main healing Templar would stay alive in 10 v.s 10 warzone or battle ground with pugs? My guess is 3 seconds.

    The sorc's would never die or kill anything for that matter, just Bolt Escape around being useless. The Nightblade would crouch for life and never take his cloak of. In the middle a few DK's would bump at each other spamming Talon and Banner.

    I like instanced PvP, but I don't think we have the tools for it yet. Might possible work with pre-made groups fighting each other, but not with a pug/queue system.

    If you never played DAoC you wouldn't understand, it be like AvA but on a smaller scale and a level cap, that way, your fighting other players with the same level ranage and you be able to kill each other, atm a level 10, 25 or 50 player vs a VL10 person would never have a chance, even with a stat boost, it will never work, but a level 20 vs a level 25, the lvl 20 player as a chance. :)
  • Heretus
    Heretus
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    i will agree the game needs Battlegrounds, as it stands you have little to nothing to do (IMO)specially for an MMO, dungeons are not worth running since they just drop soul shards , (that goes for all dungeons, solo , 4 man and public)

    Alliance war just doesnt seem something i would spam to have fun, it invovles way too much running, not so much actual combat as i would like and in general seemslike a thing i would do extremelly rarelly.

    As it seems right now, i only have to solo the entire game, reach rank 10 , then ... ? find a guild and go to the adventure zone ? going from soloing 24/7 to being in a group 24/7 just for pve content?

    All of the above is just my personal Oppinion, but Battlegrounds would be nice to do either while leveling or as "end game" content (yes i consider pvp battlegrounds the thing to do most of the time once i reach max level in any MMO)

    As stated above, the game seems to give little to no reason to do anything but solo , if i wanted a solo experience i think that there are better games out there, and i am in favor of Battlegrounds as i believe it will greatly enchance the experience of this game , providing a brake from PvE at will.
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