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Dragon Knight Fire Staff/ Resto Staff Build: "Molten Monk"

B_Mo
B_Mo
Soul Shriven
Build Updated: MOLTEN MONK

Note: Remember that I already have a flame damage passives from the Dark Elf skill line coupled with Ardent flame passives that increase fire/burning damage. In addition to that, Engulfing flames increases fire damage taken and Molten Whip passively increases Ardent Flame attacks by just having it on your bar, OOOhhh, AAAhhh, the fire synergy is delicious.
Edited by B_Mo on September 3, 2014 1:06PM
  • B_Mo
    B_Mo
    Soul Shriven
    Feel free to drop a comment about anything DK Firemage related. Or post your variation of a DK Firemage build. I'd love to see other variations and creative builds.
  • Kangas
    Kangas
    ✭✭✭
    How have you had to update this with recent changes? Did you dump Molten whip and any other skills now that it only gives spellpower to ardent fire line instead of all fire skills? I still enjoy the firemage playstyle and am at level 30 and wondering how viable it is moving through to VR and VR+
  • B_Mo
    B_Mo
    Soul Shriven
    MOLTEN MONK

    The Molten Monk harnesses the power of molten rock to spew flames in every direction, burning the bodies of his victims, melting faces off of their skulls. The Molten Monk uses the power of rock and earth to bolster his defenses while shattering the will of his foes. The Molten Monk is never injured, or without flame for long, due his Phoenix like abilities to reap life from the ashes he has sown.

    My most recent Dragon Knight Fire/Resto Staff Build.
    http://esohead.com/calculator/skills#mzmXevV0MGy0mid8hMtx8umHU8uvZT8uzeN8ugIL8umHI8heaf8heRJ8TsDo8GRHa8Gsdx8umHI8L7XcdoQr6MdoQF6MdoQC6MdoQK6MdoQJ8T7XcrqLw6MrqAi6MrqAD8e7XLaqj8v7XLanU6ranW6LanQ6Mhx0y6Mhx0l6Mhx0n6Mhx0B8E7XLzVS6LzVW6rzmY6MuciH6MuciS6Muchq8l7XrzkA6rzoC6MuvVJ6MuvVD8B7Xrzsq6rzsw6MGkXf6MGkXa6MGkXG8O7frdeF8P7a68U7ccrWv837z68zk7XzvKVv6cvKVB6cvKVD6cvKVO8za7czGH08zf7XMNbo8zu7XVHfYE6cHfZd8zG7GzHQ3F8zI7TVJIoX6cJIkL6MJIkl6zJIke8zN7jcJZcY8zA7nmKpUN8zL7TmK4EX

    Note: I play with a Razor Naga gaming mouse with the 1-12 buttons on the side. That is why my skills are still bound to 1-5, because I can use my right thumb to roll over all of them without compromising aiming/movement. Highly recommended. :wink:

    Engagements and Spell Rotation:
    I usually start harder engagements with Razor Armor/ Igneous Shield up. I pull a group of enemies with a flame staff power attack or just light em up with a (1)Elemental Blockade fire AoE. I run towards them and Spit (2)Engulfing Flames, a cone fire AoE. At this point melee enemies are right on you so hit (3)Burning Talons for the root CC. You may need to block the melee enemies power attack before hitting (3) for it to go off smoothly. Or, just hit (3)Burning Talons right as the melee enemies are in range and dodge out of range instead of blocking.

    With the group of melee enemies rooted in my Talons, taking multiple sources of flame damage over time, I run over to the caster enemy/enemies in the back, hit (1)Elemental Blockade again to refresh the fire AoE, then pop off a few (4)Molten Whips. I love the sound of that flame-whip-crack!!! Feel free to shoot some light staff attacks as you are running to your next target. Almost every fire attack has a chance of applying burning, which is tremendous for this build.

    Sustainability
    Usually a group of 3-6 enemies are smoking piles of ash within seconds when you use this rotation. If not, Dodge the hell out of there and rinse/repeat. If you are facing harder enemies like heavy-hitters, flyers or spell-casters you can switch to your resto staff at any time for the (4)Obsidian Shard knockdown CC, the (5)Igneous Shield and pop off whatever heals you need. The beauty of having a resto staff offhand is that when you run out of magicka with your destro staff you can switch to the resto and get magicka back through power attacks. Just backpedal while power attacking, weave in a knockdown or heal when needed, and you can survive FOREVER and essentially have infinite magicka. This method works wonders for kiting bosses.

    Versatility
    This build is EXTREMELY versatile and can handle just about any situation in PvP or PvE. You can swap out (3)Rapid Maneuver on Resto Bar for whatever (Siege Shield, another heal, dps skill, etc.) You can swap (5)Razor Armor to your Resto Bar and add something like Inferno or Searing Strke to your DPS Bar. You can swap out Razor Armor and Igneous Shield for Magelight if you want a more crit oriented, glass cannon build. Get creative and you can handle ANY situation with the Molten Monk.
    Edited by B_Mo on September 3, 2014 1:01PM
  • B_Mo
    B_Mo
    Soul Shriven
    I gotta mention that I play with a Razor Naga gaming mouse with the 1-12 buttons on the side. That is why my skills are still bound to 1-5, because I can use my right thumb to roll over all of them without compromising aiming/movement. Highly recommended. :wink:

    Edited by B_Mo on September 3, 2014 1:00PM
  • xMovingTarget
    xMovingTarget
    ✭✭✭✭✭
    ✭✭
    http://youtu.be/2KvRJnDxA1Q

    This.

    This screenshot explains it all

    First boss 2044 DPS
    qdfrq8ok.png
    Second Boss 1685 DPS
    kcp5chgz.png

    Same setup as in the Video. Build and gearsetup is in the video description.

    Molten whip isnt any good when you go on a magicka spell build. Molten whips scales its crit with weapon crit. And as caster you dont have that much of it. So it almost never crits.

    Molten Whip hits for like 500 non crit and adds no dots. Scalding Rune scales off spell crit. for me it almost crits everytime. Plus it adds another dot that pushes your dps even further.
    Scalding rune for me crits with ~950 Damage in a raid environment. I dont know why anybody would use Molten whip over that.

    Another thing why the rune is that good. The last Mage Guild passive called "Might of the guild" adds 20% more damage to the next spell. It boosts up the damage of unstable flame when you use it right after.
    With my setup i run good dps. Heres like an average i do in AA per Boss with it

    1st : 1.9k DPS
    2nd: 1.5k DPS
    3rd: 1.3k DPS
    4th: 1.2k DPS

    Scalding Rune builds can get a bit tricky with Light attack weaving. But if you master it, this build is absolute crazy with damage.

    Hope this helps ;)

    btw, i am going to make a newer and updated version of this build. The main DPS bar is still the same!

    To match it up for the thread title. For Aetherian Archive i use it exactly like that :
    http://esohead.com/calculator/skills#mzmXevk9MVO0miu8A4w28uzEm8umHU8A4fp8A4hI8umHI8Lxss8GRFv8GsdD8A4fp8A4hI8umHI8L7JrkLu6cdoQr6MdoQC6MdoQF6MdoQJ6MdoQK8e7Hraqj6raqS6Mi4bD6Mi4bU6Mi4bX6Mi4b16Mi4b48v7pMhx0n8E7Drzm16LzVS6LzVW6MuciH6MuciS6Muci46Muchq8l7DMuvVB6MuvVD6MuvVJ6MuvVO8B7DLzRf6rzsa6Lzsw6MGkXa6MGkXf6MGkXG6MGkXN8O7srdeC6LdeD6rdeF6zAZqS6MA3FN6MA3FA6MA3FL6MA4Cb8P7krdYi6zLp4d6cLncp6cLncn6zLyjz8zk7zzvKVv8zf7zzNbo8zu7zzHfYE6zHfZd8zG7zzHQ3F8zI7zzJIoX6zJIkL8zN7zzJZcY8zA7zzKpUN8zL7zzK4EX

    This also works for Questing, Grinding and soloplay in general. For that just switch out evil hunter for Fire Ring(Impulse)
    Edited by xMovingTarget on September 3, 2014 12:18PM
  • nalimoleb14_ESO
    nalimoleb14_ESO
    ✭✭✭✭
    This looks great! I might try this out. I'm a Dragon Knight playing with a 2H sword right now, and my DPS is horrible, What kind of cloth/armor set would you recommend? I have the night mother's gaze set at the moment.
  • Topher4455666
    How does this build fare in the vet levels? I'm trying something very similar with one of my alts
  • Corrupted_Soul
    Corrupted_Soul
    ✭✭✭
    Apologies for necro of an ancient post
    Edited by Corrupted_Soul on August 24, 2015 4:25AM
    Corrupted_Soul - V16 DK - PS4 NA
  • Profian
    Profian
    Soul Shriven
    Has anyone got a new/updated version of this every time try and use the link for eso head its not working for me.

    Looking to run a similar build but maybe with all destruction staff skills maybe

    1st Slot
    •Force Pulse (Destruction Staff)
    •Burning Embers (Ardent Flame)
    •Engulfing Flames (Ardent Flame)
    •Structured Entropy (Mages Guild)
    •Sea of Flames (Ardent Flame)
    •Standard of Might (Ardent Flame Ultimate)

    2nd Slot
    •Eruption (Earthen Heart)
    •Elemental Ring (Destruction Staff)
    •Burning Talons (Draconic Power)
    •Structured Entropy (Mages Guild)
    •Sea of Flames (Ardent Flame)
    •Standard of Might (Ardent Flame Ultimate)

    Any help or advice would be great .


  • ryanborror
    ryanborror
    ✭✭✭
    Profian wrote: »
    Has anyone got a new/updated version of this every time try and use the link for eso head its not working for me.

    Looking to run a similar build but maybe with all destruction staff skills maybe

    1st Slot
    •Force Pulse (Destruction Staff)
    •Burning Embers (Ardent Flame)
    •Engulfing Flames (Ardent Flame)
    •Structured Entropy (Mages Guild)
    •Sea of Flames (Ardent Flame)
    •Standard of Might (Ardent Flame Ultimate)

    2nd Slot
    •Eruption (Earthen Heart)
    •Elemental Ring (Destruction Staff)
    •Burning Talons (Draconic Power)
    •Structured Entropy (Mages Guild)
    •Sea of Flames (Ardent Flame)
    •Standard of Might (Ardent Flame Ultimate)

    Any help or advice would be great .


    You have a good setup here for leveling. Molten whip will do more damage than force pulse. I would not double bar entropy or standard. Replace 2nd entropy with something like scalding rune or wall of elements or inhale for more aoe, dragon blood or harness magic for survivability. Ishooting star will be your ideal other ultimate choice. If you don't have it corrosive armor can give a safety button but both it and dragon leap are better for Stam dks
    dooderrr
    templars, nightblades
    PC/XB1 NA
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