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So... Can someone explain why Nightblade has the shortest fix/buff list for 1.1?

bg22
bg22
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Seriously tho, did I miss somethin? Is this a joke orrr?

Do the devs legitimately hate Nightblades? If so, just get rid of the class.

Other classes got buffs to class heals, damage and all kinds of nice stuff, but no buff to Nightblade whatsoever? Hrmmm... Sweet.
  • Corithna
    Corithna
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    There is supposed to be a developer post on nightblades made some time today, but no word on it's content, if it pertains to toady's patch, or if it's simply an acknowledgement of known issues/additional fixes that were not yet included in the patch notes. So I'll be keeping an eye out for it.
    For all the millions of pages of codified law we have enacted in this nation alone, all of it, every word, sentence, paragraph and nuance, is steeped in the singular idea of this:

    "Be good to one another."
  • bg22
    bg22
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    @Corithna Good to know. And yes, please keep me updated via this thread if you figure anything out. Where did you read about this supposed word tho?
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    I do remember reading a thread about future changes on the nb and none of what was mentioned in that post are in today. So hopefully the next post will give us a time table of sorts and some hope.
  • Corithna
    Corithna
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    bg22 wrote: »
    @Corithna Good to know. And yes, please keep me updated via this thread if you figure anything out. Where did you read about this supposed word tho?

    It was a developer response in another thread, I'm looking for it now.
    For all the millions of pages of codified law we have enacted in this nation alone, all of it, every word, sentence, paragraph and nuance, is steeped in the singular idea of this:

    "Be good to one another."
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Our shade skill was greatly buffed. But yah that was only class fix. I did hear they are working on alot fixes for us in the next few patches like our passives working properly and a bunch of class skill buffs like in the assassination line.

    Other thing did help us this patch depending if you use them.

    DW got slight damage increase, We can now go right into sneak after killing an enemy player. Huntongtons Rage set got buffed to 18% melee damage.

    DKs which our our toughest 1v1 got nerfd a bit
  • Arreyanne
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    No one at Zenimax plays a NB therefore no hurry to fix it?
  • bg22
    bg22
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    @Corithna Okay, it's not that I don't believe you, I just wanted to reference exactly what they said. No big deal if you can't find it.
  • Hawke
    Hawke
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    Better than the sorcerer "fixes".

    Dragonknight and Templar got some good loving though. Good for them.
  • Solnai
    Solnai
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    Corithna wrote: »
    There is supposed to be a developer post on nightblades made some time today, but no word on it's content, if it pertains to toady's patch, or if it's simply an acknowledgement of known issues/additional fixes that were not yet included in the patch notes. So I'll be keeping an eye out for it.

    They are supposed to post something tomorrow about fixes for NB scheduled in 1.2 which will probably be 4-8 weeks from today's Major Update. Which means roughly 3-4 months of playing a broken class.

    Before all the NB are still playable posts, yes I know I am Vr10 on my NB and I get by with the broken skills and passive but still anyone who says NB is on par with any of the other 3 classes (yes Templar included) is delusional as the other 3 classes outshine us in single target dps, aoe dps, and heals.
    Edited by Solnai on May 22, 2014 5:51PM
  • nerevarine1138
    nerevarine1138
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    I've been playing my VR5 Nightblade since launch, and I didn't even know there were "issues" until seeing the wall of whining on the forums.
    ----
    Murray?
  • bg22
    bg22
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    @Arreyanne The sad thing is... I think this is true, to be honest.
  • Corithna
    Corithna
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    http://forums.elderscrollsonline.com/discussion/comment/866061#Comment_866061

    Not very descriptive, but it's what I know on the topic so far.
    For all the millions of pages of codified law we have enacted in this nation alone, all of it, every word, sentence, paragraph and nuance, is steeped in the singular idea of this:

    "Be good to one another."
  • Pangnirtung
    Pangnirtung
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    Devs don't play NB? Could that be why?
  • Gilvoth
    Gilvoth
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    Arreyanne wrote: »
    No one at Zenimax plays a NB therefore no hurry to fix it?
    that would seem to be correct.
  • Aeradon
    Aeradon
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    Arreyanne wrote: »
    No one at Zenimax plays a NB therefore no hurry to fix it?

    If you made a broken chair, would you sit on it?
    People keep telling me they're gonna buy me an ale. They never do.

    There are only two things I can't stand in this world. People who are intolerant of other people's culture. And the Elves.

    Help make this compilation complete!
    Compilation of Ideas and Suggestions
  • bg22
    bg22
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    I've been playing my VR5 Nightblade since launch, and I didn't even know there were "issues" until seeing the wall of whining on the forums.

    Not being a ***... But if you've been playing a Nightblade since launch and didn't know it had issues, you're not exactly the most observant person in the game.
  • Worstluck
    Worstluck
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    bg22 wrote: »
    @Corithna Good to know. And yes, please keep me updated via this thread if you figure anything out. Where did you read about this supposed word tho?

    See here: http://forums.elderscrollsonline.com/discussion/comment/866061#Comment_866061

    Personally, I've already re-rerolled. I like the game and would like to continue playing but not with the current state of the Nightblade class.
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • SirJesto
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    bg22 wrote: »
    Seriously tho, did I miss somethin? Is this a joke orrr?

    This is not a joke.
    bg22 wrote: »
    Do the devs legitimately hate Nightblades? If so, just get rid of the class.

    No they don't hate the class.
    bg22 wrote: »
    Other classes got buffs to class heals, damage and all kinds of nice stuff, but no buff to Nightblade whatsoever? Hrmmm... Sweet.

    Wrong

  • b92303008rwb17_ESO
    b92303008rwb17_ESO
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    Corithna wrote: »
    There is supposed to be a developer post on nightblades made some time today, but no word on it's content, if it pertains to toady's patch, or if it's simply an acknowledgement of known issues/additional fixes that were not yet included in the patch notes. So I'll be keeping an eye out for it.
    It is very likely another acknowledge of known issues. There are just too many bugs/issues that they already acknowledged at the very beginning but still left unaddressed.
  • nerevarine1138
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    bg22 wrote: »
    I've been playing my VR5 Nightblade since launch, and I didn't even know there were "issues" until seeing the wall of whining on the forums.

    Not being a ***... But if you've been playing a Nightblade since launch and didn't know it had issues, you're not exactly the most observant person in the game.

    Or I've been able to hold my own in dungeons, and through most of the VR content.

    Hell, just look at this forum. There's a thread here where it shows a Nightblade solo-clearing VR Spindleclutch. Yet you think that we're somehow gimped?
    ----
    Murray?
  • bg22
    bg22
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    SirJesto wrote: »
    bg22 wrote: »
    Seriously tho, did I miss somethin? Is this a joke orrr?

    This is not a joke.
    bg22 wrote: »
    Do the devs legitimately hate Nightblades? If so, just get rid of the class.

    No they don't hate the class.
    bg22 wrote: »
    Other classes got buffs to class heals, damage and all kinds of nice stuff, but no buff to Nightblade whatsoever? Hrmmm... Sweet.

    Wrong

    Thanks for the great information.
  • bg22
    bg22
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    bg22 wrote: »
    I've been playing my VR5 Nightblade since launch, and I didn't even know there were "issues" until seeing the wall of whining on the forums.

    Not being a ***... But if you've been playing a Nightblade since launch and didn't know it had issues, you're not exactly the most observant person in the game.

    Or I've been able to hold my own in dungeons, and through most of the VR content.

    Hell, just look at this forum. There's a thread here where it shows a Nightblade solo-clearing VR Spindleclutch. Yet you think that we're somehow gimped?

    Can you direct me to the part of my thread that I said I can't hold my own?

    There's a difference between being able to play a broken class, and the class being broken.
  • SirJesto
    SirJesto
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    bg22 wrote: »
    SirJesto wrote: »
    bg22 wrote: »
    Seriously tho, did I miss somethin? Is this a joke orrr?

    This is not a joke.
    bg22 wrote: »
    Do the devs legitimately hate Nightblades? If so, just get rid of the class.

    No they don't hate the class.
    bg22 wrote: »
    Other classes got buffs to class heals, damage and all kinds of nice stuff, but no buff to Nightblade whatsoever? Hrmmm... Sweet.

    Wrong

    Thanks for the great information.

    Snappy answers to stupid questions. (Bonus points if you know where that's from)
  • Pangnirtung
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    Hell, just look at this forum. There's a thread here where it shows a Nightblade solo-clearing VR Spindleclutch. Yet you think that we're somehow gimped?

    And Usain Bolt can run a 9.58 in the 100 meters. I guess I can rest my case and head off to the Olympics.
    Edited by Pangnirtung on May 22, 2014 6:00PM
  • bg22
    bg22
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    @SirJesto K, thanks.


    Guess you didn't read the actual patch notes.

    Better get going tho before your bandwagon leaves you...
    Edited by bg22 on May 22, 2014 6:07PM
  • vicNBitis
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    Corithna wrote: »
    It was a developer response in another thread, I'm looking for it now.

    I don't think any developers post in the forums. The ZOS employees that routinely do post are PR flacks/CSRs not devs. And I mean no disrespect by that. Customer service people have the worst jobs in the world and have my deep, everlasting sympathy.
  • Evergreen
    Evergreen
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    It is worse than the OP stated. We also had our ability Death Stroke nerfed so it no longer does a really nice stealth damage bonus now post nerf just auto crits from stealth.

    It must have been an oversight for one Nightblade skill to work too well. How could the Nightblade nerf be justified over the balancing and fixing we need right now?
  • Solnai
    Solnai
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    Actual patch notes for 1.1.2 you make your own judgement if the other classes were buffed or not.
    Dragonknight
    Burning Breath (Fiery Breath morph): Fixed an issue where this ability was doing less damage than intended.
    Burning Embers: This ability now heals you if your enemy target dies while affected by it.
    Dark Talons:
    This ability can now damage monsters with snare immunity.
    Fixed an issue where allies were not able to activate the synergy from Dark Talons.
    Reduced the overall radius.
    Inhale (and morphs): This ability’s initial life drain morphs can now hit a maximum of three targets. This also applies to Inhale’s morphs.
    Petrify (and morphs): The enemy target’s health regeneration bonus while they were affected by Petrify and its morphs has been removed.
    Razor Armor: Fixed an issue where this ability wasn’t granting bonus armor for the first 3.5 seconds.
    Spiked Armor (and morphs): The damage return for this ability and its morphs has been increased.

    Nightblade
    Fixed an issue that was causing Nightblade abilities to become unresponsive in high-intensity combat situations. This issue is caused by a number of factors, and we will continue to monitor it after this patch.
    Catalyst: Fixed an issue with the Catalyst passive ability. It will now properly increase the effect of speed potions.
    Dark Shades (Summon Shade morph): This ability now deals more damage as the ability ranks up.
    Death Stroke: This ability no longer receives the critical damage bonus when used as a sneak attack. It will still cause a stun and a guaranteed critical hit.
    Focused Attacks: Fixed an issue where ranks II – IV of Focused Attacks were not restoring stamina.
    Sap Essence (Drain Power morph): Fixed an issue where this ability wasn’t granting the initial Weapon Damage bonus you should receive when no target is hit.

    Sorcerer
    Endless Fury: This ability now restores magicka if the secondary explosion kills an enemy, in addition to the initial bolt.
    Persistence: Fixed an issue this passive ability. It now properly increases the duration of the Rune Prison ability.
    Rebate: Fixed an issue with this ability. It will now properly recover magicka when your summoned Winged Twilight is killed.
    Summon Charged Atronach: The storm atronach summoned by this ability now increases in damage as the ability ranks up.

    Templar
    Aurora Javelin: Fixed an issue where Aurora Javelin was adding less damage than the intended additional 40%.
    Blinding Light: Fixed an issue where, after re-specing, you could not spec back into Blinding Light.
    Channeled Focus: Fixed an issue where Channeled Focus was not giving the intended amount of magicka.
    Cleansing Ritual: This ability’s Purify synergy will now only appear to allies that have a negative debuff that can be removed.
    Master Ritualist:
    Decreased this ability’s resurrection cast speed bonus.
    Those who have spent Skill Points in the Master Ritualist passive will have those points returned to their overall skill point pool. You may place those Skill Points back in this ability if you wish, or invest them elsewhere.
    Prism: Fixed an issue where the Prism passive wasn’t properly adding Ultimate when the Dawn’s Wrath ability was cast.
    Radiant Ward: Fixed an issue where this ability wasn’t properly progressing as it ranked up. This results in a slight increase to its damage.
    Rite of Passage:
    Slightly increased in healing done.
    The Remembrance morph now gives allies 20% damage reduction at all ranks, rather than scaling from 16% up to 20%.
    Ritual of Rebirth (Healing Ritual morph): Increased the self-healing on this Healing Ritual morph.
    Spear Shards: Fixed a visual issue with this ability where the spear was falling horizontally.

    Reference
    forums.elderscrollsonline.com/discussion/100211/patch-notes-v1-1-2#latest
    Edited by Solnai on May 22, 2014 6:03PM
  • bg22
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    @iDoseDMT Exactly... Anyone w/ one working eye can see that everyone was buffed, and Nightblade was nerfed.

    Just seems absurd to me. I'm literally blown away.
  • Evergreen
    Evergreen
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    bg22 wrote: »
    @iDoseDMT Exactly... Anyone w/ one working eye can see that everyone was buffed, and Nightblade was nerfed.

    Just seems absurd to me. I'm literally blown away.

    I've been stubbornly having faith in the game since launch because every mmorpg can only be fairly judged on how they move forward imo. How they are moving forward with balancing issues, especially in regards to the Nightblade class and with this latest nerf to Nightblades, is really terrible.

    Just can't wrap my head around what kind of logic is behind the priority for nerfing one of the Nightblades most powerful abilities before fixing and balancing our class.
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