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Future Content place where developers can see what we'd like ingame

rynth
rynth
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If there is already an area for this sorry didn't see one so thought I'd post something where we could add future content that we would like to see in game, i.e new skills, weapons, spells, etc.

1) Cloaks/cape: Think it'd be cool if our characters could have cloaks or capes over our armor.

2) Horse combat: Perhaps and a skill line where you can have mounted combat and mounted combat perks, such as charging, mounted archery, etc. Think it'd be great for pvp as well as rp'ing.

3) Perhaps giving us more looks for each races armor and weapon type when crafting. Meaning I just don't have to have one look for the sword I'm crafting, or have my great sword be so huge and the pommel of the sword so exaggerated.

4) Ability to color coordinate our armor that we find while adventuring or if create armor of different races. (I know they have a dye coming sometime in the future).

5) Staffs to have more elaborate head pieces, such as claws, crystals, lighting effects, etc.

6) Spears (for throwing or regular use) maybe even give them a bonus to mounted combat if we had that, crossbows, flails, lol and perhaps whips.

7) More horse looks, some of them armored would be nice give them more hp bonus or something. Even nice designs on them.

8) More pet types, even perhaps allowing ability to obtain larger pets that help in combat.

Now I'm sure that some of these may not be do able due to time/trouble creating them in game. But this is just a wish thread so lets not get bogged down in arguments of how a development team could create or note create something.
When asked what he would do for a Klondike bar. Grand Moff Tarkin said "why I would blow up Alderaan."
  • Drazhar14
    Drazhar14
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    I think the General Discussion Forum is for this, but it'd be nice to have a dedicated brainstorming area. Anyways,

    1) The more customization, the better! They could add another slot for back items (cape, backpack, etc).

    2) Yes! It would add a whole new dimension to PvP and was pretty fun in Skyrim. Would also make horse stamina investments more meaningful.

    3) I'm actually pretty happy with the amount of crafting customization. The only thing I'd ask for is the missing motifs like Dwarven and new ones as time goes on. I can't wait for the dye system though.

    4) It'd be interesting if the dye's were preset color combinations that changed every piece of gear equipped to match. I'd like to customize each piece individually though (like the Guild Wars 2 system).

    5) Cool idea; maybe add a totem slot for customizing staffs?

    6) Would love to see new weapons be added with new skill lines, especially spears.

    7) Horses should have a second appearance change when 40 points are invested into a single attribute.

    8 ) I would like a pet cat for my Khajiit. I think they should remain cosmetic though. Perhaps they can add a new Ranger class in the future that has skill lines for pets/nature (or a new guild that lets you become a ranger and get those same skills so people don't have to reroll).
  • rynth
    rynth
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    I thought of another one I know its dnd wise and in first Never Winter Night game they had the ability for mages to control their familiar and talk through it. Perhaps sorc. could have that option to create a familiar (other than the one they have) that isn't for attacking or anything. I know its dnd orientated but still was a cool ability.
    When asked what he would do for a Klondike bar. Grand Moff Tarkin said "why I would blow up Alderaan."
  • rynth
    rynth
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    for player housing

    maybe make so that guilds could buy plots of land and setup small towns with shops and homes, etc. Think it'd be a big hit for the rp guilds at least....could even in fact have some setup specific for vampires, werewolves, elves high elves and bosmar, etc.

    I know Bloodskal nord guild when it was alive tried doing something like this with its membesr
    Edited by rynth on May 22, 2014 7:36PM
    When asked what he would do for a Klondike bar. Grand Moff Tarkin said "why I would blow up Alderaan."
  • rioinsigniab16_ESO
    rioinsigniab16_ESO
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  • rynth
    rynth
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    I think something else cool to add for crafters is the ability to choose what color scheme you want your clothing to look, maybe even have a set of decals or some type of artwork/ scrollwork to add to the armor. Stuff to make the crafted pieces more unique player design.

    and....well I know this is way out there but and maybe a bit more for "rp" I don't know they may not like it too. But, perhaps have spell ingredients for spells that have to be purchased, crafted, farmed.....even arrows too for bows, can have different type of arrow heads, fletching, even enchantments.

    and perhaps for the werewolf we can change when we want? Or at least let there be a cooldown timer or something instead of having to build enough points to activate it. Heck you could even have it so that the ww has to feed like the vampire does.
    Edited by rynth on June 4, 2014 9:55PM
    When asked what he would do for a Klondike bar. Grand Moff Tarkin said "why I would blow up Alderaan."
  • rynth
    rynth
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    How about a new skill maybe fighters guild or assassins class throwing knives?

    I can see some sort of daedric/undead type of knife like the crossbow would be cool.
    When asked what he would do for a Klondike bar. Grand Moff Tarkin said "why I would blow up Alderaan."
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