The real question is why don't people search and look for answers as opposed to getting upset about something that has been answered previously. This was taken directly from the Known Issues sticky at the top. Combine it with what is in the unofficial 1.1 patch notes.ZOS_GinaBruno wrote: »
- Nightblade – We have many fixes coming to the Nightblade in our next patch, including fixes to abilities and passives that weren’t working properly, and adjusting the responsiveness in high-intensity combat. We’ll continue to monitor the Nightblade after we push these fixes live.
- Weapon Swapping – We’ve seen your feedback that weapon swapping lags during combat, and we are currently testing a fix that significantly improves the responsiveness. As this is caused by a number of different factors, we want to be confident in the change before pushing it live.
- Passives – We found that some passives would stop working when you die, including many of the vampire passives. These will be fixed in our next patch.
The real question is why don't people search and look for answers as opposed to getting upset about something that has been answered previously. This was taken directly from the Known Issues sticky at the top. Combine it with what is in the unofficial 1.1 patch notes.ZOS_GinaBruno wrote: »
- Nightblade – We have many fixes coming to the Nightblade in our next patch, including fixes to abilities and passives that weren’t working properly, and adjusting the responsiveness in high-intensity combat. We’ll continue to monitor the Nightblade after we push these fixes live.
- Weapon Swapping – We’ve seen your feedback that weapon swapping lags during combat, and we are currently testing a fix that significantly improves the responsiveness. As this is caused by a number of different factors, we want to be confident in the change before pushing it live.
- Passives – We found that some passives would stop working when you die, including many of the vampire passives. These will be fixed in our next patch.
NakedSnake wrote: »You have to remember that craglorn is an update and will not necessarily contain any fixes at all. I guess we will have confirmation in a few.
NakedSnake wrote: »Yes , I knew there would be fixes included but what I meant was that fixes are not guaranteed in this type of update. Bug fixes come when bugs are actually fixed. If the fixes for classes like NB are not in this patch then most likely they have not figured them out yet.
tino.antoninieb17_ESO wrote: »As far i understand 1.1 and 1.1.1. patch notes NB's are still far from fixed. Ofc lack of communication skills or structure may be reason why ZOS haven't successfully communicated all what they have fixed with NB's. One way or another its ZOS. Guys really please mark this - u are bleeding players - change something and start solving issues or most of u will be out of business very soon .
NakedSnake wrote: »Yes , I knew there would be fixes included but what I meant was that fixes are not guaranteed in this type of update. Bug fixes come when bugs are actually fixed. If the fixes for classes like NB are not in this patch then most likely they have not figured them out yet.
This makes no sense. The post clearly states that passives to the nightblade will be fixed in the next patch which is the content patch 1.1.2 or whatever they call it. You seem to be confused or english is not your primary language.
NakedSnake wrote: »Yes , I knew there would be fixes included but what I meant was that fixes are not guaranteed in this type of update. Bug fixes come when bugs are actually fixed. If the fixes for classes like NB are not in this patch then most likely they have not figured them out yet.
This makes no sense. The post clearly states that passives to the nightblade will be fixed in the next patch which is the content patch 1.1.2 or whatever they call it. You seem to be confused or english is not your primary language.
Last I heard the goal was to put in nightblade fixes in 1.2, not 1.1.2. They said on reddit to expect the major patches to be 4-6 weeks apart. So maybe in a month or month in a half.
Since they are changing the functionality of hirelings are they going to allow some free respecs? How many people have their nightblade alts speced up with hirelings so they can get some use out of them and now BAM! Sorry no free stuff in the mail.
Since they are changing the functionality of hirelings are they going to allow some free respecs? How many people have their nightblade alts speced up with hirelings so they can get some use out of them and now BAM! Sorry no free stuff in the mail.
Hirelings are still going to bring the same items they're just not coming in a container anymore because sometimes they were delivering empty containers.
"•Crafting hireling mails no longer contain a loot box. Instead, they contain the random assortment of items which the box would have contained when you opened it. The items you receive in the mail are determined by the character for which the mail was intended. ◦As a result of this change, the issue where hireling containers were sometimes empty has also been fixed."
NakedSnake wrote: »Yes , I knew there would be fixes included but what I meant was that fixes are not guaranteed in this type of update. Bug fixes come when bugs are actually fixed. If the fixes for classes like NB are not in this patch then most likely they have not figured them out yet.
This makes no sense. The post clearly states that passives to the nightblade will be fixed in the next patch which is the content patch 1.1.2 or whatever they call it. You seem to be confused or english is not your primary language.
Last I heard the goal was to put in nightblade fixes in 1.2, not 1.1.2. They said on reddit to expect the major patches to be 4-6 weeks apart. So maybe in a month or month in a half.
Again, what you are saying makes no sense since todays patch could be labeled 1.2 or 3.0, you wont know that until you patch. Second, in the Known issues thread, they state that the fixes will be in the next patch. Today is the next patch since that post was made.
People need to calm down until the patch notes are out and you are in game checking things out. If things are broke on Nightblade still then it must mean the world is ending and we can all stop playing this game.
Link your source if you want credibility. The point is they can label their patch whatever they want. Number sequence is only there to appease people like you who have little knowledge of how patching/updating code works.NakedSnake wrote: »Yes , I knew there would be fixes included but what I meant was that fixes are not guaranteed in this type of update. Bug fixes come when bugs are actually fixed. If the fixes for classes like NB are not in this patch then most likely they have not figured them out yet.
This makes no sense. The post clearly states that passives to the nightblade will be fixed in the next patch which is the content patch 1.1.2 or whatever they call it. You seem to be confused or english is not your primary language.
Last I heard the goal was to put in nightblade fixes in 1.2, not 1.1.2. They said on reddit to expect the major patches to be 4-6 weeks apart. So maybe in a month or month in a half.
Again, what you are saying makes no sense since todays patch could be labeled 1.2 or 3.0, you wont know that until you patch. Second, in the Known issues thread, they state that the fixes will be in the next patch. Today is the next patch since that post was made.
People need to calm down until the patch notes are out and you are in game checking things out. If things are broke on Nightblade still then it must mean the world is ending and we can all stop playing this game.
Aside from the message on the top of the screen saying 1.1.2, and the fact that they said in their AMA that the NB changes would be in 1.2 and all the people from the PTS that posted the notes showing no sign of NB fixes in this patch, and ZOS stating that 1.X are the major patches and expect those to be 4-6 weeks apart I guess you have some kind of point?
Link your source if you want credibility. The point is they can label their patch whatever they want. Number sequence is only there to appease people like you who have little knowledge of how patching/updating code works.NakedSnake wrote: »Yes , I knew there would be fixes included but what I meant was that fixes are not guaranteed in this type of update. Bug fixes come when bugs are actually fixed. If the fixes for classes like NB are not in this patch then most likely they have not figured them out yet.
This makes no sense. The post clearly states that passives to the nightblade will be fixed in the next patch which is the content patch 1.1.2 or whatever they call it. You seem to be confused or english is not your primary language.
Last I heard the goal was to put in nightblade fixes in 1.2, not 1.1.2. They said on reddit to expect the major patches to be 4-6 weeks apart. So maybe in a month or month in a half.
Again, what you are saying makes no sense since todays patch could be labeled 1.2 or 3.0, you wont know that until you patch. Second, in the Known issues thread, they state that the fixes will be in the next patch. Today is the next patch since that post was made.
People need to calm down until the patch notes are out and you are in game checking things out. If things are broke on Nightblade still then it must mean the world is ending and we can all stop playing this game.
Aside from the message on the top of the screen saying 1.1.2, and the fact that they said in their AMA that the NB changes would be in 1.2 and all the people from the PTS that posted the notes showing no sign of NB fixes in this patch, and ZOS stating that 1.X are the major patches and expect those to be 4-6 weeks apart I guess you have some kind of point?
It is clearly stated, on the official forums by an employee of Zenimax that the nightblade passives would be fixed in the next patch. I dont know how else to explain it to you. That post was made well after the Reddit AMA, so you tell me what should be believed? An older Q&A or a post made less than a week ago?
NakedSnake wrote: »Yes , I knew there would be fixes included but what I meant was that fixes are not guaranteed in this type of update. Bug fixes come when bugs are actually fixed. If the fixes for classes like NB are not in this patch then most likely they have not figured them out yet.
This makes no sense. The post clearly states that passives to the nightblade will be fixed in the next patch which is the content patch 1.1.2 or whatever they call it. You seem to be confused or english is not your primary language.
[–]Baramoth2Dunmer Nightblade 2 points 10 days ago
Is there any plans to add more utility to the Nightblade class? I feel that this class is somewhat weaker than others in the sense that it has little versatility and anything this class can do, other classes can do just as well if not better. I love my V1 Nightblade, but I fear we just don't match up to the other classes right now.
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[–]zos_konk 4 points 10 days ago
Yes. For patch 1.2, we are looking especially at helping to add flexibility to builds with some buffs to the lesser used abilities. For the nightblade, this includes abilities such as Master Assassin, Path of Darkness, Incapacitate, and more. I'm really looking forward to getting that patch out to everyone: I think you'll be really excited about the changes.
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Pangnirtung wrote: »Oh Gawd, I have to wait how many more weeks for the NB patch?
Time for a re-roll.