They do need to fix the ability of someone to be guested in one campaign, yet simply use "travel to player" to guest in another campaign to which they are not assigned as an actual guest (essentially, circumventing the guesting lockout system). That cannot be working as intended.
Halrloprillalar wrote: »They do need to fix the ability of someone to be guested in one campaign, yet simply use "travel to player" to guest in another campaign to which they are not assigned as an actual guest (essentially, circumventing the guesting lockout system). That cannot be working as intended.
Someone has already listed the exact passage in the official FAQ stating that it is an intended mechanic, please scroll up.
I honestly don't see a problem with it. Wabba is full? It's full for everyone. Sure it means your queue is longer b/c some non wabbalag folks are in there, but if you really want to get in it's almost always <30min wait.
All it does is save someone the 24hr timer to switch. If a faction wants a presence, they will get their presence. Get your warbanner on and recruit more for yours instead of crying. Honestly, compared to all the other problems plaguing pvp, this is a non-issue.
Halrloprillalar wrote: »They do need to fix the ability of someone to be guested in one campaign, yet simply use "travel to player" to guest in another campaign to which they are not assigned as an actual guest (essentially, circumventing the guesting lockout system). That cannot be working as intended.
Someone has already listed the exact passage in the official FAQ stating that it is an intended mechanic, please scroll up.
I honestly don't see a problem with it. Wabba is full? It's full for everyone. Sure it means your queue is longer b/c some non wabbalag folks are in there, but if you really want to get in it's almost always <30min wait.
All it does is save someone the 24hr timer to switch. If a faction wants a presence, they will get their presence. Get your warbanner on and recruit more for yours instead of crying. Honestly, compared to all the other problems plaguing pvp, this is a non-issue.
See, this is utterly illogical. If all anyone has to do to guest in a campaign is "travel to player" - then why have an actual guest mechanic at all?
See, this is utterly illogical. If all anyone has to do to guest in a campaign is "travel to player" - then why have an actual guest mechanic at all?