Currently they are balancing the classes.
Once that is done, they can balance stamina/mana builds against another and PvE content.
I fully expected balancing problems like this in any MMO in 2nd month after launch (or have we actualy stated the 3rd now?). I am sure they get it right within the first 6 monhts after launch.
Currently they are balancing the classes.
Once that is done, they can balance stamina/mana builds against another and PvE content.
I fully expected balancing problems like this in any MMO in 2nd month after launch (or have we actualy stated the 3rd now?). I am sure they get it right within the first 6 monhts after launch.
You're forgetting that each time you block or dodge-roll you make the attacker burn his resources so you are indirectly damaging him because you are weakening him in the process. The option to just get right in his face is there also so no one is forced to deplete their stamina defensively, reducing the damage output the weapon abilities can do. And if you rely on stamina feats for damage, why not use magicka feats defensively instead? I mean, isn't it kinda dumb not to use those free 1200ish magicka points you have for something?
Currently they are balancing the classes.
Once that is done, they can balance stamina/mana builds against another and PvE content.
I fully expected balancing problems like this in any MMO in 2nd month after launch (or have we actualy stated the 3rd now?). I am sure they get it right within the first 6 monhts after launch.