Maintenance for the week of December 23:
· [COMPLETE] NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

Cyrodill is now completly broken and unplayable ......

mettatron
mettatron
Look I'm not here to whine, or in truth complain I'm here to simply state facts.........
I Have been asked to state theses problems as clearly and as concisely as possible after multiple phone calls with senior customer service personnel so here it goes....

If you do not agree with this please kindly keep your feed back/opinion to your self and off my post!


please read the post in its entirety and do not attempt to "nit pick" it...
theses are simply observations and comparisons with the Tes genera as a whole
I personally have played every single TES game since Arena in 1994, I have 20 years experience playing /modding these games and I will say that I "love" them!

Each has had its fair share of problems but this game has had the absolute most and is a slap in the face to it's predecessors ....especially with the technological progress we have at our disposal now ....compared to then ........then it was acceptable now it simply is not ....



Now with out further preface or adue ..... the issues at hand....



1. I'm uncertain of your reasoning for first making cyrodiil level 50(now- vr5) and the intentions of it being in all honestly end game content!!! then half way through development I can only assume due to the "rush" to "magically produce" more content !!
you devise the "veteran ranks system" and force chosen factions to trudge through other factions side/zone quests where the only singular difference is the health and strength of the mobs in said "veteran rank" areas.......

this being said this game design is a resolute failure as you gain no conceivable advantage by being veteran rank especially in pvp aka end game content ... you allow "level10-50" to access this content with no penalty's what so ever you even bolster their stats too equal footing if not greater footing with those of us whom have earned the right to be in the content by legitimately playing through the pve content to vetern rank status (not to mention the amounts of bugs hacks scams and exploits which i will also address ... )

2. with this most recent "patch/update" it has made large grouping neigh on impossible especially in cyrodiil persons intentionally re-log while in groups and it winds up kicking the whole group off line this amongst other things is completely unacceptable ....

3. the transitus network/foward camps in cyrodill having transitus net works "faction locked" is just stupid if you faction has the manpower to claim the map there is no legitimate reason why your transitus cannot connect to move smoothly across the map you have conquered

4.foward camps needing smooth level ground to be set up is redundant i mean it is a tent... I have slept in a tent /sleeping bag irl slung from pitons hammered in a vertical drop rock-face 150+ meters up in the air .... engineering is a marvelous thing..........
a few lumps shouldn't be a problem for setting one up especially considering there cost to buy :/ next is their inability to connect to the transitus network apparently the only way to travel to them is if you are "dead/or suicide" which requires more armor degradation ....which kind of defeats the whole purpose of them in the first place ......

5. slaughter fish in cyrodiil for boundary limits and elder scroll objectives ... i cannot count the times someone has ran a scroll out into a lake to keep the other faction from being able to reacquire it ergo placing it in "limbo " the only way to resolve said problem is to remove the "slaughter fish" and simply disable "wall off out of bound's areas with "invisible barriers"


6. whilst i personally do not believe non lvl 50's now "vr 5" ranks should be able to be allowed into pvp
I also do not believe that player's of insufficient level/ rank should be allowed to progress/travel to higher zones untill they have cleared/completed their current at level zone/ area...

simply put they have not earned the right or sufficiently learned the skills needed by legitimately leveling up through pve/quests content the fact you have made those whom chooses to "exploit/grind" content /level more prevalent and eased their ability to do so is quite amusing honestly "raising" the amount of experience per kill is a serious and grievous mistake " considering this game is less than 2 months old and persons are already at level cap :/ which has now been raised already instead of fixing the plethora of broken content in game

7. Grouping should be an "optional" not mandatory choice .. if you are in a "group then the difficulty lvl should increases .... if you are not it should be even with your level "forcing" players to group is not a good option especially for a TES game even an "mmo" this is a TES game or at least should be first and foremost

8.lore breaking aspects of this game like the fact that certain things are not accountable for example "arrows" should not be unlimited they should be craft-able and quantified as well as enchant-able opposite than the bow you have a "frost bow but you wish to shoot a fire arrow you equip fire arrows and presto........

9. also is the Fact that there is simply no conceivable way to "miss" any hit in this game it is "hand holding" to the most extreme nor is there any way to "fail" an objective or a quest or consequences for doing so other than simply dying.....

10. travel.......horses/travel to player being abused misused........horses are glitched if you simply hold down the sprint button you sprint/run indefinitely while mounted.......even if you "run" out of stamina......

travel to player allows you to travel"for free"!! you can travel to to places/locations you personally have not discovered:/ even completly out of zone area...imean this is seriously a game breaking exploit ..... but if you want to travel to a way shrine you have discovered but your not actively at a way-shrine you get "taxed" and you get taxed further for rapidly traveling :/ e


12. crafting in general is simply broken ... i pose this question how precisely is a player with out sufficient knowledge or skill level able to "mine /harvest " any tier material ..... none the less "deconstruct higher level materials /droped items or gear for massive xp gains ....then there is the broken aspect of "traded playercrafted items giving more xp and that whole exploitation chestnut ........

13. alchemy/provisioning alchemy is broken due to the inability to craft poisons/potential thrown projectiles or properly apply use them on weapons gear also as the teir level increases the potancy/time does not increase for the potion themselves but rather the crafter of said potion maker......a resolute failure ......

provesioning items/foods buffs expire when instancing /traveling before their timers expire especially when "stats" are "capped"/ said "buffs" should not count to the "cap" on stats period as they are temporary....... and need to last for their entire timers regaurdless...

14.. vr ranks and skills abilities attributes not leveling appropriately and the cost of skills versus the damage out put done ......... not receiving additional attribute points for appropriate leveling of said vr ranks as well why does a vr 1-10 only have "a cap of 49 attribute points " this is seriously broken as is the meger gains said attributes provide at said vr ranks which should be doubbled if due to the difficulty of being engaged

15. the out of combat timer .......is broken .....your not able to interact with objects ,nodes,doors ,ect while in-combat even if your not actually actively engaged in combat but simply " recive "pre-aggro" and no hits have been taken !!

combat should end as soon as said threat has been eliminated period there should be no cool down ... this also pertains to the amount of "chase " said mobs give if you decide to "flee" combat mobs chase far to far and to long from their "spawn activators/locations if you not attacking them they should not be chasing you beyond 10-20 meters tops ............especially if you not reengaging them ... ergo "kiting" them ...

16. there are multiple issues with the "modeling" and placement of objects /terrain/activators/nodes in the game especially within cyrodiil but not limited to that zone
i cannot count the times i have been stuck in doors,walls, boulders, or been thrown completely "out of environment "in dungeons/delves not to mention the lack of ingenuity on dungeon delve cave and ruin modeling

especially considering the shear diversity expressed in oblivion,morrowind and oblivion I see no point of why you are not able to simply import and touch up, rebake theses areas for content in this game since this game is suppose to encompass the whole of tamriel i mean where is kavatch, anvil, leyawiin......


17. the fact that the factions/races unite in the main quests makes absotle no senses for the pvp aspect of cyrodiil infacy cyrodiil should simply be a pve aspect of this game and you should separate the world into pve/pvp servers/shard for world wide pvping or implement an arena stylized concept to pit team against team with limited amounts of battle rezzes not to mention allow spectation of said events in real time

18. the amount of scamming,gold farming of items / items having a value of zero now reducing alleged rare drops just for a "cosmetic effect" ergo increasing its ingame value and thos whom exploit that concept

19. dividing the in game economy into "guild shops" was a serious mistake you need to take a look at other ,mmos and have a world wide "auction house" with the "guild shops" being an option there. for listings of players to be for "guild members only" ...... also the guild banks being used and abused as "free" personal bank spaces vs// paying insane amounts of in game currency for extra bank space is a resolute failure .. guild banks need to be open to evry player to add and withdraw /lock their own items they place in the bank not just limited to the "uppercrust/rank" of said guilds ..

20.. the ignore list cap of only 100..i mean seriously ..... enough said there..especially with all the trolls and other undesirable types .......


i honestly cannot believe just how botched this game has been i think you need to go back to the drawing board especially given the "budget" spent on this game...this game has great potential mind you but as it stands with all the problems it simply is not worth paying to play .....
Edited by mettatron on 24 May 2014 04:06
  • shanersimms_ESO
    shanersimms_ESO
    ✭✭✭
    It find it humoring that I disagree with just about every single point you've made in terms of design and direction. Had the post been shorter and had you not requested to not "nit pick" I would have a few counter arguments I feel greatly support ZoS decisions in many of the areas you are criticizing. In sum, all I can say is that many of your points argue for increased convenience which I feel sacrifices (in varying degrees) areas in strategy, complexity, immersion, and inter-playability between people who have varying levels of time to dedicate to playing the game. One of my friends has "played" since launch but due to his real lfie schedule he is only level 30 and I'm currently sitting at VR5. I for one am glad Zenimax set up a system that can be fun and competitive for everyone and to where I can still play with my friends when they get the opportunity to log on. I would never vote to sacrifice any of these areas for sheer convenience.

    Oh, and a quick note, that horses "Stamina" bar should be viewed more as a meter leading to you being dismounted should you take damage if it is depleted. More stamina for the horse means more damage you/it can take before being dismounted. Sprinting tires the horse out making you more vulnerable to being dismounted is the way I see it.
    -Lord Shaszahan the Archmage, of The Septim Bloodline
  • Oblongship
    Oblongship
    ✭✭✭✭
    Do you expect people to read that novel?
  • NekOnOkO
    NekOnOkO
    ✭✭✭
    Oblongship wrote: »
    Do you expect people to read that novel?

    Well, i've tried for a couple of minutes. Doesn't make much sense at the first glance.
  • Teevesnacks
    Teevesnacks
    ✭✭✭
    Yeah, all I see is nit picking
  • nukeyoo
    nukeyoo
    ✭✭✭
    [Moderator Note: Removed per our rules on Spamming]
    Edited by ZOS_JuhoJ on 24 May 2014 06:43
    - done w/ it
  • Ghenra
    Ghenra
    ✭✭✭
    I love this game now, bash nerfed, talons nerfed, doible xp for killing players and doing cyrodiil quest, all mobs vr5, finally, I starting to believe in this game.

    Thanks ZOS i hope that all the megapatch that you will release have the same quality of this.
  • zombie2kornout
    Well, A for effort. Also, congratulations on your badge. :smiley:
  • Pancake-Tragedy
    Pancake-Tragedy
    ✭✭✭✭✭
    mettatron wrote: »

    If you do not agree with this please kindly keep your feed back/opinion to your self and off my post!

    Lol nope. You can have the right to your opinion, but that doesn't mean anyone has to agree with it.
    Pancake Tragedy - Sorcerer
  • wafcatb14_ESO
    wafcatb14_ESO
    ✭✭✭
    Honestly i think their rvr system is crap . DAOC you could lvl in frontiers which is basicly AVA . which ESO cyrdoill is modled after . Same as Warhammer you could lvl from lvl 1 to lvl cap entirly in RVR ie AVA .

    Enter ESO nope you must wait until lvl 10 to go to Cyrdioll AVA and while you can do quest there you can not lvl effectivly in AVA as you could in DAOC and Warhammer

    Personaly if the game is like the OP wants i wouldn`t have bought it as i have no intrest in grinding crappy PVE just to get to max lvl to go do RVR .

    It`s one of the reasons i`ve already canclled my sub .
  • mettatron
    mettatron
    It`s one of the reasons i`ve already cancelled* my sub .

    my sentiments precisely however you honestly cannot compare a TES game to any other game!

    TES as far as the RPG Adventure genera goes honestly is in a league of their own....

    I honestly cannot think off the top of my head of any other games with higher quality voice acting than TES games or better story-lines/back story.

    Yes sure there was the"final-fantasy" franchise but it is sold out ..... as far as re-playability and longevity /character building/creation the former TES games have it in spades !

    ..... alabit as they have progressed they have also completely regressed to the abject point of failure........

    go play "Morrowind" then come play "ESO" whilst the graphics are far from desirable the whole context of morrowind from npc killing, the ability to fail quests and objectives it truly is a "free range " rpg game !

    the world and the mobs scale with your characters progression and there are actionable consequences for the choices you make...

    there are no "magical dots /arrows" pointing to some far off undiscovered place or floating over an npc's head telling you this is what you need to do

    the amount of irresolute hand holding is tragic it takes no skill or thought period

    if you desire to "pvp/pew pew /tank and spank /button mash" spend hours of your life killing one mob go play games that have that form and kind of mindless activity as there are 100's of them


    but for the love of the divines do not turn this game/genra into that trash which you have stopped playing to come here .......

  • mettatron
    mettatron
    Lol nope. You can have the right to your opinion, but that doesn't mean anyone has to agree with it.


    not opinions facts your snide commentary that is un wanted or required as you have nothing significant or actionable to say ergo simply ...trolling.....

  • mettatron
    mettatron

    Oh, and a quick note, that horses "Stamina" bar should be viewed more as a meter leading to you being dismounted should you take damage if it is depleted. More stamina for the horse means more damage you/it can take before being dismounted. Sprinting tires the horse out making you more vulnerable to being dismounted is the way I see it.


    Negative,,, if you run out of stamina you cannot run or sneak or use "x" number of skills if your horse/mount runs out of stamina they should nor be able to sprint indefinitely period!

    also you should be dis mounted as well as your horse is too "tired and worn out" to carry you none the less your additional weight ...at any speed....


    this is over used and extremely abused especially in cyrodiil......

    if this was a real live horse you would ultimately cause it to bleed out under the abuses suffered not to mention the "feeding horses" once a 24hour period is a complete joke horses need better maintenance and care in game you should have to feed and brush down your horses and rotate them out and actually have to "care" for it

    there are reasons why travel is limited in cyrodiil... and I whole heartedly agree with them .....you should not be able to get up directly after being slain in combat i would go the extra step to make it so you could not even respawn at a fort/station nearby but that the only respawn location is your "home base camp/or a foward camp that has had the points expended to be purchased and that foward camps are only usable by the "group" which expended /constructed them ......

    its complete bull that players get slain and can auto respawn inside the fort /station another feature which is heavily abused/exploited if you die there should be heavier penalty for doing so nor should a VR rank be able to be slain by a player whom does not have that same level it is not even remotly conceivable for them to be-able to touch one who is so far leveled in combat prow-less...

    further more if a player is in combat against an "npc" another player
    a player should not get kill credit or unless they do over 75% of the damage to acquire the kill them selves!! t

    his group dogpile business is complete nonsense that you do not even land a blow yet you get credit and points "leeching".....same for npc/pve content

    this needs to be implemented desperately...i'm a fervent believer in "you keep wtf you kill" i do not believe in "leeching" or "carrying" (((unless a friend or guild member asks for assistance)))

    if I have expended the time the energy and wherewithal to acquire my level/rank/position then you or any other should have to do the same ...

    RESPECT as well as rank is earned not GIVEN.......

    and after you have done so i am more than amicable to play/group with you as you are on par with my level of play .....


    Edited by mettatron on 25 May 2014 01:16
  • Elsin0re
    Elsin0re
    Soul Shriven
    mettatron wrote: »
    Lol nope. You can have the right to your opinion, but that doesn't mean anyone has to agree with it.
    not opinions facts your snide commentary that is un wanted or required as you have nothing significant or actionable to say ergo simply ...trolling.....

    Young man,

    (Note : alleged 20 years of gaming notwithstanding, the way you write and react testify to a juvenile-verging-on-childish-persona. Quite distressing from a thirtysomething, don't you think ? Should you ressent this assessment, you might want to check on that obnoxious self-entitled behaviour of yours that hinted it at me.).

    1- You have the definition of "fact" and "opinion" all wrong, whatever the epistemological framework you pick from. Go check. Brandishing these big words (quite ineptly) to shut the opposition is offensive. That is, simply ...trolling.
    2- Posting on a forum asking people not to answer is nonsensical (why post at all ?) and in practice simply ....trolling.
    3- Answering politely expressed and developped disagrements with snappy expletives like "negative" "period" "unwanted or required commentary" in place of polite and measured counter-arguments, is offensive. That is, simply... trolling.

    And now for some nitpicking (you earned yourself of bit of that) :
    RESPECT is GIVEN, not EARNED. (I can yell, too)
    You have the defiition of "respect" and "awe" all mingled. Go check.
    DISRESPECT, however is EARNED.
    Treating us like you do, you managed to earn it.


    Signed : Hollier-than-Hollier-than-thous :wink:
    (PS : A smart guy would know a simple way to earn his respect back, mind you. )
    Edited by Elsin0re on 4 June 2014 21:37
  • mettatron
    mettatron
    @elsin0re
    the fact that you flap your lips or rather fingers in this case and have absolutely nothing to properly contribute other than your self obvious "asshurt syndrome" is rather appalling ....

    I state implicit facts in regards to the game and what is inherently "wrong" with it .

    you coming to my post ranting/raving like a disrespectful self entitled little twit is exactly the kind of reasons this game's player base is dropping like fly's!

    furthermore persons of standing such as my self are unsubbing right and left because of the undesirables like unto yourself ..

    If you think I give one iota about you or your obvious delusional aspect practices you need to seriously think again .....

    as an aside .....not only do i have over 20 years "gaming" I also have 15 years in the military as well as 10+ years modeling and game developing under my belt ergo my reasons and rational stands .....

    if you have something rational or advisable to state about your experiences with the "game" it would be welcome but if you continue with your current course of action it will fall upon deaf ears and a blind eye dear child ......


    and keep your "religion" to your self ....it has no place in this game or forum ......

    " Iniustitia fit est lex, rebellio fit necessitas"
    Mettatron..


    Edited by mettatron on 5 June 2014 08:14
  • Elsin0re
    Elsin0re
    Soul Shriven
    This guy is a gem. :p
    Thanks for the laughs, mate.
    Edited by Elsin0re on 5 June 2014 20:51
Sign In or Register to comment.