250 damage autoattacks, 1300 damage charged (VR)

Crescent
Crescent
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And you wonder why people don't want to play your VR content.

You throw people into a dungeon with narrow halls with close packs of mobs, in packs of 3 each with each one attacking for 1/5 of your health with normal attacks at 49 health points invested. Can't even dodge around because you'll aggro another pack of mobs nearby.

All 3 of those mobs decide to chain charge up attacks that hit for 1.3-1.4k a piece, only the skeleton's attack can be blocked and the other two magick casts need to be bashed separately, and you won't get two bashes in before one of them goes off an takes off 70% of your health at full or 1-shots you if not.

I mean, whoever tuned this crap, did you even bother to look at the math? Autoattacks for 250 damage while most people have 2000 health (which doesn't scale up much across veteran ranks as the mobs double to quadruple their health and damage)? From 3 mobs that turns into 750 damage per autoattack cycle not counting the charged up attacks! 750 damage every 2 seconds!

No wonder everyone's using Impulse spam. If you try to single target the mobs by the time you kill one or two they can lop off 70% of your health or more.

That's also why you'll have huge problems in pvp into the future because damage has scaled up far more than health pools have.
Edited by Crescent on 4 June 2014 01:52
  • jeirlightninghoofb14_ESO
    You just need suppression field. It works great for trash packs and has super fast charge up. Just in case you need a reference I'll link a video.

    https://www.youtube.com/watch?v=h15iu2seVoI
  • Malmai
    Malmai
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    Sucha troll, rofl
  • jeirlightninghoofb14_ESO
    lol, I dunno what you're talking about. That's exactly how I feel every time I pop it.
  • Bhakura
    Bhakura
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    Im thinking im playing a different game, damage numbers are the same, but, i solo packs of 3 or more and hardly ever die?
    Oh wait already see it.
    charge up attacks that hit for 1.3-1.4k a piece
    Well if youre not gonna block or interrupt that stuff and just stand there like a salt pillar what you think is gonna happen?
    And another complain thread thats actually a fail skilled in combat thread.
    Edited by Bhakura on 4 June 2014 02:31
  • Crescent
    Crescent
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    Bhakura wrote: »
    Im thinking im playing a different game, damage numbers are the same, but, i solo packs of 3 or more and hardly ever die?
    Oh wait already see it.
    charge up attacks that hit for 1.3-1.4k a piece
    Well if youre not gonna block or interrupt that stuff and just stand there like a salt pillar what you think is gonna happen?
    And another complain thread thats actually a fail skilled in combat thread.

    Some people can't bother to read before vomit comes out their mouth.

    I didn't say I had trouble with 3-mob packs. I said that when you put 3mob packs right next to each other in some narrow hallways where you can't dodge without pulling extra packs, it might no make sense to make the 3 mob packs 2 casters who can nuke 60% of your health through a block because you can't block fire swirls, while a skeleton is using an uppercut skill that failed to display a glow animation.

    And that was just an example. The point is that 3 mobs can do 750 damage just on their first autoattack.

    I don't mind that the charge up hit kinda hard. What I mind is that the autoattack damage does more than 10% of your health per hit. What I mind is that 3 mobs in one autoattack do more damage than a single boss mob on a quest.

    Try it. Take a veteran lich's nuke to the face and compare it to a regular mob. The regular mobs outdamage most elite mobs that aren't a storm astronach, a troll, or a gargoyle.

    And I must really ask what class and setup you are running. I hope that setup doesn't include a staff or a magicka build.
    Edited by Crescent on 4 June 2014 03:26
  • Entreriii
    Entreriii
    Soul Shriven
    the only problem i had vr1-10 was some of the bosses (can't be knocked down ones) and trolls couldnt ever seem to do enough damage to drop them
  • jeirlightninghoofb14_ESO
    What VR level are you? What kind of armor/resist do you have? what class are you playing? whats your build look like? A lot of stuff people need to know if you want help.
  • Bhakura
    Bhakura
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    I have both a stamina vr NB and a magicka NB in vet.
    Now im leveling a stamina templar but not in vet yet so not speaking for that one. But from what i can tell, im gonna laugh just as hard with the people complaining about that.
    So yea, i kinda now what im talking bout, and no i never EVER get hit with 3 auto attacks at once let alone 3 power charges which is impossible to begin with because mobs rotate their power attacks. If you actually payed attention in combat you should know that.
    My stamina build ccs one, kills another before it can actually attack, and finishes of the third, so its only the second one i have to keep an eye on.
    Magicka build just barges in, mass CC, aoe to near death and finishes them off with quick killerblade strikes, hardly ever get hit.
    Sometimes i wonder how people play, i really do, what, you bought a powerlevel service to VR or something? How else can you get to VR, not having learned how to deal with 3 mob packs without needing huge rooms, without having learned to block at the right time, without any skill whatsoever for self preservation.
    Then come on forum and blame the game for being ridiculous and hard, its simply something that does not go into my head. Maybe its you and not the game?
    But no, every single complaint on this forum about game being to hard starts with, i got hit for this much by this attack and makes VR impossible, what have you been doing in pre vet? Just, i dont know, stand there and get hit because hey, its normal, its easy peasy, who cares what mobs do.
    Im not bashing you or anything but im so fed up with these posts and all i read are player errors dismissing the game as if its the games fault they are doing stuff wrong.
  • Crescent
    Crescent
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    What VR level are you? What kind of armor/resist do you have? what class are you playing? whats your build look like? A lot of stuff people need to know if you want help.


    VR9 leather dual dagger sorcerer. Typical crit surge build, no aoe since stamina skills have weak aoe. I have no spell resist since leather passives don't give any so the problem is mostly caster mobs and archers, packs of melee mobs are easy for me.


    I'm ignoring the tool Bhakura above since I expect he thinks he knows about CC just because he can spam shadow disguise and chain stun mobs well most other melee don't have spammable CC.

    And no I'm pretty sure the caster mobs can do their fire swirls just at the same time the skeleton is doing an uppercut. I've had skeletons cast uppercuts while a stormknight is doing his conal blast so stop talking.
    Edited by Crescent on 4 June 2014 05:52
  • ThisOnePosts
    ThisOnePosts
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    You need to prioritize targets. Healers 1st, then sorcs/archers, etc... once you are down to a few melee enemies you can manage them. You may need to mix up your skill bars a bit because whatever you are doing it isn't working.

    FYI I've completed every single quest in this entire game that is available for solo. I've also run all of the group dungeons, plenty of PVP, etc..

    I'm also a Vamp and Nightblade that has played through both of those things being severely broken and I don't have a single skill point in the light armor tree. I balance between magicka and stamina because that's how I play and I'd rather be prepared for future balancing than get used to things that are not.

    I did not level grind my way, I went through as intended by ZOS and if something I was doing didn't seem it was working, I re-evaluated and reworked it until it did.

    It's hard to give specific advice to you without knowing the specific issues... I can manage packs without rolling into others I just am as perceptive as possible (it happens, but that's why I don't use ultimates unless I absolutely need to) --- oh and I mostly play in first person -- as I have done in previous ES games and it's my favorite way to play in this game.
  • captain_awesome
    captain_awesome
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    FYI I've completed every single quest in this entire game that is available for solo. I've also run all of the group dungeons, plenty of PVP, etc..

    Really?

    Show SS of your quest achievements please - that's an impressive boast!
    Dominion FTW.
  • Bhakura
    Bhakura
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    Crescent wrote: »
    What VR level are you? What kind of armor/resist do you have? what class are you playing? whats your build look like? A lot of stuff people need to know if you want help.


    VR9 leather dual dagger sorcerer. Typical crit surge build, no aoe since stamina skills have weak aoe. I have no spell resist since leather passives don't give any so the problem is mostly caster mobs and archers, packs of melee mobs are easy for me.


    I'm ignoring the tool Bhakura above since I expect he thinks he knows about CC just because he can spam shadow disguise and chain stun mobs well most other melee don't have spammable CC.

    And no I'm pretty sure the caster mobs can do their fire swirls just at the same time the skeleton is doing an uppercut. I've had skeletons cast uppercuts while a stormknight is doing his conal blast so stop talking.

    Yes because blocking an uppercut and stepping out of aoe at the same time is impossible. And a power attack (the uppercut) is not an aoe attack so yea you can see these two together but rarely.
    Dont get either why people complaining about things being ridiculous hard are pissing on people telling them what they do wrong. Guess its just complain to complain because advice obviously you are not seeking.
    Or do you think of yourself as the most pro gamer who dont need advice and theres no way you could be wrong, ... of course not.
    Well keep complaining its to hard, ill just block stuff, step out of aoes and go on my merry way.

    And tbh neither of my NBs rely on stealth, dont even have a skillpoint in disguise.

  • Sangeet
    Sangeet
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    Wait for VR6, then they hit for 400 auto attacks, 800 - 1k on special ability's.
    I tryed yesterday for 90 minutes and 2,1 k repair costs to kill dark mane, he is a 10k health assasin mob who goes stealth, charge stun , crits from stealth, who spwans also every 10 seconds two black panthers with 2k health, who hit for 400.

    I get him to 30-40 % on my best try without killing the adds.

    I saw vids where the panter spwan got exploited because they no where got nearer to the player, but i havent found any such spot.

    So now deal with 4x VR6 Mobs hitting for 400 each. I can not block when i use dual wield ability because an attack breaks the block.

    I tryed 1h /shield, with rune, chain fear the mob, mana pots on cooldown , shadow stun rotation, heal staff with dots etc. Nothing worked for me.

    The vid i saw for this boss was a DK rooting him permanently, without engaging the adds, he killed them after the fight.
  • Crescent
    Crescent
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    Sangeet wrote: »
    Wait for VR6, then they hit for 400 auto attacks, 800 - 1k on special ability's.
    I tryed yesterday for 90 minutes and 2,1 k repair costs to kill dark mane, he is a 10k health assasin mob who goes stealth, charge stun , crits from stealth, who spwans also every 10 seconds two black panthers with 2k health, who hit for 400.

    I get him to 30-40 % on my best try without killing the adds.

    I saw vids where the panter spwan got exploited because they no where got nearer to the player, but i havent found any such spot.

    So now deal with 4x VR6 Mobs hitting for 400 each. I can not block when i use dual wield ability because an attack breaks the block.

    I tryed 1h /shield, with rune, chain fear the mob, mana pots on cooldown , shadow stun rotation, heal staff with dots etc. Nothing worked for me.

    The vid i saw for this boss was a DK rooting him permanently, without engaging the adds, he killed them after the fight.

    I don't need to wait for VR6 I'm VR9 having to deal with VR9 Storm Astronachs whose autoattacks do upwards of 600-700 damage. Seems kind of ridiculous that in order to deal with some mobs I pretty much need an ultimate or be a caster instead to kite them with bolt escape and crushing shock spam.
    You need to prioritize targets. Healers 1st, then sorcs/archers, etc... once you are down to a few melee enemies you can manage them. You may need to mix up your skill bars a bit because whatever you are doing it isn't working.

    FYI I've completed every single quest in this entire game that is available for solo. I've also run all of the group dungeons, plenty of PVP, etc..

    I'm also a Vamp and Nightblade that has played through both of those things being severely broken and I don't have a single skill point in the light armor tree. I balance between magicka and stamina because that's how I play and I'd rather be prepared for future balancing than get used to things that are not.

    I did not level grind my way, I went through as intended by ZOS and if something I was doing didn't seem it was working, I re-evaluated and reworked it until it did.

    It's hard to give specific advice to you without knowing the specific issues... I can manage packs without rolling into others I just am as perceptive as possible (it happens, but that's why I don't use ultimates unless I absolutely need to) --- oh and I mostly play in first person -- as I have done in previous ES games and it's my favorite way to play in this game.


    And I've finished the quests as well. Doesn't remove the irritation that sometimes you get gibbed for ridiculous reasons.

    Basically the setup I have had to run if I don't want to die is use a Twilight Matriarch as the aggro magnet so when I open on the mobs I have the time they take to 3-shot her to take out one mob.

    If I run that setup I don't die, but god forbid I try a bar setup with no Matriarch/Volcanic Rune and suddenly my life gets a lot harder as melee since there are packs where you are dealing with TWO casters, either of which does ridiculous damage to me to begin with because leather armor doesn't give any spell resist and their autoattacks are hitting me for 400 damage.

    NB's like to pretend they got it hard but they have far more tools to survive in melee than a Sorcerer because they got either disguise+stun combo with shadow barrier up on top of access to instant cast CC.

    My single target CC as a sorcerer is a 1.5 second cast and pets break it all the time so I can't even use it, leaving me with Volcanic Rune which is kinda inconvenient since it knocks targets out of my melee range and the last thing I want to do is create distance between ranged mobs and me, especially in tight halls where I can aggro other packs or patrolling mobs.

    I'm gonna try getting one more glyph for flat spell resist so I have 2k fire resist on two pieces, and then that universal spell resist ring because to be honest it's really the spell damage that's hurting me badly.

    It also doesn't help that as far as melee attacks go for my sorcerer I've only got the stamina channel Rapid Strikes or Hidden Blade, unlike a NB who can build full magicka glyphs and just use his stronger class skill melee attacks.
    Edited by Crescent on 4 June 2014 12:29
  • Harakh
    Harakh
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    Go to carglorn join any of the farming goups and grind your way to vr12 after that wait for VR15.
    Die Welt in einem Sandkorn sehen
    Und den Himmel in einer wilden Blume;
    Die Unendlichkeit in der Handfläche halten
    Und die Ewigkeit in einer Stunde.
  • LonePirate
    LonePirate
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    While blocking is sound advice, I have found in packs of three that it is very easy to deplete all of your stamina by this which makes it impossible to block further attacks. Would any of you care to guess what happens when you no longer have any stamina and these three packs are still coming at you?

    Trash mobs in the VR zones are consistently more difficult to kill than bosses. That is a serious flaw in this game. VR trash mobs need a massive nerf bat taken to every single one of them.
  • yelloweyedemon
    yelloweyedemon
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    Crescent wrote: »
    attacking for 1/5 of your health with normal attacks at 49 health points invested.

    ...... people seriously spend all their points in health?
  • ShADoW0s
    ShADoW0s
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    Crescent wrote: »
    attacking for 1/5 of your health with normal attacks at 49 health points invested.

    ...... people seriously spend all their points in health?

    Best option really, since you get 15 HP per point, but others you only get 10. Just put enchants for the other stats.
  • yelloweyedemon
    yelloweyedemon
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    ShADoW0s wrote: »
    Crescent wrote: »
    attacking for 1/5 of your health with normal attacks at 49 health points invested.

    ...... people seriously spend all their points in health?

    Best option really, since you get 15 HP per point, but others you only get 10. Just put enchants for the other stats.

    Also enchantments give more health than other stats. Plus in some builds you rely on damage done not taken.
  • Hodorius
    Hodorius
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    The OP reminds me of a friend who plays a healer...
    He refused to block... he said "I can easily heal that... blocking is for noobs!"

    Today, beeing VR12, he doesn´t like to be reminded of that^^
  • Junipus
    Junipus
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    From what I can tell, OP is running through undead mobs. Simply use Silver bolts and it's morph - Silver shards.

    If you're running a sorc you can just spam that until no stamina and switch to other knockbacks/downs to keep the casters on the ground.

    So many times I've soloed pre-vet bosses as a S&B templar using just silver bolts to keep them on the floor.
    The Legendary Nothing
  • jeirlightninghoofb14_ESO
    Crescent wrote: »
    What VR level are you? What kind of armor/resist do you have? what class are you playing? whats your build look like? A lot of stuff people need to know if you want help.


    VR9 leather dual dagger sorcerer. Typical crit surge build, no aoe since stamina skills have weak aoe. I have no spell resist since leather passives don't give any so the problem is mostly caster mobs and archers, packs of melee mobs are easy for me.


    I'm ignoring the tool Bhakura above since I expect he thinks he knows about CC just because he can spam shadow disguise and chain stun mobs well most other melee don't have spammable CC.

    And no I'm pretty sure the caster mobs can do their fire swirls just at the same time the skeleton is doing an uppercut. I've had skeletons cast uppercuts while a stormknight is doing his conal blast so stop talking.

    have you tried using lightning form with the armor/resist morph? and/or bound armor? I am also a DW dagger sorc in leather, but i run both and can keep it up pretty much 100% of the time, puts me just under 3k armor and 2000ish(I think it's closer to 2200 but I cant remember exactly what it is atm) in resist. they make a huge difference.
  • Sunrock
    Sunrock
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    Only way to solo VR 8 solo content is to go light armor destruction staff and restoration staff no matter what class you are. At least you are forced to use range damage with CC or you're ***. If you want to use any skill in melee range you have to get a group or at least a pocket healer. Because the damge from normal over world NPCs are unbalanced high, especially the VR9-VR10 NPC Mage damage DPS.
  • murklor007neb18_ESO
    Sunrock wrote: »
    Only way to solo VR 8 solo content is to go light armor destruction staff and restoration staff no matter what class you are. At least you are forced to use range damage with CC or you're ***.
    I just finished soloing VR8 Rivenspire yesterday with my medium armored melee Nightblade. If I can do the impossible, I must truly be a godly player, muahahahahaa!
  • yelloweyedemon
    yelloweyedemon
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    Sunrock wrote: »
    Only way to solo VR 8 solo content is to go light armor destruction staff and restoration staff no matter what class you are. At least you are forced to use range damage with CC or you're ***.
    I just finished soloing VR8 Rivenspire yesterday with my medium armored melee Nightblade. If I can do the impossible, I must truly be a godly player, muahahahahaa!

    I know right? We must be gods or something.
  • steinernein
    steinernein
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    I have a battlemage build for you to try FYI. Though you will want a clannfear and a 2h. Possibly heavy armor. Should reach 700+ DPs.
  • Bhakura
    Bhakura
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    I just finished soloing VR8 Rivenspire yesterday with my medium armored melee Nightblade. If I can do the impossible, I must truly be a godly player, muahahahahaa!

    Probably bots ... :O

  • Crescent
    Crescent
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    People still continue to write in this thread as if:

    a) I don't block
    b) I can't finish quests or kill bosses

    when the real point of the thread is that a game in which a pack of 3 regular mobs can do double the damage and be more deadly than an elite boss mob is kind of ridiculous, and part of the reason why AoE builds in this game are valued so highly.

    It is not ok under any circumstances for mob autoattacks hitting as hard as they do, and for said packs of mobs doing more damage than an elite troll or whatever.

    And more importantly, it's not OK for your life to be more massively difficult because stamina builds are restricted to single target skills since their AoE abilities suck.

    With a single respec to light armor and crusshing shock/light attack weaving I can easily pull 300 more DPS, have significantly better AoE, and because of Impulse my survivability goes UP the more mobs I pull whereas my melee sorcerer is pretty much screwed if I get 5+ mobs without an ultimate available.

    It's stupid and the way regular mobs operate in this game is stifling build variety to a great degree.

    Just look at trials, all of them filled with ranged DPS because the mechanics in this game are ridiculously lethal to melee to the point where constantly having to run out of *** leads to far less DPS even though melee DPS even on a standstill fight is behind caster based DPS.
    Edited by Crescent on 4 June 2014 22:42
  • stungateb14_ESO
    stungateb14_ESO
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    Whats happening is when you die chances are highly likey all your passives cease to function till you exit the game its a bug thats been around since beta. You can test this by dieing and after resurrecting strip naked let a mob hit you run away requip your gear get hit again if numbers are same exit game test again.
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