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Still in Beta?

  • Drasn
    Drasn
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    What I picture going on at ZOS.

    https://www.youtube.com/watch?v=L1BDM1oBRJ8
    Edited by Drasn on 5 June 2014 05:07
  • Synfaer
    Synfaer
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    Ya, these devs that update their game like a bull fight in a china shop are the ones that have it all together =p

    There's more bull in this thread than china in the china shop..
  • Catches_the_Sun
    Catches_the_Sun
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    @Smurfalot‌ I'll admit I didn't read the whole thing, but surely you do realize that ESO, just like every other MMO has a separate team assigned to smashing bugs vs new content. As a project manager, imagine that there is a different project manager, with a different team working on the new content. There is no need to "prioritize" as the assets are separate & function independently.
    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • Dealdrick
    Dealdrick
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    @Smurfalot‌ I'll admit I didn't read the whole thing, but surely you do realize that ESO, just like every other MMO has a separate team assigned to smashing bugs vs new content. As a project manager, imagine that there is a different project manager, with a different team working on the new content. There is no need to "prioritize" as the assets are separate & function independently.

    Function? If there is an independent team devoted to class/ability balance I assure you, what they do is not considered "function."
  • b92303008rwb17_ESO
    b92303008rwb17_ESO
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    It takes you this long to find out the game is still in beta?
  • KitLightning
    KitLightning
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    @Smurfalot possibly a stable Alpha but a Beta ??? saa_faa_rii_by_kitlightning-d6vd446.gif
    "I'd rather be insane in a sane world, than sane in an insane world!" ~Me
    Warning - This is a spoiler and looking at it for too long may cause irrecoverable eyesight issues.
    ◔̯◔

    MechWarrior: Living Legends – Total conversion modification for Crysis Wars.

    kitlightning.deviantart
  • steveb16_ESO46
    steveb16_ESO46
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    Smurfalot wrote: »

    It honestly feels like I am still playing a beta version of the game.

    There's a surprisingly simple reason you're feeling that.
  • Blackwidow
    Blackwidow
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    The full ESO tech team hard at work.

    https://www.youtube.com/watch?v=jqyVQdaNgBg
  • steveb16_ESO46
    steveb16_ESO46
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    @Smurfalot‌ I'll admit I didn't read the whole thing, but surely you do realize that ESO, just like every other MMO has a separate team assigned to smashing bugs vs new content. As a project manager, imagine that there is a different project manager, with a different team working on the new content. There is no need to "prioritize" as the assets are separate & function independently.

    Of course. Except for Zen it's The Bug Fixing Team and The Bug Creating Team. The latter seems to have far more resources.
  • iuki
    iuki
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    Payin to beta test for console releases is awesome, aint it?
  • pahajuju
    pahajuju
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    We're just the group testing the game for the future console release.
    Joy!
    EU server, and loosing interest in the game.
  • chrisb16_ESO160
    chrisb16_ESO160
    Soul Shriven
    ZOS devs daily routine:
    tumblr_mkanblQoNj1rprju4o1_500_zps2cdeee59.gif
  • zaria
    zaria
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    Wildstar's launch is going pretty smooth, and it actually feels like a polished game. It feels like the developers understood what they where doing and how everything was supposed to work together.

    While I had fun 1-50 in ESO, I never really got the feeling that it was a polished game, and with each level gained I became more and more disconnected with my toon because it felt like I was being guided towards a specific playstyle. And sure the playstyle that I set out to use worked 1-50, but into Vet ranks it became less and less viable as each zone passed. Now as a V12 templar I run around in robes and carry staff, and can tank, heal, or pass as a dps all with the same set of gear. That is just bad design.

    They aren't going to be able to fix this game unless the developers realize and admit to the mistake they made with core game mechanics. They need to rethink their resource usage system. Until that happens, there will never be an acceptable balance between stamina and magicka builds.
    This is because you can play as you want and go for the way who give highest dps.

    Remember WOW during cataclysm, best class druid mookin had 50% better dps on bosses than the worst, however mages did 250% more on trash than average.
    Game was 8 year old.



    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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