Maintenance for the week of November 25:
• PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

Class Skill modifiers

eextreme
eextreme
Soul Shriven
This basically an enhancement on skills for each class. Equipping a certain equipment or a set of equipment will add additional effects and animations to certain skills of your class. For example, by equipping the "Ring of the Pyromancer" you will be able to convert your "Overload" skill to toss balls of fire that explodes and burns on impact instead of lightening balls.

With a set equipment you can summon different creatures instead of just a clannfear or twilight (e.g flame anoatch, deadric prince, phoenix, giant spider, etc etc) each with their unique skills and abilities.

There a probably numerous other skill modification (even if they are for vanity) for difference classes. This will allow a much more variety in building the perfect and efficient character.

Look forward to your responses

PS: Wondering though, should there be ultimates for weapons skill lines?
  • eextreme
    eextreme
    Soul Shriven
    Bump, I think this idea can be considered for update 3
  • alexj4596b14_ESO
    alexj4596b14_ESO
    ✭✭✭
    I like the idea, but it would take away from base stats which I don't like
  • eextreme
    eextreme
    Soul Shriven
    The can be just spell skins. But what do you mean by take away from base stats? The stats are modified based on the "skin"
Sign In or Register to comment.