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Is the EU server ever going to be moved?

  • htoncic
    htoncic
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    I'm pretty sure at this point that an EU server is never going to happen for this game.
  • Lodestar
    Lodestar
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    Sallakat wrote: »
    Don't generalize for everyone, OP. I play on EU server and have had only occasional lag in PVP, not even every time there either.

    Fair enough. But I went in Cyrodiil for first time in a while, just for skyshards, and had some awful lag. Not sure it was all down to latency though.

    I would like an update on what is happening with this alleged investigation that ZOS were asking information on.
  • rawne1980b16_ESO
    rawne1980b16_ESO
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    Cyrodiil is unplayable for some people in the EU.

    Quite a few people suffer from massive lag spikes and then "unknown error" DC.

    It was hilarious on Auriel's Bow one night when AD got a scroll ... massive lag spike ... mass DC ... log back in and the scroll was back in a fully repaired keep with AD being back halfway across the map giving us time to get our defense up because we knew where they were going.

    That was a whole server DC not just one or two people.

    Those that don;t have a problem, well done you, a lot of people do though.
  • Gisgo
    Gisgo
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    Sallakat wrote: »
    Don't generalize for everyone, OP. I play on EU server and have had only occasional lag in PVP, not even every time there either.

    Well, when i am lagging, the vast majority of the people i speak with is lagging, and the /zone chat is filled with comments about the lag, i dont think i am generalizing.

    Good for you if you arent lagging, but its hard to believe, i think you are just used to the lag and dont notice anymore.

    Edited by Gisgo on 2 June 2014 11:07
  • murklor007neb18_ESO
    jpp wrote: »
    I just doubt that jump over atlantic adds you another 10 jumps. I suspect there is only one additional jump and it is run by most extreme fast network (but never tested it or have some results seen).
    Lol do you even think its hard to test? If I monitor the network, ESO.exe is connecting to 198.20.200.82. Do a traceroute of that and it does 15 jumps at 167ms for me. After all I'm merely 7500 miles from the server.

    Dont see the use of cutting the amount of hops (including atlantic travel) by half?
    Edited by murklor007neb18_ESO on 2 June 2014 11:13
  • Maulkin
    Maulkin
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    We're a European guild with a couple of North American members who work nightshifts and as such prefer to play with EU guilds rather than NA ones. They experience PvP latency as badly as we do in Europe.

    It seems the latency issues are mostly server side and client side (memory leaks and such) and less so ping related.

    I understand why ZOS want to sort-out the server and client side latency before moving the servers. A move could slightly improve performance short term but mask the underlying issues which their are trying to fix.

    Then they should bother to give some details on what latency related issues they are working on, how they will improve performance and what the ETA for the actual server transfer is, not another empty excuse every two weeks - since EU servers & lagfree experience was a selling point of the product I already paid for. I mean, it`s freakin 2 months in, they continually take my money but the product still doesn´t deliver what I came for - lagfree pvp.

    I agree with you man, I want lag free PvP as much as the next guy. I demand it in fact.

    I'm willing to wait a bit for them to sort it, but like you said they need better customer communication so that you feel something is happening and they're not just burying their heads in the sand.

    I'm guessing that with Bots/Bugs/Exploits/Class Balance issues etc, they have so many open fronts to fight that everything is progressing very slowly. Again if that's the case I understand, but some time-frames need to be provided. We're not paying money to be beta testers for them.

    If it's going to be another 3-4 weeks fine I'll play through it, the overall game is quite nice. But if it's going to be 3-4 months I'd rather go play something else and come back later when the issues are fixed. I'm worried that they either don't know or they know it'll take a lot of time which might explain their reluctance to say anything and lose more players


    EU | PC | AD
  • jpp
    jpp
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    jpp wrote: »
    I just doubt that jump over atlantic adds you another 10 jumps. I suspect there is only one additional jump and it is run by most extreme fast network (but never tested it or have some results seen).
    Lol do you even think its hard to test? If I monitor the network, ESO.exe is connecting to 198.20.200.82. Do a traceroute of that and it does 15 jumps at 167ms for me. After all I'm merely 7500 miles from the server.

    Dont see the use of cutting the amount of hops (including atlantic travel) by half?

    Lol! and you tested it only from your side. Then how do you compare it with other?

    1 1 ms <1 ms <1 ms
    2 1 ms 1 ms <1 ms xxx.xx.xxx.xxx
    3 1 ms 1 ms 1 ms xxx.xx.xxx.xxx
    4 1 ms 2 ms 1 ms xxx.xx.xxx.xxx
    5 19 ms 19 ms 19 ms et010-4.RT.IRX.FKT.DE.retn.net [87.245.232.249]
    6 20 ms 19 ms 19 ms 213.198.77.213
    7 22 ms 19 ms 19 ms ae-5.r21.frnkge03.de.bb.gin.ntt.net [129.250.4.162]
    8 121 ms 108 ms 108 ms ae-3.r23.nycmny01.us.bb.gin.ntt.net [129.250.3.180]
    9 109 ms 108 ms 108 ms ae-13.r05.nycmny01.us.bb.gin.ntt.net [129.250.4.166]
    10 113 ms 110 ms 110 ms ae-0.att.nycmny01.us.bb.gin.ntt.net [129.250.9.206]
    11 152 ms 150 ms 153 ms cr2.n54ny.ip.att.net [12.122.115.90]
    12 153 ms 153 ms 154 ms cr2.wswdc.ip.att.net [12.122.3.38]
    13 155 ms 152 ms 151 ms cr1.attga.ip.att.net [12.122.1.173]
    14 153 ms 155 ms 151 ms cr2.dlstx.ip.att.net [12.122.28.174]
    15 209 ms 150 ms 150 ms ggr3.dlstx.ip.att.net [12.122.138.25]

    So I can see only additional 120 ms coming from atlantic connection. While lags we are facing are much longer then 120 ms.
    Edited by jpp on 2 June 2014 11:30
  • Gisgo
    Gisgo
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    They can either be honest and say "guys its gonna take six months" or be silent for the next six months.

    Its becoming a matter of respect for the customers.
  • david271749
    david271749
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    Doubt it. Glhf
  • Reykice
    Reykice
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    Truth is they just don`t care... if they wanted to respond they would have...

    Keep paying and shut up.
  • Swampster
    Swampster
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    Only move the EU server is going to get is a merge with the US one as sub numbers take a nose dive!

    That said, I have always thought that while having a in built latency due to distance was never a good idea to begin with I've not been convinced yet that moving the servers to Europe will cure much.. I think a lot of the lag and pauses etc are much more deep seated than mere distance. It's something screwy with their infrastructure or game code that's really exacerbating the problem imho!
    Swampriel - Nightblade (Archer Build) - Ebonheart Pact - Veteran
    Swampess - DragonKnight - Eboheart Pact - Lowbie Faceroller
  • murklor007neb18_ESO
    jpp wrote: »
    Lol! and you tested it only from your side. Then how do you compare it with other?
    You can use online traceroutes to compare (they can trace from their own servers). They're not that accurate, but they give a good show on how a US vs EU vs whatever connection fare against the specific IP. As an example at http://traceroute.monitis.com/
    If I trace my serviceprovider homepage: From Europe, 16 hops at 52ms. From US, 16 hops at 173ms. From Asia, 30 hops at 375ms.
    If I trace the ESO.EXE connection IP: From Europe, 18 hops at 134ms. From US, 11 hops at 44ms. From Asia, 22 hops at 196ms.

    If you cant see the red thread going through this... Nevermind, I dont care. I just want the damn EU server in the EU.
  • Zubba
    Zubba
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    Moving the EU servers to EU is very important. This is very dissapointing to me.
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • jpp
    jpp
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    jpp wrote: »
    Lol! and you tested it only from your side. Then how do you compare it with other?
    You can use online traceroutes to compare (they can trace from their own servers). They're not that accurate, but they give a good show on how a US vs EU vs whatever connection fare against the specific IP. As an example at http://traceroute.monitis.com/
    If I trace my serviceprovider homepage: From Europe, 16 hops at 52ms. From US, 16 hops at 173ms. From Asia, 30 hops at 375ms.
    If I trace the ESO.EXE connection IP: From Europe, 18 hops at 134ms. From US, 11 hops at 44ms. From Asia, 22 hops at 196ms.

    If you cant see the red thread going through this... Nevermind, I dont care. I just want the damn EU server in the EU.

    Well, yes, when I looked at my tracert then indeed the "jump" over atlantic costs most of the time. While if the server was in DE then I could have 20ms ping and no excuses for network delays - may be it is the point untill server is in US there is possible excuse for lag.
    I was actually arguing only becuause I feel that most of the lags are server based, so do not feel moving servers will help and it is the reason ZOS keeps servers at US. What makes the situation same bad.
    Edited by jpp on 2 June 2014 11:56
  • EliteZ
    EliteZ
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    The PvP lag that you are all moaning about is not probably not even being caused from having our datacenter in NA. We had beta tests where you had to log in to NA server, we have not had a EU server since launch and yet only recently people have started moaning more and more about lag.
    Alliance War
    • Implemented some memory fixes which will improve performance (decrease latency) in Cyrodiil.

    This is from the patch going live on NA today 1.1.3 which goes to show, the lag is not coming from not having our server in EU, so stop acting like not moving the server now is the end of the world. It's very likely they want to fix any client side issues such as memory issues before attempting to move the server.
  • Guppet
    Guppet
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    EliteZ wrote: »
    The PvP lag that you are all moaning about is not probably not even being caused from having our datacenter in NA. We had beta tests where you had to log in to NA server, we have not had a EU server since launch and yet only recently people have started moaning more and more about lag.
    Alliance War
    • Implemented some memory fixes which will improve performance (decrease latency) in Cyrodiil.

    This is from the patch going live on NA today 1.1.3 which goes to show, the lag is not coming from not having our server in EU, so stop acting like not moving the server now is the end of the world. It's very likely they want to fix any client side issues such as memory issues before attempting to move the server.

    No one is acting like its the end of the world, we are acting like its annoying, because f you play in the EU and get 5-6 second game freezes, it is annoying.

    If you play in the US and don't get any issues which may be caused by lag, well good for you, but you have no right to comment on the experiences of others, suggesting their concerns don't matter.

    That's like a healthy person saying, this shop does not need a wheel chair ramp, since I can get in just fine!!
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