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Weapon animation canceling. Dev response please.
I would like to know if weapon animation canceling is intended or not.
EXAMPLE: I can shoot a light attack with bow and .01 seconds later use poison arrow. This makes it so I am almost using 2 attacks at once.
Example2: using light attack with any melee weapon followed by a weapon skill such as Ransack.
Example 3: using light attack from destruction staff then .01 secs later use force shock.
As you can see it is possible to use a light attack with any weapon then immediately use an insta cast spell all within the same cool down/animation.
I would like to know if this mechanic will remain in game or not. Thanks.