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https://forums.elderscrollsonline.com/en/discussion/668861

PvP Outside of Cyrodiil - Not Arena suggestion - but have a look anyway.

SBR_QuorTek
SBR_QuorTek
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We all know how fun and exciting Cyrodiil is, at least it is for me whenever am fighting for my life in there... but here is some thoughts for other kinds of PvP.

Once hitting let us say level 50 plain out people would be able to visit areas all over running into players of the other faction and the likes... etc. etc.

Here is the suggestion, that would actually spice the game at least if you endure more sides of it as it is.

Be able to go special forces by eg. /pvp and /pvpoff (going /pvpoff would have a 10min cooldown before not flagged anymore) or something... that way there can advance free form PvP in normal zones we can make playermade events and so on and so forth without having to evolve into dekadent arena alike stuff.

Think about it, besides of fighting in the campaign there is other options once needing to break from it weather it is a playermade event or random skirmishes here and there in eg. Wayrest or Auridon.... stirring up bar fights and such...

Personally I think alot of fun could be had in a way like this, at least it is constructive and even give players more choices.

Make it so Assault/Support tree only work inside cyrodiil though, which could really make it fun.

  • SBR_QuorTek
    SBR_QuorTek
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    Made some alike thread on the PvE forums, not as detailed though but worth a look.

    http://forums.elderscrollsonline.com/discussion/104269/it-would-be-nice-to-meet-the-other-factions-outside-of-pvp#latest
  • SBR_QuorTek
    SBR_QuorTek
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    Think about the system, the catch would be you could get player bounties put ont to you as well system... time to be creative...

    Full scale war in campaigns as they should be and skirmishes here and there outside of it as well... but more volounterely
  • Veakoth
    Veakoth
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    can already think of a ton of ways to grief your proposed pvp system, i support it completely ;)
  • SBR_QuorTek
    SBR_QuorTek
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    Veakoth wrote: »
    can already think of a ton of ways to grief your proposed pvp system, i support it completely ;)

    Honestly, at least from a Bounty perspective... it would only involve people taking action in pvp affairs that can have a BH on them... being able to pick the bounty could be both regular PvE only or PvP only people.

    System would generate on auto so you can't actually put a bounty on someone.. but will generate when doing bounty worth stuff in general...

  • Eorea
    Eorea
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    I approve of a PvP toggling system but not with such a long disable cooldown. 5 minutes maybe, and only toggled manually (no flagging from healing the flagged, for instance). What you describe reminds me of the quests on the Isle of Thunder in WoW. You choose between PvP and PvE objectives.

    Man... that place on a fresh 90 still gives me nightmares.
  • quakedawg_ESO
    quakedawg_ESO
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    A level 10-50 pvp playground! An entire new zone you can run around and vent all frustrations before hitting that veteran level grind. Capture and Hold style!
    Pro Tip: Form a group of 4 and hang out with the zerg. Now you can claim you only run with 4. I'm l33t

    'I've never died in AvA. Undefeated!'
    'My group of 4 will often take on 100+ with no problem. I have videos to prove it'
    'All the abilities on my keyboard require real skill to spam'
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