BrightThing wrote: »I really, really hope they don't reduce the difficulty of the veteran versions of the standard regions. It's the one thing that makes the whole idea interesting to me. I don't care about how "immersive" it is. After all, it's just an option for those that want to experience all the content with one character/combine all the achievements/want a bit of a solo PvE challenge, what with levels 1-50 being so easy.
I mean, I agree with those that want the other ways of increasing their veteran level to be as efficient (and the new patch apparently addresses that, what with increasing the Cyrodiil XP), but that's a different issue.
Introduce some kind of easy mode, for all I care. But don't change the one feature that distinguishes the veteran regions from the rest of the game.
BrightThing wrote: »I really, really hope they don't reduce the difficulty of the veteran versions of the standard regions. It's the one thing that makes the whole idea interesting to me. I don't care about how "immersive" it is. After all, it's just an option for those that want to experience all the content with one character/combine all the achievements/want a bit of a solo PvE challenge, what with levels 1-50 being so easy.
I mean, I agree with those that want the other ways of increasing their veteran level to be as efficient (and the new patch apparently addresses that, what with increasing the Cyrodiil XP), but that's a different issue.
Introduce some kind of easy mode, for all I care. But don't change the one feature that distinguishes the veteran regions from the rest of the game.
BrightThing wrote: »I really, really hope they don't reduce the difficulty of the veteran versions of the standard regions. It's the one thing that makes the whole idea interesting to me. I don't care about how "immersive" it is. After all, it's just an option for those that want to experience all the content with one character/combine all the achievements/want a bit of a solo PvE challenge, what with levels 1-50 being so easy.
I mean, I agree with those that want the other ways of increasing their veteran level to be as efficient (and the new patch apparently addresses that, what with increasing the Cyrodiil XP), but that's a different issue.
Introduce some kind of easy mode, for all I care. But don't change the one feature that distinguishes the veteran regions from the rest of the game.
(Responding to the part of your quote that I have highlighted with bold text) - apart from the fact that Craglorn is Veteran Rank content, and takes you up to VR12. Sure it is an option not to level Veteran Ranks, but it's an option that cuts you off from content. It also cuts you off from PvP - members of our group were getting one-shotted by VR12s (already!) last night, and as a lower level character I died frequently - there is little I can do in PvP at the moment, especially now NPCs are scaled up to VR5 - a large part of the game requires me to be Veteran Rank before I have a hope of fully participating. So it's not really that optional.
BrightThing wrote: »I really, really hope they don't reduce the difficulty of the veteran versions of the standard regions. It's the one thing that makes the whole idea interesting to me. I don't care about how "immersive" it is. After all, it's just an option for those that want to experience all the content with one character/combine all the achievements/want a bit of a solo PvE challenge, what with levels 1-50 being so easy.
I mean, I agree with those that want the other ways of increasing their veteran level to be as efficient (and the new patch apparently addresses that, what with increasing the Cyrodiil XP), but that's a different issue.
Introduce some kind of easy mode, for all I care. But don't change the one feature that distinguishes the veteran regions from the rest of the game.