joshisanonymous wrote: »Emperors are supposed to be able to do that sort of thing if they know what they're doing. But they can also be terrible. I killed an templar Emperor today in about 4 seconds with my opening burst rotation alone... Then I died twice to some bash spammer.
cisadanepajsuxrwb17_ESO wrote: »Well I faced a non emperor 1h shield guy taht found a way to somehow skip the bash animation and, i am not kidding, bash 2-3 times in 1 sec. It created a bit of chat on AD side (wabbajack) suggesting he used a macro or something. But no, even macro cant skip animations, and my health went down from 2500ish to 0 in not more than 3 secs.
People will always find ways/builds to exploit. Such is the complex nature of the game. I guess we'll just have to live with it
cisadanepajsuxrwb17_ESO wrote: »Well I faced a non emperor 1h shield guy taht found a way to somehow skip the bash animation and, i am not kidding, bash 2-3 times in 1 sec. It created a bit of chat on AD side (wabbajack) suggesting he used a macro or something. But no, even macro cant skip animations, and my health went down from 2500ish to 0 in not more than 3 secs.
People will always find ways/builds to exploit. Such is the complex nature of the game. I guess we'll just have to live with it
floorconub17_ESO wrote: »but to be destroyed by a gang of 8 to 15 players when attacked by far superior numbers and lose,some is drastically wrong with the game play and or its mechanics
floorconub17_ESO wrote: »Guys and Gals and gamers in general.
Troll me if you want but this has got to change. When you have player(s) (not calling you out for grinding to achieve highest ranking in the game) being able to DESTROY 3 to 10 times their opposition with out nary a scratch some is really wrong with game play. I do not mind losing a fight to superiors numbers, superior skills or even to a lower level player (come on, you know its happened) but to be destroyed by a gang of 8 to 15 players when attacked by far superior numbers and lose,some is drastically wrong with the game play and or its mechanics
Just today I saw a "Emperor" get pulled up into OUR keep, even though we had multiple weapons targeting him and no less than 30 players "trying?" to kill him it did not work at first, after 2 to 3 mins we finally killed him. Seriously I had a ballista on him the whole time. One of many in our keep trained on him, I'm sure if he reads the forums he knows (fire) who he is, is he really someone that cant die or has magical powers over 20 to 40 players?? Really?? Is this what ESO wants WvW to be about?
Come on ESO, look at what you HAVE created, versus what you WANT to create No one wants to die to someone (ANYONE) that can't or won't die.
Love the game but something is really wrong at VR10 rankings versus other players.
fixed it for you.liquid_wolf wrote: »
This isn't about fairness and balance... your side could take the exact same CLASSES. it is about rolling DK and some others who can heal the DKs (if needed, which isnt the case very often)
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dennis.schmelzleb16_ESO wrote: »fixed it for you.liquid_wolf wrote: »
This isn't about fairness and balance... your side could take the exact same CLASSES. it is about rolling DK and some others who can heal the DKs (if needed, which isnt the case very often)
...
Just compare Burning Talons with Shattering Prison and you know what I mean