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ZOS - HA builds need your help, we are dying.

  • Vaqual
    Vaqual
    ✭✭✭✭✭
    Just to spell it out in case some people aren't registering it: Handing out a disproportionate amount of AoE on Lightning Destro HA is an indirect nerf to many AoE tools with higher opportunity cost.
  • Ishtarknows
    Ishtarknows
    ✭✭✭✭✭


    i know few years ago have oaken PB,but there sup role need run light armor tank boss,because no sup dd , all work is tank/healer work
    now oaken lost aoe cleave,but st dps more high i think only problem(Xalvakka dps check)is easy too,but how oaken player attract top player join they GF run as sup role?

    Yes that PB run was amazing, all the players had either achieved PB previously or progged it extensively before they set up the oakensoul run and the supports were bearing the main share of buffing the DD's DPS in ways that I'd rather not - a tank in light armour? Wow, just wow. It truly was great. Not something easily done with a group of inexperienced HA players though.

  • OsUfi
    OsUfi
    ✭✭✭✭✭
    Heavy attack does not need a buff.

    Everything else needs a nerf or ZoS could introduce soft and hard caps on DPS.

    When we were at 100k'ish DPS ceiling in the High Isle/Firesong era was the last time this game felt remotely balanced for the world we play in.
  • tixiyweter
    tixiyweter
    ✭✭
    OsUfi wrote: »
    Heavy attack does not need a buff.

    Everything else needs a nerf or ZoS could introduce soft and hard caps on DPS.

    When we were at 100k'ish DPS ceiling in the High Isle/Firesong era was the last time this game felt remotely balanced for the world we play in.

    Our AOE dps was nerfed, so we at least need it back.

    The same time ZOS would not nerf DPS.

    They at least can add more def to mobs in trials and to trial dummy to make all other not only medium armour be usefull.

    How else would you nerf damage ? Some people do about 200K DPS - after nerf tehy would do the same damage whyle others people DPS will drop.

    Any Ideas ?
  • OsUfi
    OsUfi
    ✭✭✭✭✭
    tixiyweter wrote: »
    OsUfi wrote: »
    Heavy attack does not need a buff.

    Everything else needs a nerf or ZoS could introduce soft and hard caps on DPS.

    When we were at 100k'ish DPS ceiling in the High Isle/Firesong era was the last time this game felt remotely balanced for the world we play in.

    Our AOE dps was nerfed, so we at least need it back.

    The same time ZOS would not nerf DPS.

    They at least can add more def to mobs in trials and to trial dummy to make all other not only medium armour be usefull.

    They gave us Rhakats(sp?) so if you like you can two-bar a heavy attack build and cast an AoE between every heavy attack. It's not like you have to line it up perfectly between light attack weaving is it?
    tixiyweter wrote: »
    How else would you nerf damage ? Some people do about 200K DPS - after nerf tehy would do the same damage whyle others people DPS will drop.

    Any Ideas ?

    Yes, I said in my post about caps. For a soft cap there could be a diminishing returns on damage past a certain point. Or a hard cap that stops DPS getting any higher from an individual at a certain point. I reckon in game 95% of players would notice no difference if there was a hard cap of 125k dps for example.

    Ultimately, I don't think the issue of one group having slightly more power than another group is to continue buffing everyone and everything. Sometimes things in games get buffed a bit to far. And in ESO, one of the easiest MMOs on the market, lordy have things been buffed out of control.

    As for you not being let into teams because you're heavy attacking, that's a culture issue that also will not be cured by anyone being buffed. Haters gonna hate. You have my sympathy on that one, people are bum holes sometimes.
    Edited by OsUfi on 6 September 2026 19:46
  • Jendosik
    Jendosik
    Soul Shriven
    Here’s an example of how people cause damage. The screenshot is in Russian, but I think you’ll get a general idea. We’re not capable of dealing that much damage; no one can deal that much damage — maybe he’s using cheats…

    mnb6nxat08cc.png
    9vu85r6fdva8.png

    j47vv7y485f3.png
    1vk5q0rrev7r.png

  • Jendosik
    Jendosik
    Soul Shriven
    We should record a video showing how we deal damage with Heavy Attack builds...
  • tixiyweter
    tixiyweter
    ✭✭
    I only can make 120k DPS on HA DK build.

    My best parse on LA werwolf the same time is 166 k

    It shows that werwolf is easy class - and it has so much damage !

    The same time ut even has better AOE than we do - about 3 times better.

    HA builds always were AOE based damage. I do not ask about single target DPS - OK ! We newer were good in it.

    But at least give us back our build identity = good AOE DPS !

    We like comfortable game play, we do not like to play LA builds. We can the same go on werwolfs and have 1.5 times more damage ! Any body can do it. Or any body can be HA player.

    Do not take away our builds identity, do not make any one play LA. We do not like LA game play, make our build as it always was - stop please nerging us already.

    LA get option use both mana and stamina - so they do not need to much res regen now to sustain. I think current players do not ewen know HA exist !

    Give a option to people who like do HA play the game, like we have it before patch that nerfs us.
    We are old build. We want it exist like it was as all time of the game legacy that was not unchanged.

    Meilstorm stuff was remade - we lose dps on that. You give us mythical we do not asking for - I personally dislike it.

    The same time AOE DPS - the key of our build that let it be playeble and think about high end content was taken away. It is the most important build in the build.
  • OsUfi
    OsUfi
    ✭✭✭✭✭
    Werewolves are about to get nerfed in a couple of weeks.
    tixiyweter wrote: »
    We are old build. We want it exist like it was as all time of the game legacy that was not unchanged..

    You've had buffs. Voidmantle let's you two bar, along with active passives on the back bar skills. You also got class masteries uf you wanted to stick with Oakensoul.

    What content are you unable to complete at 120k DPS on a easy heavy attack build?
  • tixiyweter
    tixiyweter
    ✭✭
    OsUfi wrote: »
    Werewolves are about to get nerfed in a couple of weeks.
    tixiyweter wrote: »
    We are old build. We want it exist like it was as all time of the game legacy that was not unchanged..

    You've had buffs. Voidmantle let's you two bar, along with active passives on the back bar skills. You also got class masteries uf you wanted to stick with Oakensoul.

    What content are you unable to complete at 120k DPS on a easy heavy attack build?

    Nerf oakensol if you think that it is not fair. You can always remove empower from it and it would be easy win for all of us.

    Why 2 bar HA builds get strikes because of sorcs okensoul build that make 120k DPS easely ?

    Spamming empower skill buff will lower the input damage ) All will be happy.
  • OsUfi
    OsUfi
    ✭✭✭✭✭
    tixiyweter wrote: »
    OsUfi wrote: »
    Werewolves are about to get nerfed in a couple of weeks.
    tixiyweter wrote: »
    We are old build. We want it exist like it was as all time of the game legacy that was not unchanged..

    You've had buffs. Voidmantle let's you two bar, along with active passives on the back bar skills. You also got class masteries uf you wanted to stick with Oakensoul.

    What content are you unable to complete at 120k DPS on a easy heavy attack build?

    Nerf oakensol if you think that it is not fair. You can always remove empower from it and it would be easy win for all of us.

    I said nothing about Oakensoul not being fair, and I can assure you everyone would not be happy about an Oaken nerf.

    Thats a really odd take from you. "Help, buff us, we're falling behind, but nerf those guys there, that don't do anymore DPS than I". How very crabs in a bucket.

    I was just pointing out HA builds have had buffs, when you're acting like you've had nothing for years.

    And again, what content are you unable to complete with 120k DPS?
    Edited by OsUfi on 6 September 2026 22:50
  • Jendosik
    Jendosik
    Soul Shriven
    @OsUfi

    I’ve measured the damage on a dummy with 21 million health many times, but I’ve never gotten more than 110,000 damage per second.

    He’s talking about 120,000 damage per second — he just got lucky once.

    I’ve already said that I’ve been playing the game for about 8,000 hours; if you look at my achievements, I don’t have anything unlocked in the Heavy Attack build.

    Among the tests, I have the closed vAS+2, vKA+HM, and vMoL+HM, and I completed them in light attack builds.

    There are no immortals, no speed runs in these tests.

    I can boast about my learnability, but I can’t boast about my damage output.
  • OsUfi
    OsUfi
    ✭✭✭✭✭
    Jendosik wrote: »
    @OsUfi

    I’ve measured the damage on a dummy with 21 million health many times, but I’ve never gotten more than 110,000 damage per second.

    He’s talking about 120,000 damage per second — he just got lucky once.

    Cool, l was replying to this.
    tixiyweter wrote: »
    I only can make 120k DPS on HA DK build.

    No worries, so I'll change my question, what content can't you complete with 110k dps?

    As you can see from my posts above, I feel all buids are already putting out far to much damage for the game world we inhabit.

    Update 39 was meant to lower the ceiling but raise the floor, which it did. Damage inflation since then has been ludicrous, and buffing damage further on a easy low apm HA build does not help the situation.
  • Renato90085
    Renato90085
    ✭✭✭✭✭
    tixiyweter wrote: »
    OsUfi wrote: »
    Heavy attack does not need a buff.

    Everything else needs a nerf or ZoS could introduce soft and hard caps on DPS.

    When we were at 100k'ish DPS ceiling in the High Isle/Firesong era was the last time this game felt remotely balanced for the world we play in.

    Our AOE dps was nerfed, so we at least need it back.

    The same time ZOS would not nerf DPS.

    They at least can add more def to mobs in trials and to trial dummy to make all other not only medium armour be usefull.

    How else would you nerf damage ? Some people do about 200K DPS - after nerf tehy would do the same damage whyle others people DPS will drop.

    Any Ideas ?
    trial dummy parse just tell you in same group(same buffs/debuffs) how much dps your build can did
    but in real combat, some buffs(pw/pa/xoryn/banner/scrible skill) and gear(morag tong) and other member how good, the damage output on top player is 300k-600k.
    but HA build can't got them,the build unable to benefit from some buffs

    best way is..zos add more good HA gear and some special buffs to help HA,the oaken too tank not the problem now,i mean...bash 2 bar necro have 38k health and do 290-380k dps in most content ;)
    but why HA build need do high than 150-180k
    if you just want clean most trial hm,now HA still can did(but sup role crying)
    if you want do trifecta like unstoppable/Planesbreaker/Cista Breaker
    give up HA gear and run sup set(dot/lightattack/ult proc) for group is must
  • Ordinator199
    Ordinator199
    ✭✭✭
    Well the problem is that its not so much about ha builds not putting out enough dmg but that with last updates classical builds with IA sets and masteries got 25-50k dmg increase on top parses and that somewhat carried over to people that play normal builds.

    I am even seeing it in non-top score pushing guilds now lol, 120k parses required for VHOF etc etc with set classes for healer/tank to join (nothing else ofc)

    double digit iq people all around, some even get to raid lead position and spread their imbecility to others xD

  • tixiyweter
    tixiyweter
    ✭✭
    OsUfi wrote: »
    tixiyweter wrote: »
    OsUfi wrote: »
    Werewolves are about to get nerfed in a couple of weeks.
    tixiyweter wrote: »
    We are old build. We want it exist like it was as all time of the game legacy that was not unchanged..

    You've had buffs. Voidmantle let's you two bar, along with active passives on the back bar skills. You also got class masteries uf you wanted to stick with Oakensoul.

    What content are you unable to complete at 120k DPS on a easy heavy attack build?

    Nerf oakensol if you think that it is not fair. You can always remove empower from it and it would be easy win for all of us.

    I said nothing about Oakensoul not being fair, and I can assure you everyone would not be happy about an Oaken nerf.

    Thats a really odd take from you. "Help, buff us, we're falling behind, but nerf those guys there, that don't do anymore DPS than I". How very crabs in a bucket.

    I was just pointing out HA builds have had buffs, when you're acting like you've had nothing for years.

    And again, what content are you unable to complete with 120k DPS?

    Trial Trifectas would be fine with that ? The same time we do not have buff sets like Z'en's Redress, Roar of Alkosh Set and etc.

    What if we want to try to close content only by HA players. May be we have some, you know, HA fetish ?

    It was possible before because of high trash killing with AOE HA, but know I am not sure. We spend to much time on trash and will have less time on bosses.
  • tixiyweter
    tixiyweter
    ✭✭
    Jendosik wrote: »
    @OsUfi

    I’ve measured the damage on a dummy with 21 million health many times, but I’ve never gotten more than 110,000 damage per second.

    He’s talking about 120,000 damage per second — he just got lucky once.

    I’ve already said that I’ve been playing the game for about 8,000 hours; if you look at my achievements, I don’t have anything unlocked in the Heavy Attack build.

    Among the tests, I have the closed vAS+2, vKA+HM, and vMoL+HM, and I completed them in light attack builds.

    There are no immortals, no speed runs in these tests.

    I can boast about my learnability, but I can’t boast about my damage output.

    To make 120 K only possible for my build if put:
    military->support->banner (magic damage + heroism) on both panels and do it with Rakkhat's Voidmantle.

    It is not build that you would like to play on HA but it has 120 k on dummy.

    With out it - yes 110 K DPS is a damage in normal build with self healing on panel.
  • Renato90085
    Renato90085
    ✭✭✭✭✭
    tixiyweter wrote: »
    OsUfi wrote: »
    tixiyweter wrote: »
    OsUfi wrote: »
    Werewolves are about to get nerfed in a couple of weeks.
    tixiyweter wrote: »
    We are old build. We want it exist like it was as all time of the game legacy that was not unchanged..

    You've had buffs. Voidmantle let's you two bar, along with active passives on the back bar skills. You also got class masteries uf you wanted to stick with Oakensoul.

    What content are you unable to complete at 120k DPS on a easy heavy attack build?

    Nerf oakensol if you think that it is not fair. You can always remove empower from it and it would be easy win for all of us.

    I said nothing about Oakensoul not being fair, and I can assure you everyone would not be happy about an Oaken nerf.

    Thats a really odd take from you. "Help, buff us, we're falling behind, but nerf those guys there, that don't do anymore DPS than I". How very crabs in a bucket.

    I was just pointing out HA builds have had buffs, when you're acting like you've had nothing for years.

    And again, what content are you unable to complete with 120k DPS?

    Trial Trifectas would be fine with that ? The same time we do not have buff sets like Z'en's Redress, Roar of Alkosh Set and etc.

    What if we want to try to close content only by HA players. May be we have some, you know, HA fetish ?

    It was possible before because of high trash killing with AOE HA, but know I am not sure. We spend to much time on trash and will have less time on bosses.

    but it not only about HA
    if core not have any sup ,everyone only want play 300k dps bash necro,give up sup like zen/alkosh/ma/pa...etc buffs/debuffs stack
    meta build is hard to do trial trifecta too
    if HA can not have any sup and easy do trifecta
    This is a problem in itself.
    or yes,sup double pain time again :D
  • tixiyweter
    tixiyweter
    ✭✭
    tixiyweter wrote: »
    OsUfi wrote: »
    tixiyweter wrote: »
    OsUfi wrote: »
    Werewolves are about to get nerfed in a couple of weeks.
    tixiyweter wrote: »
    We are old build. We want it exist like it was as all time of the game legacy that was not unchanged..

    You've had buffs. Voidmantle let's you two bar, along with active passives on the back bar skills. You also got class masteries uf you wanted to stick with Oakensoul.

    What content are you unable to complete at 120k DPS on a easy heavy attack build?

    Nerf oakensol if you think that it is not fair. You can always remove empower from it and it would be easy win for all of us.

    I said nothing about Oakensoul not being fair, and I can assure you everyone would not be happy about an Oaken nerf.

    Thats a really odd take from you. "Help, buff us, we're falling behind, but nerf those guys there, that don't do anymore DPS than I". How very crabs in a bucket.

    I was just pointing out HA builds have had buffs, when you're acting like you've had nothing for years.

    And again, what content are you unable to complete with 120k DPS?

    Trial Trifectas would be fine with that ? The same time we do not have buff sets like Z'en's Redress, Roar of Alkosh Set and etc.

    What if we want to try to close content only by HA players. May be we have some, you know, HA fetish ?

    It was possible before because of high trash killing with AOE HA, but know I am not sure. We spend to much time on trash and will have less time on bosses.

    but it not only about HA
    if core not have any sup ,everyone only want play 300k dps bash necro,give up sup like zen/alkosh/ma/pa...etc buffs/debuffs stack
    meta build is hard to do trial trifecta too
    if HA can not have any sup and easy do trifecta
    This is a problem in itself.
    or yes,sup double pain time again :D

    We need sets like Roaring Opportunist get additionally HA damage buff like aether do. If more sets like that would be added all be fine. HA itself is a support like player - as example I like to use sergant + Aether now. If more sets like aether will be added with HA and buff - then better it would be for HA community of people.

    It is like playable option. And AOE on last tick is unplayable option. At least make it on first ticks, you can not AOE small targets, you need always AOE big target - it is not right. It is uncomfortable as pain in some place.

    May be some alkosh like set (we have bad craftable sets with HA empower buff on blocking - it can be remade due to it usefuleness).

    It is a lot of thingth that is possible to make for HA game play. It is more interesting gameplay than LA gameplay. You have more time to enjoy the fight, look on boss, what party is dooing. It is not like "oh my god oh my god - need to spam LA + spammable". It is like you really enjoy the game and the fights.

    I advised everyone at least to try such a game play. Thats why I want the build lives unchanged from the start, with good AOE DPS, old sets and etc. To let get people sasme immotions as people who play that before.

    I would not really even play TESO if there would not be HA builds - it is thing I really love in game.

    I have no fun in spamming LA - but I can do it. But I do not like it. It is more important.
  • Ordinator199
    Ordinator199
    ✭✭✭
    tixiyweter wrote: »
    tixiyweter wrote: »
    OsUfi wrote: »
    tixiyweter wrote: »
    OsUfi wrote: »
    Werewolves are about to get nerfed in a couple of weeks.
    tixiyweter wrote: »
    We are old build. We want it exist like it was as all time of the game legacy that was not unchanged..

    You've had buffs. Voidmantle let's you two bar, along with active passives on the back bar skills. You also got class masteries uf you wanted to stick with Oakensoul.

    What content are you unable to complete at 120k DPS on a easy heavy attack build?

    Nerf oakensol if you think that it is not fair. You can always remove empower from it and it would be easy win for all of us.

    I said nothing about Oakensoul not being fair, and I can assure you everyone would not be happy about an Oaken nerf.

    Thats a really odd take from you. "Help, buff us, we're falling behind, but nerf those guys there, that don't do anymore DPS than I". How very crabs in a bucket.

    I was just pointing out HA builds have had buffs, when you're acting like you've had nothing for years.

    And again, what content are you unable to complete with 120k DPS?

    Trial Trifectas would be fine with that ? The same time we do not have buff sets like Z'en's Redress, Roar of Alkosh Set and etc.

    What if we want to try to close content only by HA players. May be we have some, you know, HA fetish ?

    It was possible before because of high trash killing with AOE HA, but know I am not sure. We spend to much time on trash and will have less time on bosses.

    but it not only about HA
    if core not have any sup ,everyone only want play 300k dps bash necro,give up sup like zen/alkosh/ma/pa...etc buffs/debuffs stack
    meta build is hard to do trial trifecta too
    if HA can not have any sup and easy do trifecta
    This is a problem in itself.
    or yes,sup double pain time again :D

    We need sets like Roaring Opportunist get additionally HA damage buff like aether do. If more sets like that would be added all be fine. HA itself is a support like player - as example I like to use sergant + Aether now. If more sets like aether will be added with HA and buff - then better it would be for HA community of people.

    It is like playable option. And AOE on last tick is unplayable option. At least make it on first ticks, you can not AOE small targets, you need always AOE big target - it is not right. It is uncomfortable as pain in some place.

    May be some alkosh like set (we have bad craftable sets with HA empower buff on blocking - it can be remade due to it usefuleness).

    It is a lot of thingth that is possible to make for HA game play. It is more interesting gameplay than LA gameplay. You have more time to enjoy the fight, look on boss, what party is dooing. It is not like "oh my god oh my god - need to spam LA + spammable". It is like you really enjoy the game and the fights.

    I advised everyone at least to try such a game play. Thats why I want the build lives unchanged from the start, with good AOE DPS, old sets and etc. To let get people sasme immotions as people who play that before.

    I would not really even play TESO if there would not be HA builds - it is thing I really love in game.

    I have no fun in spamming LA - but I can do it. But I do not like it. It is more important.

    Yeah no more sets added needed, we already have 11k set pieces 88% of which are unusable crap,
    time to go back and rework sets, not add more trash that seems to be generated by Shegoraths Delirium AI
  • OsUfi
    OsUfi
    ✭✭✭✭✭
    tixiyweter wrote: »
    It is like playable option. And AOE on last tick is unplayable option. At least make it on first ticks, you can not AOE small targets, you need always AOE big target - it is not right. It is uncomfortable as pain in some place.

    As mentioned above, with Voidmantle you have all 10 skill slots available. Surely you can have some AoE mixed in there. If your entire build only has the last tick of a HA doing AoE damage, then you surely can't expect people to take you on prog runs.

    I personally am unable to LA weave or bar swap (brain and hand no worky), so although I can solo all world bosses and even a few early Vet HM dungeons, I also have to accept scoreboard pushing and trifecta runs are not content for me. If you're unable to find any AoE in your build aside from the last tick of a heavy attack, maybe, trial trifectas are not content for you either.
    Edited by OsUfi on 7 September 2026 16:15
  • tixiyweter
    tixiyweter
    ✭✭
    tixiyweter wrote: »
    tixiyweter wrote: »
    OsUfi wrote: »
    tixiyweter wrote: »
    OsUfi wrote: »
    Werewolves are about to get nerfed in a couple of weeks.
    tixiyweter wrote: »
    We are old build. We want it exist like it was as all time of the game legacy that was not unchanged..

    You've had buffs. Voidmantle let's you two bar, along with active passives on the back bar skills. You also got class masteries uf you wanted to stick with Oakensoul.

    What content are you unable to complete at 120k DPS on a easy heavy attack build?

    Nerf oakensol if you think that it is not fair. You can always remove empower from it and it would be easy win for all of us.

    I said nothing about Oakensoul not being fair, and I can assure you everyone would not be happy about an Oaken nerf.

    Thats a really odd take from you. "Help, buff us, we're falling behind, but nerf those guys there, that don't do anymore DPS than I". How very crabs in a bucket.

    I was just pointing out HA builds have had buffs, when you're acting like you've had nothing for years.

    And again, what content are you unable to complete with 120k DPS?

    Trial Trifectas would be fine with that ? The same time we do not have buff sets like Z'en's Redress, Roar of Alkosh Set and etc.

    What if we want to try to close content only by HA players. May be we have some, you know, HA fetish ?

    It was possible before because of high trash killing with AOE HA, but know I am not sure. We spend to much time on trash and will have less time on bosses.

    but it not only about HA
    if core not have any sup ,everyone only want play 300k dps bash necro,give up sup like zen/alkosh/ma/pa...etc buffs/debuffs stack
    meta build is hard to do trial trifecta too
    if HA can not have any sup and easy do trifecta
    This is a problem in itself.
    or yes,sup double pain time again :D

    We need sets like Roaring Opportunist get additionally HA damage buff like aether do. If more sets like that would be added all be fine. HA itself is a support like player - as example I like to use sergant + Aether now. If more sets like aether will be added with HA and buff - then better it would be for HA community of people.

    It is like playable option. And AOE on last tick is unplayable option. At least make it on first ticks, you can not AOE small targets, you need always AOE big target - it is not right. It is uncomfortable as pain in some place.

    May be some alkosh like set (we have bad craftable sets with HA empower buff on blocking - it can be remade due to it usefuleness).

    It is a lot of thingth that is possible to make for HA game play. It is more interesting gameplay than LA gameplay. You have more time to enjoy the fight, look on boss, what party is dooing. It is not like "oh my god oh my god - need to spam LA + spammable". It is like you really enjoy the game and the fights.

    I advised everyone at least to try such a game play. Thats why I want the build lives unchanged from the start, with good AOE DPS, old sets and etc. To let get people sasme immotions as people who play that before.

    I would not really even play TESO if there would not be HA builds - it is thing I really love in game.

    I have no fun in spamming LA - but I can do it. But I do not like it. It is more important.

    Yeah no more sets added needed, we already have 11k set pieces 88% of which are unusable crap,
    time to go back and rework sets, not add more trash that seems to be generated by Shegoraths Delirium AI

    <
    Current HA sets
    >
    Sergeant's Mail - best in slot set
    Storm Master
    Undaunted Infiltrator (My favorite one from old days)
    Undaunted Unweaver
    Noble Duelist's Silks
    Infallible Aether (My fovorite set =) with good ping animation)


    <
    Sets that canbe reworked
    >
    Roaring Opportunist - for start
    ...
    Any bad sets we have =)

    I would like to see craftable sets more fun that they are now. There are only few sets that looks good - and other sets are useles =( Sets need more love too.
  • tixiyweter
    tixiyweter
    ✭✭
    OsUfi wrote: »
    tixiyweter wrote: »
    It is like playable option. And AOE on last tick is unplayable option. At least make it on first ticks, you can not AOE small targets, you need always AOE big target - it is not right. It is uncomfortable as pain in some place.

    As mentioned above, with Voidmantle you have all 10 skill slots available. Surely you can have some AoE mixed in there. If your entire build only has the last tick of a HA doing AoE damage, then you surely can't expect people to take you on prog runs.

    I personally am unable to LA weave or bar swap (brain and hand no worky), so although I can solo all world bosses and even a few early Vet HM dungeons, I also have to accept scoreboard pushing and trifecta runs are not content for me. If you're unable to find any AoE in your build aside from the last tick of a heavy attack, maybe, trial trifectas are not content for you either.

    What are you saying is wrong because what we now lose - Werwolf can do in 1 button.

    The same there are builds where he has 130 K dps on 1 button ! May be - OK - light attack some times to stay in WW form.
    See such builds too when thinking what fun can exist if not to use HA builds.

    h72q5rucy922.png

    So it is just unreasonable nerf of HA builds. Even with our working as early passive we did less damage than WW do now.
  • OsUfi
    OsUfi
    ✭✭✭✭✭
    tixiyweter wrote: »
    OsUfi wrote: »
    tixiyweter wrote: »
    It is like playable option. And AOE on last tick is unplayable option. At least make it on first ticks, you can not AOE small targets, you need always AOE big target - it is not right. It is uncomfortable as pain in some place.

    As mentioned above, with Voidmantle you have all 10 skill slots available. Surely you can have some AoE mixed in there. If your entire build only has the last tick of a HA doing AoE damage, then you surely can't expect people to take you on prog runs.

    I personally am unable to LA weave or bar swap (brain and hand no worky), so although I can solo all world bosses and even a few early Vet HM dungeons, I also have to accept scoreboard pushing and trifecta runs are not content for me. If you're unable to find any AoE in your build aside from the last tick of a heavy attack, maybe, trial trifectas are not content for you either.

    What are you saying is wrong because what we now lose - Werwolf can do in 1 button.

    The same there are builds where he has 130 K dps on 1 button ! May be - OK - light attack some times to stay in WW form.
    See such builds too when thinking what fun can exist if not to use HA builds.

    As I said, Werewolves are taking heavy nerfs in the next couple of weeks, and also as I have said, multiple times on this page alone, everyone's doing far too much damage for the world we inhabit. We cannot solve this by buffing every build to 160k+ DPS. If anything, we need caps and nerfs, and I am just repeating myself...
  • tixiyweter
    tixiyweter
    ✭✭
    OsUfi wrote: »
    tixiyweter wrote: »
    OsUfi wrote: »
    tixiyweter wrote: »
    It is like playable option. And AOE on last tick is unplayable option. At least make it on first ticks, you can not AOE small targets, you need always AOE big target - it is not right. It is uncomfortable as pain in some place.

    As mentioned above, with Voidmantle you have all 10 skill slots available. Surely you can have some AoE mixed in there. If your entire build only has the last tick of a HA doing AoE damage, then you surely can't expect people to take you on prog runs.

    I personally am unable to LA weave or bar swap (brain and hand no worky), so although I can solo all world bosses and even a few early Vet HM dungeons, I also have to accept scoreboard pushing and trifecta runs are not content for me. If you're unable to find any AoE in your build aside from the last tick of a heavy attack, maybe, trial trifectas are not content for you either.

    What are you saying is wrong because what we now lose - Werwolf can do in 1 button.

    The same there are builds where he has 130 K dps on 1 button ! May be - OK - light attack some times to stay in WW form.
    See such builds too when thinking what fun can exist if not to use HA builds.

    As I said, Werewolves are taking heavy nerfs in the next couple of weeks, and also as I have said, multiple times on this page alone, everyone's doing far too much damage for the world we inhabit. We cannot solve this by buffing every build to 160k+ DPS. If anything, we need caps and nerfs, and I am just repeating myself...

    It only get sustain nerfs - damage would be the same good ?
  • Ordinator199
    Ordinator199
    ✭✭✭
    tixiyweter wrote: »
    tixiyweter wrote: »
    tixiyweter wrote: »
    OsUfi wrote: »
    tixiyweter wrote: »
    OsUfi wrote: »
    Werewolves are about to get nerfed in a couple of weeks.
    tixiyweter wrote: »
    We are old build. We want it exist like it was as all time of the game legacy that was not unchanged..

    You've had buffs. Voidmantle let's you two bar, along with active passives on the back bar skills. You also got class masteries uf you wanted to stick with Oakensoul.

    What content are you unable to complete at 120k DPS on a easy heavy attack build?

    Nerf oakensol if you think that it is not fair. You can always remove empower from it and it would be easy win for all of us.

    I said nothing about Oakensoul not being fair, and I can assure you everyone would not be happy about an Oaken nerf.

    Thats a really odd take from you. "Help, buff us, we're falling behind, but nerf those guys there, that don't do anymore DPS than I". How very crabs in a bucket.

    I was just pointing out HA builds have had buffs, when you're acting like you've had nothing for years.

    And again, what content are you unable to complete with 120k DPS?

    Trial Trifectas would be fine with that ? The same time we do not have buff sets like Z'en's Redress, Roar of Alkosh Set and etc.

    What if we want to try to close content only by HA players. May be we have some, you know, HA fetish ?

    It was possible before because of high trash killing with AOE HA, but know I am not sure. We spend to much time on trash and will have less time on bosses.

    but it not only about HA
    if core not have any sup ,everyone only want play 300k dps bash necro,give up sup like zen/alkosh/ma/pa...etc buffs/debuffs stack
    meta build is hard to do trial trifecta too
    if HA can not have any sup and easy do trifecta
    This is a problem in itself.
    or yes,sup double pain time again :D

    We need sets like Roaring Opportunist get additionally HA damage buff like aether do. If more sets like that would be added all be fine. HA itself is a support like player - as example I like to use sergant + Aether now. If more sets like aether will be added with HA and buff - then better it would be for HA community of people.

    It is like playable option. And AOE on last tick is unplayable option. At least make it on first ticks, you can not AOE small targets, you need always AOE big target - it is not right. It is uncomfortable as pain in some place.

    May be some alkosh like set (we have bad craftable sets with HA empower buff on blocking - it can be remade due to it usefuleness).

    It is a lot of thingth that is possible to make for HA game play. It is more interesting gameplay than LA gameplay. You have more time to enjoy the fight, look on boss, what party is dooing. It is not like "oh my god oh my god - need to spam LA + spammable". It is like you really enjoy the game and the fights.

    I advised everyone at least to try such a game play. Thats why I want the build lives unchanged from the start, with good AOE DPS, old sets and etc. To let get people sasme immotions as people who play that before.

    I would not really even play TESO if there would not be HA builds - it is thing I really love in game.

    I have no fun in spamming LA - but I can do it. But I do not like it. It is more important.

    Yeah no more sets added needed, we already have 11k set pieces 88% of which are unusable crap,
    time to go back and rework sets, not add more trash that seems to be generated by Shegoraths Delirium AI

    <
    Current HA sets
    >
    Sergeant's Mail - best in slot set
    Storm Master
    Undaunted Infiltrator (My favorite one from old days)
    Undaunted Unweaver
    Noble Duelist's Silks
    Infallible Aether (My fovorite set =) with good ping animation)


    <
    Sets that canbe reworked
    >
    Roaring Opportunist - for start
    ...
    Any bad sets we have =)

    I would like to see craftable sets more fun that they are now. There are only few sets that looks good - and other sets are useles =( Sets need more love too.

    Leave Roaring Opporunist the way it is, its a support set and has clear use for healers, healers suffer already from lack of usable sets.

    Enough sets like this, already associated with heavy attack that can/should be changed:
    Destructive Mage
    Galerion's Revenge
    Grave Inevitability
    Hew and Sunder
    Vykand's Soulfury
    Kinras's Wrath

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