Maintenance for the week of August 24:
• PC/Mac: No maintenance – August 24

New Community Input Dashboards

  • Arunei
    Arunei
    ✭✭✭✭✭
    ✭✭✭✭✭
    Trinotops wrote: »
    Arunei wrote: »
    It was probably removed because they have absolutely no intention of removing large game systems. It's not about liking or not liking something, and likely wasn't seen as spam or trolling. While getting a response back about WHY it was removed would probably have been a good idea, the fact that both submissions were denied is probably in and of itself an obvious reason why given what the topic was. Especially because like...they're LITERALLY releasing the rest of the system in a few weeks.

    I'm sure there are plenty of things suggested that will never be implemented, and some of those probably don't get removed, but I don't that's the point of the point of the dashboard.
    There's no rule about minimum-viability or likelihood for making a suggestion, so why did my post get removed?
    It's not a troll post or spam, it's something I genuinely care about and think is important for the game, so why should it get removed? If this dashboard has no bearing on whether something gets implemented or not, then why remove a suggestion even if it's improbable? Why not allow the community to give their feedback, as is the stated intention of this dashboard? These forums aren't held to nearly the same standard, and plenty of wild things are suggested here and not removed.

    If the point of this dashboard is to gauge what players want and think is important, then it's just not a good feeling having my thoughts stamped-out and deemed unworthy by some hidden rule or metric, all without any communication. If my feedback isn't wanted, that's fine, I'd just prefer the moderators say so, so I don't waste my time.
    The dashboard is to get an idea of things people would like or see as problems, yes, but also the suggestions are meant to be things that will be considered depending on how viable it is and not necessarily just based on how hard it might be to implement.

    Again, they're literally finishing fully implementing Hybridization next update. No matter how many people think it should be removed, it is not viable for them to do so at this point. Because it's as you said, it's not really about how many people want something. They've said that even things with few votes, if seen as something that would bring value, may be added over something with droves of votes.

    Like I said, they should have mentioned WHY the suggestions were denied, but at the same time, I feel deleting submissions about removing something they're finishing within the next few weeks may have been expected to speak for itself. Though yes, they probably should make some sort of flexible base guideline of things that will not only not be considered, but outright removed from the submissions.
    PC-NA | Been around since closed beta | Alt account: Arunei PC-NA

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
Sign In or Register to comment.