Housing is like creating a map for your D&D campaign. The point for me is to create a roleplay setting.
I absolutely loathe gameplay added to housing. WoW did this with garrisons, and it was a huge flop.
Gameplay/combat buffs/etc in housing leads to less interactions between players. It leads to isolation in times when people are logging into an MMO to experience multiplayer combat.
BDO has combat buffs tied to housing. It's easily one of the most tedious hated things in the game. Players complain about the annoyance of having to make a pit stop before engaging in combat. Almost ready for that boss pull? Nope. Billy over there forgot his home buffs. Now everyone has to wait. I hope ESO never does BDO's mistakes.
Housing as a cosmetic-only option with minor things like crafting stations is perfection.
ESO's design for housing being cosmetic is perfection.
Glorious_Platypus wrote: »@SerafinaWaterstar I will not be joining any guild. Well, maybe a trading guild. But that's it. No socializing for me, no fake friends that you play with for 6 months or a year before the group falls apart due to drama or the "glue" person goes off to college. Lol. Thanks for the suggestion though.
@SilverBride That's insane, nice
Glorious_Platypus wrote: »It's so funny because the primary reason I was, and still am, drawn to ESO is not because I'm a diehard Elder Scrolls nerd (what a flex bro!) but because of the game's seemingly robust housing system.
But ironically I haven't touched ESO's housing yet. It's very daunting. There's this great mystery of how to actually get, and make, furnishings for the dwelling. I don't know how much there is out there to get but it seems like a lot, and I have a grand total of like... 7 items. And I have NO CLUE where to get more. And I've been playing for months dude.
And I don't know what the uses of it are. It just seems like playing doll house, like there's no function to it. If there was some real roleplay functionality to it, it would be so good, but there isn't. Like if my character had to rest every night and owning a home let him do it a lot better or cheaper than in an inn or something, or it gave my character a well rested combat buff. Or something. Like okay, you can put armor stations in your house... So what? Why should I care about that?
If housing is just "I'm gonna make this empty room look pretty" and that's it, then I'm kinda not understanding it. Thoughts?
Glorious_Platypus wrote: »@SerafinaWaterstar I will not be joining any guild. Well, maybe a trading guild. But that's it. No socializing for me, no fake friends that you play with for 6 months or a year before the group falls apart due to drama or the "glue" person goes off to college. Lol. Thanks for the suggestion though.
@SilverBride That's insane, nice
MorallyBipolar wrote: »Never. Wish housing didn't exist.
MorallyBipolar wrote: »Never. Wish housing didn't exist.
?
Guess many would disagree on this; but besides, housing is the easiest thing to ignore in the entire game...
I have 4x 30 slot cases full and 3x 60 slot trunks full and a furnishing safe getting full.
Btw anyone know if possible to get more 30 or 60 slot trunks/suit cases?