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The New ESO Trial Meta: Just DPS Everything

  • AdonisJorge
    AdonisJorge
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    Valkanos wrote: »
    Goregram1 wrote: »
    seems like you dont play cyro because you would know before the class rework stuff there wasn't much of a issue u had sum annoying ball groups but they could be killed an the fights between groups wouldn't go on forever with no one on either side dyeing or winning

    Seems like you don't play PvE, because you would know that if the group can't kill the boss, the solution is obviously not fixing the mechanics, balance, or group composition.
    You just need more DPS.

    Can't do the mechanic? More DPS.
    Can't survive? More DPS.
    Healer struggling? More DPS.
    Tank dying? More DPS.
    Everyone wiping? Believe it or not... more DPS.

    I'm sure ZOS will fix the rest eventually. Maybe after they add... more DPS.

    Sounds like a DPS issue
  • kevkj
    kevkj
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    It seems bad for older trials but the 3 newest trials: Sanity's Edge, Lucent Citadel and Ossein Cage all have near-mandatory mechanics so it does seem like the devs are making an effort to future proof them against power creep. Though maybe in 5 years we might see Lucent twins done with no swap or all Orphic mirror phases skipped.
  • nb_rich
    nb_rich
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    For PvE I think it’s healthy when everyone does more damage. The highest dps numbers we see have more complicated rotations so its not like everyone can accomplish the same numbers we see on youtube. A lot of the highest damage numbers require class sets also which not everyone takes the time to grind IA.

    Back in the days you had to have the best stuff to complete some vet trials and dungeons, especially for achievements, now everyone has the chance to complete trials and dungeons. Back then people cared about parsing to go into a trial, now no one cares unless its some sweats tryna make leaderboards.

    People that learned to “master” their build and have high dps should be rewarded with skipping mechs when possible. It’s not like every mechanic can be skipped.

    Think people forget not everyone, in fact majority of people that play eso don’t hut anywhere near the crazy numbers we see online.

    nb_rich
  • FelisCatus
    FelisCatus
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    DPS everything is fine because once you've played the same content 50 times it gets boring having to wait through stupid immunity mechanics - if you are farming then you are trying to ideally be efficient. Not everyone wants to be stuck in a time loop. If you've beat the trial before then you clearly deserve the right to skip mechs in future runs if you want to farm.
  • Valkanos
    Valkanos
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    FelisCatus wrote: »
    DPS everything is fine because once you've played the same content 50 times it gets boring having to wait through stupid immunity mechanics - if you are farming then you are trying to ideally be efficient. Not everyone wants to be stuck in a time loop. If you've beat the trial before then you clearly deserve the right to skip mechs in future runs if you want to farm.

    I can’t agree more. And honestly, if "you" have already completed the normal Veteran run, the Speed Run, and at least one HM in that trial, future runs should just automatically send the loot straight to your mailbox.
    Pro players = Pro Loot Mechanics.

    Actually, if you already have the Trifecta for that trial, the boss shouldn’t even spawn. Just mail the loot directly and save you the trouble of pretending you still need to play the content. Once "you" enter the trial: Puf! Auto-email with your loot, immediately followed by an automatic kick from the trial. Only non-Trifecta players should be allowed to stay inside.


    Edited by Valkanos on 16 August 2026 12:38
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