Maintenance for the week of August 10:
• NA megaservers for patch maintenance – August 10, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• EU megaservers for patch maintenance – August 10, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)

A Message from ESO's Game Director

  • Taarente
    Taarente
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    Rungar wrote: »
    First and Foremost, STOP with the new buggy content and fix what you have -- we don't need a new trail or events that you can't finish without getting fix
    You need to get the classes done and somewhat balance - fix your bugs without creating more along the way -- get back to the game Elder Scrolls - Elder Scrolls has so much content now No One is ever going to get it completed and just tossing in new content that only half works create only more trouble and mad players - and before someone says We need new content all the time to keep players or get new players doesn't fly -- what we need is a stable balance game that plays along the way it should -- you're always going to get a bunch that screams WE NEED WE NEED WE NEED -- Lets please fix what we got and let the main player base get back to the Elder Scroll game and not events events events every time we turn around
    Thank-You

    actually that wont be enough. Without a serious uptick in players there will be very little development funding for this game. They really need to go all in and change some core stuff to attract new blood. Sure the game might die if they fail.. but its dyin anyway and the studio is one round of layoffs out from the abyss. Nothing to lose imo. Go out strong or bleed to death. not great options but it is what it is.

    i think they still have a chance here to trim some fat and make this game a premier overland ( through invasion zones) and dungeon crawler ( with a new dungeon template). Combined with a true combat overhaul thats the only way i see them getting anyone excited again to play.

    They aren’t doing that, we get go feed some kittens
  • Lugaldu
    Lugaldu
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    Rungar wrote: »
    Combined with a true combat overhaul thats the only way i see them getting anyone excited again to play.

    They could also allow us to play a different race for the first time in an Elder Scrolls series; I think that would bring in a lot of players too. Maormer and Dremora, in particular, should be super easy to implement; all they'd have to "create new" would be the race's passive abilities.

    And from a lore perspective, there's no longer any reason why the Maormer shouldn't be friendly player characters, given that Solstice is teeming with them. And there are plenty of friendly Dremora in Fargrave now too...

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