SilverBride wrote: »What exactly does Sheogorath need a vacation from? He doesn't work. And how is giving up his power to become a mortal a vacation?
Maybe it should have been "Sheogorath tries difficulty and plays as Vestige."

SilverBride wrote: »This quest line completely destroyed my perception of Sheogorath as the Daedric Prince of Madness.
SilverBride wrote: »What exactly does Sheogorath need a vacation from? He doesn't work. And how is giving up his power to become a mortal a vacation?
Maybe it should have been "Sheogorath tries difficulty and plays as Vestige."
Sheogorath doesn't need to go on a vacation, and there is no need for him to give up his powers to become a mere mortal. He's already having lots of fun by creating chaos in Cyrodil right now by intoxicating mortal players with the power of a powerful deadric artifact: Volendrung.
https://en.uesp.net/wiki/Online:Volendrung
This questline makes zero sense, and I can't honestly believe that Sheogorath would do something so low as to give up his powers and live in nirin for a short time as a mortal.

FabresFour wrote: »ZOS, I know this is a bad time to post this, but i wanted to give my opinion about that outside the PTS part of the forum. I also want to make one thing absolutely clear: this is my personal opinion.
The new Sheogorath quest is, quite simply, one of the worst pieces of content ESO has ever released in the history of this MMORPG. It normalizes esoteric concepts from the lore in ways that strip them of their meaning, and Sheogorath himself has been progressively dumbed down until he's become nothing more than an unfunny comic relief character. The writing is painfully cringe from beginning to end, with little to no narrative foundation. Nothing makes sense, and I don't mean that in a good "Madness" kind of way—I mean it in the worst possible sense.
Frankly, it's disappointing.
The Thieves Guild storyline is genuinely interesting. Even if it doesn't come close to the quality of the original DLC, its characters are still compelling and enjoyable. By contrast, everything about this new Sheogorath storyline feels disappointing, poorly written, and... honestly, there's no better word for it: cringe.
I'd also like to share the feedback I posted in the PTS forums regarding this quest:Honestly, I’m doing this quest for the second time, and I wanted to share some of the disappointment I felt revisiting Sheogorath’s story.
Sheogorath is the God of Madness. He represents one of the most tragic aspects of existence: the loss of control over one’s own mind, the distortion of reality, and psychological chaos taken to its extreme.
That’s why it was disappointing to see the character reduced almost entirely to childish cheese jokes, empty threats, and extremely predictable behavior. This is the Prince of Madness and Creativity—someone who should evoke unease, discomfort, and unpredictability.
What always made Sheogorath interesting was the fact that he was never just "funny." He is cruel, manipulative, and deeply disturbing. He drives people insane for his own amusement, destroys lives, and twists minds into spirals of paranoia and suffering. There’s a dark and complex side to him that feels largely absent here.
Reducing such a rich character to "an old man who likes cheese" ends up feeling genuinely sad for people who know the franchise’s lore more deeply.
I would really like to see ZOS handle these characters with more care and depth, because sometimes it feels like the focus is more on turning iconic figures into simple memes than on telling truly memorable stories.
It's fun because the characters are great but the narrator could have done better. The dialogues writing is good but the quest could have been so so much more instead of CHEESE!
Some rendom toughts developed right now.
_Make sheogorath remember parts of when he was a mortal and make the reason why he want to get back his powers the fact that he can't bear the loss of his loved ones.
Make the last moment of sanity after regaining his powers be a moment when he does something good for others or in memory of his past like making flowers bloom trough all Glenumbra or similar.
Literally i did this in 25 seconds.
Elvenheart wrote: »Oh, I just had an idea! Wouldn’t it have been funny if we had gotten to the end of the quest and find out the person we had been helping wasn’t really Sheo all along, but a mad follower who believed so strongly that he was Sheo that he took on the persona and convinced us as well! And in the end the real Sheo shows up after having a fun old time watching all the chaos (and directing it from behind the scenes)!
MasterSpatula wrote: »"Lackey." And I thought I hated being called "Mercenary."
Waits_Behind_Walls wrote: »PrayingSeraph wrote: »I enjoyed it. Did anyone else get very mild horror vibes at The Violet Vvardvark? Like to me it portrayed how scary madness can be, such as the description of what happens to a character and his skin. And the overall atmosphere of the tavern was...unnerving to me.
Loved it, best part of the quest, I wish more of it was like this. I was genuinely impressed with that space. They kept telling me that there was madness leaking everywhere, but here they showed it.